Player Matchup

Nemesis
Nemesis
GregerLarsson
Nemesis
Level 3
God Stats
3W - 1L
1,198 SR
Queue Stats
10W - 11L
1,134 Elo+
Party 1
Bellona
Bellona
Nicklas33
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
Putteblattelito
Zeus
Level 4
God Stats
4W - 2L
1,306 SR
Queue Stats
6W - 7L
1,134 Elo+
Party 1
Cerberus
Cerberus
emmelemme1
Cerberus
Level 3
God Stats
3W - 3L
1,233 SR
Queue Stats
10W - 11L
1,134 Elo+
Party 1
Neith
Neith
åtgärd
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 2
1,347 SR
1,280 Elo+

VS

Team Averages
Level 11
1,425 SR
1,313 Elo+
Hou Yi
Hou Yi
Jrowbot
Hou Yi
Level 29
God Stats
11W - 8L
1,615 SR
Queue Stats
221W - 217L
1,404 Elo+
Solo
Yemoja
Yemoja
SmolSadSunny
Yemoja
Level 7
God Stats
0W - 7L
1,111 SR
Queue Stats
11W - 18L
1,190 Elo+
Party 2
Ra
Ra
SrAdriiiii
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
chunG0o
Kukulkan
Level 8
God Stats
2W - 4L
1,400 SR
Queue Stats
104W - 89L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
lXxOrpheusxXl
Erlang Shen
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
7 / 4 / 5
9,672
569
5,309
11,436
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nicklas33
Bellona
14
3 / 4 / 9
8,567
504
7,405
9,331
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 4
8,749
515
5,001
8,983
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
emmelemme1
Cerberus
13
3 / 3 / 11
8,935
526
8,166
12,411
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
åtgärd
Neith
13
2 / 3 / 6
7,849
462
7,269
9,094
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jrowbot
Hou Yi
13
3 / 4 / 3
8,307
489
7,268
13,879
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
2 / 2 / 5
8,269
486
2,814
10,223
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

3
0 / 0 / 0
5,308
312
0
959
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
chunG0o
Kukulkan
14
8 / 6 / 4
9,347
550
12,214
10,431
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
lXxOrpheusxXl
Erlang Shen
12
5 / 6 / 2
8,145
479
5,426
13,315
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
18
Kills
18
20
Deaths
18
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
4
5
2.38
L
Hou Yi
Jrowbot
Hou Yi
3
4
3
1.13
W
Bellona
Nicklas33
Bellona
3
4
9
1.88
W
3
6
4
0.83
L
Yemoja
2
2
5
2.25
L
0
0
0
0
L
Kukulkan
chunG0o
Kukulkan
8
6
4
1.67
W
Cerberus
emmelemme1
Cerberus
3
3
11
2.83
L
Erlang Shen
lXxOrpheusxXl
Erlang Shen
5
6
2
1
W
Neith
åtgärd
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
27,722
51,255
Taken
48,807
26,821
Mitigated
22,261
9,603
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,309
3,317
0
3,576
11,436
4,842
855
2,782
8,516
0
49,048
L
Hou Yi
Jrowbot
Hou Yi
7,268
2,661
0
2,783
13,879
4,947
809
916
12,931
0
56,503
W
Bellona
Nicklas33
Bellona
7,405
1,725
0
506
9,331
6,990
1,160
2,444
6,795
0
37,354
W
5,001
1,200
0
1,114
8,983
2,703
468
3,270
5,551
53,309
0
L
Yemoja
2,814
680
2,043
1,189
10,223
6,994
482
3,280
6,843
20,418
0
L
0
0
0
0
959
120
0
0
959
2,598
0
L
Kukulkan
chunG0o
Kukulkan
12,214
1,216
591
1,394
10,431
3,713
603
3,591
6,746
48,300
0
W
Cerberus
emmelemme1
Cerberus
8,166
410
0
2,386
12,411
9,364
994
4,632
7,583
22,635
0
L
Erlang Shen
lXxOrpheusxXl
Erlang Shen
5,426
2,411
0
1,677
13,315
6,487
96
5,095
8,161
0
38,271
W
Neith
åtgärd
Neith
7,269
3,558
0
2,021
9,094
2,922
625
3,921
5,113
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
39,376
316
Minions Killed
283
0
Camps Cleared
0
1,674,696
Distance Traveled
1,273,155
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,672
569
81
5
0
387,396
3
L
Hou Yi
8,307
489
104
6
0
269,335
5
W
Bellona
8,567
504
67
4
0
355,439
1
W
Zeus
8,749
515
87
5
0
295,160
2
L
Yemoja
8,269
486
28
2
0
311,613
3
L
Ra
5,308
312
6
0
0
53,662
1
L
Kukulkan
9,347
550
90
5
0
292,174
0
W
Cerberus
8,935
526
31
2
0
348,130
1
L
Erlang Shen
8,145
479
55
3
0
346,371
0
W
Neith
7,849
462
50
3
0
288,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role