Player Matchup

Tsukuyomi
Tsukuyomi
CeleryDad
Tsukuyomi
Level 21
God Stats
5W - 4L
1,528 SR
Queue Stats
76W - 75L
1,478 Elo+
Party 1
Ymir
Ymir
Flixze
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
SuperArik
Zhong Kui
Level 28
God Stats
0W - 6L
1,093 SR
Queue Stats
296W - 321L
1,491 Elo+
Solo
Neith
Neith
junglechaz
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,488 Elo+
Party 1
Olorun
Olorun
xVXExSamurai
Olorun
Level 28
God Stats
12W - 10L
1,459 SR
Queue Stats
117W - 134L
1,374 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,467 Elo+

VS

Team Averages
Level 23
1,387 SR
1,435 Elo+
Neith
Neith
BleachPlz
Neith
Level 27
God Stats
17W - 14L
1,371 SR
Queue Stats
50W - 41L
1,522 Elo+
Solo
Nemesis
Nemesis
ElMonstruoAzul
Nemesis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 53L
1,315 Elo+
Solo
Eset
Eset
NateBK44
Eset
Level 29
God Stats
4W - 8L
1,202 SR
Queue Stats
145W - 134L
1,471 Elo+
Solo
Sobek
Sobek
rdenney97
Sobek
Level 26
God Stats
13W - 13L
1,628 SR
Queue Stats
288W - 234L
1,605 Elo+
Solo
Loki
Loki
steezeOG
Loki
Level 25
God Stats
12W - 15L
1,235 SR
Queue Stats
57W - 77L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CeleryDad
Tsukuyomi
13
3 / 4 / 2
7,404
570
5,856
9,053
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Flixze
Ymir
8
1 / 5 / 6
6,192
476
3,162
7,914
4,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
SuperArik
Zhong Kui
13
8 / 1 / 3
7,983
614
8,566
6,177
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
10
2 / 6 / 1
6,283
483
4,832
7,016
1,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
11
1 / 6 / 2
7,244
557
3,473
10,061
3,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BleachPlz
Neith
12
6 / 0 / 4
7,523
579
7,755
8,890
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 3
5,781
445
823
7,359
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
14
13 / 2 / 1
8,672
667
10,924
7,400
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
rdenney97
Sobek
11
3 / 4 / 13
7,617
586
6,617
11,292
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
0 / 4 / 0
6,363
489
325
4,731
1,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
15
Kills
22
22
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
BleachPlz
Neith
6
0
4
8
L
Tsukuyomi
CeleryDad
Tsukuyomi
3
4
2
1
W
0
5
3
0.3
L
Ymir
Flixze
Ymir
1
5
6
0.8
W
Eset
13
2
1
6.75
L
Zhong Kui
SuperArik
Zhong Kui
8
1
3
9.5
L
Neith
2
6
1
0.42
W
Sobek
rdenney97
Sobek
3
4
13
2.38
W
Loki
0
4
0
0
L
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
26,444
40,221
Taken
39,672
17,918
Mitigated
17,342
11,250
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BleachPlz
Neith
7,755
4,451
123
4,757
8,890
2,819
644
3,388
5,477
0
41,062
L
Tsukuyomi
CeleryDad
Tsukuyomi
5,856
1,095
0
3,154
9,053
3,590
0
2,756
6,199
0
43,985
W
823
259
0
1,312
7,359
2,315
0
2,906
4,328
0
17,701
L
Ymir
Flixze
Ymir
3,162
1,320
0
1,433
7,914
4,079
100
3,064
4,762
8,591
0
W
Eset
10,924
907
234
1,876
7,400
2,976
901
2,758
4,572
47,235
0
L
Zhong Kui
SuperArik
Zhong Kui
8,566
1,616
0
3,998
6,177
4,868
228
3,193
2,864
38,802
0
L
Neith
4,832
3,391
0
1,061
7,016
1,814
429
3,144
3,764
0
26,123
W
Sobek
rdenney97
Sobek
6,617
964
0
3,806
11,292
7,860
9
3,953
7,244
17,927
0
W
Loki
325
0
0
208
4,731
1,372
957
1,731
2,850
0
27,799
L
Olorun
3,473
1,948
0
1,604
10,061
3,567
1,697
4,768
5,091
34,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
35,956
279
Minions Killed
261
0
Camps Cleared
0
1,087,656
Distance Traveled
1,183,965
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,523
579
67
5
0
239,439
0
L
Tsukuyomi
7,404
570
87
7
0
261,455
0
W
Nemesis
5,781
445
33
3
0
249,544
0
L
Ymir
6,192
476
8
1
0
246,129
0
W
Eset
8,672
667
86
7
0
243,148
5
L
Zhong Kui
7,983
614
68
5
0
215,568
0
L
Neith
6,283
483
51
4
0
204,855
1
W
Sobek
7,617
586
20
2
0
278,557
4
W
Loki
6,363
489
55
4
0
173,277
0
L
Olorun
7,244
557
65
5
0
159,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role