Player Matchup

Merlin
Merlin
Perantucci
Merlin
Level 159
God Stats
8W - 8L
1,340 SR
Queue Stats
411W - 353L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Vyndominable
Cthulhu
Level 45
God Stats
13W - 11L
1,634 SR
Queue Stats
99W - 79L
1,622 Elo+
Solo
Bellona
Bellona
genbuddha
Bellona
Level 158
God Stats
15W - 12L
1,515 SR
Queue Stats
588W - 543L
1,456 Elo+
Party 2
Fenrir
Fenrir
iiiChuriii
Fenrir
Level 39
God Stats
11W - 20L
1,687 SR
Queue Stats
209W - 244L
1,521 Elo+
Solo
Olorun
Olorun
zzoombie
Olorun
Level 57
God Stats
13W - 7L
1,686 SR
Queue Stats
319W - 334L
1,532 Elo+
Solo
Team Averages
Level 92
1,572 SR
1,524 Elo+

VS

Team Averages
Level 68
1,515 SR
1,532 Elo+
Ymir
Ymir
Aetaswho1
Ymir
Level 26
God Stats
2W - 0L
1,223 SR
Queue Stats
34W - 28L
1,559 Elo+
Party 1
Bellona
Bellona
BabyYodaWithAGun
Bellona
Level 41
God Stats
38W - 26L
1,594 SR
Queue Stats
131W - 110L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
Harold15
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ShiningxDragon
Heimdallr
Level 88
God Stats
13W - 10L
1,609 SR
Queue Stats
192W - 149L
1,542 Elo+
Party 1
Sol
Sol
TTier
Sol
Level 62
God Stats
46W - 37L
1,650 SR
Queue Stats
851W - 864L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Perantucci
Merlin
16
3 / 2 / 0
9,563
563
10,841
10,586
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Vyndominable
Cthulhu
13
1 / 4 / 5
7,621
448
8,431
17,088
8,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
genbuddha
Bellona
14
0 / 6 / 1
7,883
464
5,429
12,880
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
iiiChuriii
Fenrir
14
2 / 5 / 4
8,392
494
4,853
15,285
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
zzoombie
Olorun
12
3 / 7 / 2
7,927
466
7,235
13,147
4,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 3 / 7
9,350
550
9,976
11,616
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 1 / 1
10,356
609
10,883
12,478
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Harold15
Erlang Shen
17
3 / 1 / 8
10,090
594
9,719
16,082
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ShiningxDragon
Heimdallr
14
4 / 3 / 4
8,872
522
10,811
11,334
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
TTier
Sol
17
5 / 1 / 4
9,894
582
7,131
11,090
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
24
24
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
7
2.5
W
8
1
1
8.5
W
Erlang Shen
Harold15
Erlang Shen
3
1
8
7
L
Merlin
Perantucci
Merlin
3
2
0
1.5
W
Heimdallr
ShiningxDragon
Heimdallr
4
3
4
2
W
Sol
TTier
Sol
5
1
4
7
L
Cthulhu
Vyndominable
Cthulhu
1
4
5
0.88
L
Bellona
genbuddha
Bellona
0
6
1
0.08
L
Fenrir
iiiChuriii
Fenrir
2
5
4
0.8
L
Olorun
zzoombie
Olorun
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
48,520
68,986
Taken
62,600
31,723
Mitigated
29,059
22,093
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,976
1,415
0
1,619
11,616
5,930
0
9,022
2,594
30,363
0
W
10,883
2,787
0
2,140
12,478
8,537
240
2,114
10,364
151
52,405
W
Erlang Shen
Harold15
Erlang Shen
9,719
5,446
0
5,158
16,082
6,994
40
4,277
11,805
0
84,113
L
Merlin
Perantucci
Merlin
10,841
443
0
4,773
10,586
4,222
478
2,984
7,602
70,362
0
W
Heimdallr
ShiningxDragon
Heimdallr
10,811
4,057
0
2,987
11,334
3,917
786
6,679
4,655
0
53,768
W
Sol
TTier
Sol
7,131
1,815
0
7,462
11,090
3,681
1,220
4,415
6,675
65,501
0
L
Cthulhu
Vyndominable
Cthulhu
8,431
421
735
4,307
17,088
8,857
0
7,721
9,367
34,201
0
L
Bellona
genbuddha
Bellona
5,429
1,593
0
3,820
12,880
8,336
0
146
12,734
0
45,052
L
Fenrir
iiiChuriii
Fenrir
4,853
748
0
4,908
15,285
6,258
366
2,750
12,535
0
50,107
L
Olorun
zzoombie
Olorun
7,235
3,976
237
3,313
13,147
4,050
784
3,655
9,489
38,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
48,562
468
Minions Killed
496
0
Camps Cleared
0
1,575,797
Distance Traveled
1,694,665
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,350
550
41
2
0
315,065
3
W
Bellona
10,356
609
113
7
0
361,291
2
W
Erlang Shen
10,090
594
129
8
0
373,558
5
L
Merlin
9,563
563
134
8
0
322,225
9
W
Heimdallr
8,872
522
91
5
0
317,757
6
W
Sol
9,894
582
122
7
0
326,994
3
L
Cthulhu
7,621
448
53
3
0
314,541
8
L
Bellona
7,883
464
111
7
0
298,572
5
L
Fenrir
8,392
494
97
6
0
320,760
1
L
Olorun
7,927
466
73
4
0
319,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role