Player Matchup

Kukulkan
Kukulkan
Aubane
Kukulkan
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 11L
1,150 Elo+
Solo
Serqet
Serqet
NexusSlayer
Serqet
Level 25
God Stats
2W - 1L
1,856 SR
Queue Stats
173W - 215L
1,306 Elo+
Solo
Anubis
Anubis
gay_on_tuesday69
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 161L
1,368 Elo+
Solo
Cerberus
Cerberus
joooooseeeee25
Cerberus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 165L
1,249 Elo+
Solo
Janus
Janus
megamaikku
Janus
Level 25
God Stats
1W - 1L
1,538 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,303 Elo+

VS

Team Averages
Level 22
1,446 SR
1,322 Elo+
Fenrir
Fenrir
ErickChaine
Fenrir
Level 27
God Stats
1W - 2L
1,182 SR
Queue Stats
60W - 70L
1,345 Elo+
Solo
Da Ji
Da Ji
Jojo2915
Da Ji
Level 15
God Stats
3W - 2L
1,579 SR
Queue Stats
18W - 20L
1,292 Elo+
Solo
Scylla
Scylla
MOISES0308
Scylla
Level 27
God Stats
57W - 52L
1,504 SR
Queue Stats
106W - 98L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Oso bonito4641
Kukulkan
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 32L
1,143 Elo+
Solo
King Arthur
King Arthur
urmom47
King Arthur
Level 25
God Stats
6W - 3L
1,466 SR
Queue Stats
70W - 71L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aubane
Kukulkan
17
3 / 3 / 8
11,351
1,032
14,642
10,293
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
1 / 15 / 8
10,148
923
7,608
20,212
8,012
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 7 / 5
12,197
1,109
13,556
16,394
7,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
16
0 / 12 / 6
9,712
883
1,519
23,150
8,038
Janus
17
4 / 6 / 4
11,514
1,047
17,319
15,759
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 3 / 18
12,228
1,112
10,977
14,616
5,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Jojo2915
Da Ji
17
7 / 7 / 10
11,201
1,018
6,937
13,985
5,341
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
MOISES0308
Scylla
20
13 / 1 / 17
13,804
1,255
18,919
8,395
2,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
2 / 4 / 21
11,552
1,050
15,175
9,218
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
urmom47
King Arthur
20
13 / 0 / 24
14,739
1,340
26,215
20,257
17,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
133
15
Kills
43
43
Deaths
15
31
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aubane
Kukulkan
3
3
8
2.33
W
Fenrir
8
3
18
5.67
W
Da Ji
Jojo2915
Da Ji
7
7
10
1.71
W
Scylla
MOISES0308
Scylla
13
1
17
21.5
L
Serqet
1
15
8
0.33
W
Kukulkan
2
4
21
3.13
L
7
7
5
1.36
L
Cerberus
0
12
6
0.25
L
Janus
4
6
4
1
W
King Arthur
urmom47
King Arthur
13
0
24
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
78,223
85,808
Taken
66,471
32,621
Mitigated
34,814
3,351
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aubane
Kukulkan
14,642
2,429
0
0
10,293
3,809
0
3,556
6,737
40,857
0
W
Fenrir
10,977
3,027
0
2,465
14,616
5,586
0
11,098
3,518
0
18,367
W
Da Ji
Jojo2915
Da Ji
6,937
743
0
0
13,985
5,341
0
9,629
4,074
0
21,300
W
Scylla
MOISES0308
Scylla
18,919
2,492
0
410
8,395
2,881
0
6,061
2,334
47,143
0
L
Serqet
7,608
3,206
0
0
20,212
8,012
0
8,875
11,337
0
14,013
W
Kukulkan
15,175
887
0
0
9,218
3,364
0
6,456
2,038
37,350
0
L
13,556
938
506
840
16,394
7,462
0
5,189
11,205
43,388
0
L
Cerberus
1,519
26
0
766
23,150
8,038
0
10,775
12,353
4,464
0
L
Janus
17,319
1,066
0
1,239
15,759
5,300
0
5,699
10,060
52,053
0
W
King Arthur
urmom47
King Arthur
26,215
3,112
0
7,048
20,257
17,642
0
13,514
5,741
0
51,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
63,524
224
Minions Killed
222
3
Camps Cleared
11
951,285
Distance Traveled
1,106,070
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,351
1,032
53
5
2
176,456
0
W
Fenrir
12,228
1,112
20
2
1
214,217
0
W
Da Ji
11,201
1,018
29
3
0
205,476
0
W
Scylla
13,804
1,255
66
6
10
210,841
0
L
Serqet
10,148
923
4
0
0
194,151
0
W
Kukulkan
11,552
1,050
51
5
0
216,513
0
L
Anubis
12,197
1,109
65
6
0
176,190
1
L
Cerberus
9,712
883
15
1
0
190,385
0
L
Janus
11,514
1,047
87
8
1
214,103
0
W
King Arthur
14,739
1,340
56
5
0
259,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role