Player Matchup

Osiris
Osiris
Azzedd
Osiris
Level 26
God Stats
5W - 5L
1,420 SR
Queue Stats
44W - 48L
1,436 Elo+
Party 1
Apollo
Apollo
Calaavera
Apollo
Level 16
God Stats
0W - 1L
1,701 SR
Queue Stats
31W - 40L
1,456 Elo+
Party 1
Loki
Loki
FabioRPZ
Loki
Level 18
God Stats
5W - 2L
1,785 SR
Queue Stats
25W - 22L
1,507 Elo+
Party 1
Bacchus
Bacchus
The13wabi
Bacchus
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 15L
1,395 Elo+
Party 1
Sol
Sol
yasin720
Sol
Level 18
God Stats
1W - 1L
1,681 SR
Queue Stats
32W - 27L
1,502 Elo+
Party 1
Team Averages
Level 18
1,660 SR
1,459 Elo+

VS

Team Averages
Level 26
1,635 SR
1,638 Elo+
Tiamat
Tiamat
ConníeCarter
Tiamat
Level 29
God Stats
29W - 17L
1,602 SR
Queue Stats
69W - 67L
1,606 Elo+
Solo
Persephone
Persephone
G5Dantalian
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,559 Elo+
Solo
Mercury
Mercury
IshtarMD
Mercury
Level 29
God Stats
4W - 2L
1,880 SR
Queue Stats
86W - 69L
1,607 Elo+
Solo
Horus
Horus
JaharialıSnake
Horus
Level 29
God Stats
1W - 2L
1,694 SR
Queue Stats
11W - 14L
1,672 Elo+
Solo
Chang'e
Chang'e
MeatyJobby32
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azzedd
Osiris
18
4 / 4 / 1
10,510
553
7,195
13,166
12,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Calaavera
Apollo
12
0 / 8 / 0
7,462
393
2,458
12,004
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
14
3 / 6 / 0
8,771
462
6,295
11,934
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
The13wabi
Bacchus
11
0 / 7 / 0
6,889
363
2,637
18,204
11,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 7 / 1
8,906
469
6,211
12,016
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 13
11,562
609
16,825
10,751
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
G5Dantalian
Persephone
14
2 / 5 / 5
9,308
490
4,484
8,490
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
IshtarMD
Mercury
19
6 / 2 / 7
11,597
610
7,113
13,845
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 12
8,870
467
2,994
10,234
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
MeatyJobby32
Chang'e
19
13 / 0 / 6
12,589
663
16,496
12,191
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
7
Kills
30
32
Deaths
8
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azzedd
Osiris
4
4
1
1.13
L
Apollo
Calaavera
Apollo
0
8
0
0
W
7
0
13
13.5
L
Loki
3
6
0
0.5
W
Persephone
G5Dantalian
Persephone
2
5
5
0.9
W
Mercury
IshtarMD
Mercury
6
2
7
4.75
W
2
1
12
8
W
Chang'e
MeatyJobby32
Chang'e
13
0
6
16
L
Bacchus
The13wabi
Bacchus
0
7
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
47,912
67,324
Taken
55,511
37,970
Mitigated
25,915
6,085
Healing
32,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azzedd
Osiris
7,195
2,463
0
1,275
13,166
12,620
1,931
6,103
6,724
0
65,728
L
Apollo
Calaavera
Apollo
2,458
1,071
0
255
12,004
4,475
1,366
6,860
5,118
0
40,648
W
16,825
2,812
0
5,231
10,751
7,105
1,286
3,069
7,682
96,428
0
L
Loki
6,295
1,448
0
955
11,934
4,489
468
5,499
6,365
0
47,996
W
Persephone
G5Dantalian
Persephone
4,484
522
0
1,226
8,490
2,673
1,172
298
8,190
29,113
0
W
Mercury
IshtarMD
Mercury
7,113
2,555
0
6,274
13,845
5,380
1,519
2,680
11,165
0
84,900
W
2,994
1,742
2,173
4,191
10,234
6,091
152
3,218
7,016
0
12,285
W
Chang'e
MeatyJobby32
Chang'e
16,496
1,479
4,259
8,739
12,191
4,666
2,259
4,107
8,084
99,012
0
L
Bacchus
The13wabi
Bacchus
2,637
435
0
1,791
18,204
11,758
384
10,098
8,106
17,991
0
L
6,211
1,490
0
1,809
12,016
4,628
1,440
8,756
3,206
56,178
2,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
53,926
450
Minions Killed
526
0
Camps Cleared
0
1,679,876
Distance Traveled
1,981,878
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,510
553
136
7
0
318,733
0
L
Apollo
7,462
393
73
4
0
328,803
0
W
Tiamat
11,562
609
153
8
0
385,288
3
L
Loki
8,771
462
79
4
0
367,734
0
W
Persephone
9,308
490
54
3
0
332,469
0
W
Mercury
11,597
610
137
7
0
468,556
3
W
Horus
8,870
467
16
1
0
385,603
12
W
Chang'e
12,589
663
166
9
0
409,962
6
L
Bacchus
6,889
363
37
2
0
343,870
4
L
Sol
8,906
469
125
7
0
320,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role