Player Matchup

Olorun
Olorun
Bahlow
Olorun
Level 9
God Stats
2W - 3L
1,705 SR
Queue Stats
128W - 111L
1,536 Elo+
Solo
Cerberus
Cerberus
SayaJinRose
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,489 Elo+
Party 2
Anhur
Anhur
Skynard52
Anhur
Level 15
God Stats
6W - 3L
1,887 SR
Queue Stats
237W - 253L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
blaezed
Ao Kuang
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 54L
1,543 Elo+
Solo
Hun Batz
Hun Batz
lmGosu
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,486 Elo+
Party 2
Team Averages
Level 18
1,618 SR
1,509 Elo+

VS

Team Averages
Level 13
1,584 SR
1,481 Elo+
Sobek
Sobek
Banmei
Sobek
Level 8
God Stats
8W - 3L
1,711 SR
Queue Stats
13W - 8L
1,488 Elo+
Solo
Hel
Hel
FlakeOSnow
Hel
Level 2
God Stats
3W - 5L
1,672 SR
Queue Stats
4W - 8L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
IDatura
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,390 Elo+
Solo
Fenrir
Fenrir
MookieA1
Fenrir
Level 26
God Stats
9W - 12L
1,536 SR
Queue Stats
115W - 130L
1,407 Elo+
Solo
Scylla
Scylla
TheAnimeFanBoi
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bahlow
Olorun
19
4 / 7 / 9
12,031
547
16,373
17,602
7,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SayaJinRose
Cerberus
15
6 / 5 / 11
11,025
501
8,149
20,853
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Skynard52
Anhur
15
5 / 8 / 7
10,050
457
10,869
18,804
6,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
blaezed
Ao Kuang
17
6 / 4 / 8
11,760
535
12,396
19,974
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
lmGosu
Hun Batz
17
5 / 10 / 5
10,872
494
9,383
16,999
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Banmei
Sobek
18
15 / 3 / 11
12,736
579
21,840
27,694
32,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 6 / 10
10,758
489
12,193
11,819
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
IDatura
Jing Wei
16
4 / 5 / 15
10,993
500
13,996
14,876
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MookieA1
Fenrir
18
5 / 5 / 4
11,713
532
8,243
15,575
7,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 10
11,346
516
13,605
12,389
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
84
26
Kills
34
34
Deaths
26
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bahlow
Olorun
4
7
9
1.21
W
Sobek
Banmei
Sobek
15
3
11
6.83
W
5
6
10
1.67
W
Jing Wei
IDatura
Jing Wei
4
5
15
2.3
W
Fenrir
MookieA1
Fenrir
5
5
4
1.4
L
Cerberus
SayaJinRose
Cerberus
6
5
11
2.3
L
Anhur
Skynard52
Anhur
5
8
7
1.06
W
5
7
10
1.43
L
Ao Kuang
blaezed
Ao Kuang
6
4
8
2.5
L
Hun Batz
lmGosu
Hun Batz
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,170
Damage
69,877
94,232
Taken
82,353
49,652
Mitigated
52,772
24,445
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bahlow
Olorun
16,373
7,491
112
4,411
17,602
7,225
2,604
6,960
10,252
83,567
0
W
Sobek
Banmei
Sobek
21,840
1,579
0
10,797
27,694
32,731
402
12,214
15,480
56,481
0
W
12,193
901
7,383
4,414
11,819
3,487
483
6,981
4,838
35,836
0
W
Jing Wei
IDatura
Jing Wei
13,996
10,915
0
0
14,876
5,003
2,018
7,072
7,804
0
51,833
W
Fenrir
MookieA1
Fenrir
8,243
2,568
0
4,573
15,575
7,898
4,594
4,917
10,658
0
70,625
L
Cerberus
SayaJinRose
Cerberus
8,149
777
0
2,953
20,853
20,744
126
9,291
10,982
31,546
0
L
Anhur
Skynard52
Anhur
10,869
5,675
417
5,026
18,804
6,216
1,441
9,966
8,350
0
51,152
W
13,605
1,548
0
604
12,389
3,653
1,977
5,734
6,655
39,086
0
L
Ao Kuang
blaezed
Ao Kuang
12,396
3,483
0
8,974
19,974
8,475
0
9,898
9,832
64,302
0
L
Hun Batz
lmGosu
Hun Batz
9,383
1,041
0
2,552
16,999
6,992
2,424
9,755
7,178
0
51,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
57,546
458
Minions Killed
373
0
Camps Cleared
0
1,926,337
Distance Traveled
2,006,862
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,031
547
136
6
0
369,839
0
W
Sobek
12,736
579
71
3
0
418,065
4
W
Hel
10,758
489
47
2
0
358,544
1
W
Jing Wei
10,993
500
81
4
0
392,958
1
W
Fenrir
11,713
532
113
5
0
430,140
0
L
Cerberus
11,025
501
69
3
0
437,171
2
L
Anhur
10,050
457
75
3
0
371,742
1
W
Scylla
11,346
516
61
3
0
407,155
1
L
Ao Kuang
11,760
535
92
4
0
370,064
1
L
Hun Batz
10,872
494
86
4
0
377,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role