Player Matchup

Rama
Rama
EMiLe777
Rama
Level 120
God Stats
2W - 0L
1,255 SR
Queue Stats
10W - 1L
1,689 Elo+
Party 2
Ymir
Ymir
PyroCake
Ymir
Level 125
God Stats
4W - 0L
1,511 SR
Queue Stats
9W - 1L
1,750 Elo+
Party 2
Agni
Agni
SV07
Agni
Level 133
God Stats
2W - 0L
1,756 SR
Queue Stats
10W - 3L
1,624 Elo+
Party 2
Team Averages
Level 126
1,507 SR
1,687 Elo+

VS

Team Averages
Level 82
1,500 SR
1,499 Elo+
Hercules
Hercules
CrazzyPaddy
Hercules
Level 83
God Stats
0W - 1L
1,290 SR
Queue Stats
52W - 86L
1,488 Elo+
Party 1
Apollo
Apollo
Darbzzzz
Apollo
Level 108
God Stats
1W - 1L
1,693 SR
Queue Stats
294W - 327L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Jackethir
Baron Samedi
Level 55
God Stats
3W - 3L
1,517 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 2 / 11
8,100
736
10,178
7,966
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
11
4 / 1 / 10
9,111
828
6,153
9,839
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
SV07
Agni
13
8 / 2 / 6
9,147
832
11,833
5,305
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrazzyPaddy
Hercules
8
0 / 3 / 3
6,628
603
4,565
13,799
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Darbzzzz
Apollo
12
4 / 3 / 1
8,580
780
8,867
9,705
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Jackethir
Baron Samedi
10
1 / 8 / 1
6,997
636
4,157
8,422
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrazzyPaddy
Hercules
0
3
3
0.5
L
Apollo
Darbzzzz
Apollo
4
3
1
1.5
W
Rama
2
2
11
3.75
L
Baron Samedi
Jackethir
Baron Samedi
1
8
1
0.19
W
Ymir
4
1
10
9
W
Agni
SV07
Agni
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
17,589
23,110
Taken
31,926
12,148
Mitigated
15,602
4,282
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrazzyPaddy
Hercules
4,565
1,229
0
3,263
13,799
9,318
0
7,320
6,050
0
7,574
L
Apollo
Darbzzzz
Apollo
8,867
4,465
0
2,911
9,705
3,180
0
4,288
5,197
0
37,980
W
Rama
10,178
5,876
0
2,618
7,966
2,805
922
1,176
6,594
0
33,717
L
Baron Samedi
Jackethir
Baron Samedi
4,157
233
618
629
8,422
3,104
0
5,575
2,677
15,745
0
W
Ymir
6,153
1,100
0
913
9,839
7,553
0
1,297
8,187
20,890
0
W
Agni
SV07
Agni
11,833
1,828
0
751
5,305
1,790
96
1,240
3,780
40,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
22,205
143
Minions Killed
109
0
Camps Cleared
0
608,202
Distance Traveled
542,472
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,628
603
13
1
0
189,113
1
L
Apollo
8,580
780
64
6
0
182,990
3
W
Rama
8,100
736
54
5
0
198,053
1
L
Baron Samedi
6,997
636
32
3
0
170,369
4
W
Ymir
9,111
828
25
2
0
215,634
4
W
Agni
9,147
832
64
6
0
194,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role