Player Matchup

Tiamat
Tiamat
BigApe764863
Tiamat
Level 16
God Stats
2W - 6L
1,459 SR
Queue Stats
101W - 81L
1,595 Elo+
Solo
Thor
Thor
MichaelSpeaks
Thor
Level 13
God Stats
3W - 3L
1,310 SR
Queue Stats
15W - 10L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
YTB-Mack
Ao Kuang
Level 27
God Stats
20W - 14L
1,585 SR
Queue Stats
190W - 228L
1,535 Elo+
Solo
Apollo
Apollo
l-DARK_ROSE-l
Apollo
Level 18
God Stats
0W - 1L
1,167 SR
Queue Stats
4W - 8L
1,657 Elo+
Solo
Yemoja
Yemoja
zyguard46
Yemoja
Level 13
God Stats
1W - 6L
1,374 SR
Queue Stats
147W - 196L
1,488 Elo+
Solo
Team Averages
Level 17
1,379 SR
1,546 Elo+

VS

Team Averages
Level 16
1,558 SR
1,512 Elo+
Tyr
Tyr
DarthHallic
Tyr
Level 24
God Stats
11W - 13L
1,476 SR
Queue Stats
298W - 324L
1,474 Elo+
Solo
Thor
Thor
HakethKOTB
Thor
Level 17
God Stats
2W - 1L
1,269 SR
Queue Stats
103W - 108L
1,435 Elo+
Solo
Heimdallr
Heimdallr
MB1412
Heimdallr
Level 6
God Stats
13W - 11L
1,783 SR
Queue Stats
25W - 32L
1,441 Elo+
Solo
Chronos
Chronos
RudeBar
Chronos
Level 17
God Stats
31W - 18L
1,762 SR
Queue Stats
296W - 234L
1,718 Elo+
Solo
Cerberus
Cerberus
iEzbeel
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 5 / 0
10,308
396
5,160
11,265
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 7
12,225
470
14,422
21,527
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
YTB-Mack
Ao Kuang
20
16 / 3 / 3
15,002
577
26,549
21,598
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
9,804
377
5,831
10,002
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
zyguard46
Yemoja
18
2 / 9 / 10
11,474
441
7,995
21,166
23,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
13,594
523
12,742
22,909
18,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 4 / 6
12,583
484
9,482
19,278
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MB1412
Heimdallr
19
2 / 8 / 7
12,598
485
9,105
16,015
6,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
RudeBar
Chronos
20
13 / 5 / 2
16,106
619
26,766
20,925
9,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
iEzbeel
Cerberus
20
2 / 4 / 4
14,318
551
5,251
20,743
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
27
Kills
25
26
Deaths
27
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
0
0.6
W
5
6
7
1.42
W
3
4
6
1.5
W
Heimdallr
MB1412
Heimdallr
2
8
7
0.69
L
5
5
7
1.7
W
Chronos
RudeBar
Chronos
13
5
2
2.8
L
Ao Kuang
YTB-Mack
Ao Kuang
16
3
3
5.83
W
Cerberus
iEzbeel
Cerberus
2
4
4
1
L
1
4
2
0.5
L
Yemoja
zyguard46
Yemoja
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,957
Damage
63,346
85,558
Taken
99,870
51,283
Mitigated
64,783
19,885
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,160
646
0
3,005
11,265
6,452
304
7,240
4,025
45,113
0
W
12,742
3,518
0
7,130
22,909
18,445
415
12,265
10,644
97
85,136
W
9,482
3,227
0
4,946
19,278
10,870
2,022
2,384
16,890
0
83,517
W
Heimdallr
MB1412
Heimdallr
9,105
3,984
0
375
16,015
6,543
3,685
11,442
4,487
0
63,923
L
14,422
5,191
0
3,270
21,527
7,940
654
8,734
12,793
0
85,022
W
Chronos
RudeBar
Chronos
26,766
11,807
0
4,189
20,925
9,727
4,738
5,633
14,912
120,457
0
L
Ao Kuang
YTB-Mack
Ao Kuang
26,549
7,566
318
9,570
21,598
10,475
1,864
7,109
14,489
87,115
4,692
W
Cerberus
iEzbeel
Cerberus
5,251
136
546
6,570
20,743
19,198
2,741
6,788
13,939
93,556
0
L
5,831
4,154
0
2,300
10,002
3,211
1,054
5,141
4,861
0
41,348
L
Yemoja
zyguard46
Yemoja
7,995
2,137
1,281
141
21,166
23,205
389
3,866
17,300
54,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
69,199
511
Minions Killed
730
0
Camps Cleared
0
1,901,109
Distance Traveled
2,414,950
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,308
396
108
4
0
287,850
7
W
Tyr
13,594
523
142
5
0
480,142
5
W
Thor
12,583
484
101
4
0
482,966
5
W
Heimdallr
12,598
485
111
4
0
490,155
2
L
Thor
12,225
470
124
5
0
493,770
11
W
Chronos
16,106
619
174
7
0
523,362
4
L
Ao Kuang
15,002
577
117
5
0
479,272
0
W
Cerberus
14,318
551
202
8
0
438,325
2
L
Apollo
9,804
377
72
3
0
241,139
0
L
Yemoja
11,474
441
90
3
0
399,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role