Player Matchup

Medusa
Medusa
Badwarmax
Medusa
Level 22
God Stats
52W - 35L
1,365 SR
Queue Stats
766W - 801L
1,368 Elo+
Party 2
Cerberus
Cerberus
DanekinSkywalker
Cerberus
Level 17
God Stats
10W - 6L
1,167 SR
Queue Stats
89W - 103L
1,353 Elo+
Party 2
Bellona
Bellona
EnjoyTheWhisky
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Thornsme
Nemesis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 103L
1,577 Elo+
Solo
Thoth
Thoth
teqres
Thoth
Level 16
God Stats
5W - 1L
1,553 SR
Queue Stats
52W - 25L
1,666 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,493 Elo+

VS

Team Averages
Level 17
1,496 SR
1,425 Elo+
Bellona
Bellona
CptYo0l0o
Bellona
Level 14
God Stats
4W - 4L
1,497 SR
Queue Stats
15W - 24L
1,503 Elo+
Solo
Anubis
Anubis
Hulkiwii
Anubis
Level 28
God Stats
5W - 7L
1,485 SR
Queue Stats
21W - 19L
1,513 Elo+
Party 1
Arachne
Arachne
MustoKraken
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,153 Elo+
Solo
Artemis
Artemis
WinTex__
Artemis
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 20L
1,443 Elo+
Party 1
Sobek
Sobek
cHut_lmn
Sobek
Level 28
God Stats
2W - 2L
1,498 SR
Queue Stats
29W - 30L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Badwarmax
Medusa
11
3 / 2 / 3
6,980
499
4,422
7,468
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 6
6,734
481
3,529
8,259
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 4
6,803
486
3,011
7,702
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Thornsme
Nemesis
16
11 / 0 / 7
9,563
683
12,918
8,597
4,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
teqres
Thoth
15
11 / 1 / 3
9,381
670
8,832
6,780
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CptYo0l0o
Bellona
13
3 / 5 / 1
7,870
562
3,349
10,565
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Hulkiwii
Anubis
11
1 / 5 / 2
6,591
471
3,135
7,013
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
MustoKraken
Arachne
10
0 / 6 / 1
6,339
453
997
7,979
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
WinTex__
Artemis
10
0 / 5 / 4
6,014
430
4,451
7,775
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
cHut_lmn
Sobek
10
3 / 5 / 3
7,266
519
4,329
13,115
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
7
10
Deaths
26
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Badwarmax
Medusa
3
2
3
2.25
L
Bellona
CptYo0l0o
Bellona
3
5
1
0.7
W
0
2
6
1.5
W
1
5
4
0.6
L
Anubis
Hulkiwii
Anubis
1
5
2
0.4
L
Arachne
MustoKraken
Arachne
0
6
1
0.08
W
Nemesis
Thornsme
Nemesis
11
0
7
14.5
L
Artemis
WinTex__
Artemis
0
5
4
0.4
L
Sobek
cHut_lmn
Sobek
3
5
3
0.9
W
Thoth
teqres
Thoth
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,712
Damage
16,261
38,806
Taken
46,447
19,510
Mitigated
21,434
10,845
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Badwarmax
Medusa
4,422
1,405
0
2,914
7,468
2,142
176
1,351
6,117
0
38,552
L
Bellona
CptYo0l0o
Bellona
3,349
897
0
1,177
10,565
6,602
0
1,927
8,550
0
44,713
W
3,529
346
0
1,118
8,259
4,794
81
1,818
6,441
18,186
0
W
3,011
246
0
982
7,702
5,446
546
1,290
6,412
0
19,316
L
Anubis
Hulkiwii
Anubis
3,135
170
0
1,617
7,013
2,103
0
2,475
4,246
27,584
0
L
Arachne
MustoKraken
Arachne
997
483
0
592
7,979
2,746
692
1,090
6,819
0
23,187
W
Nemesis
Thornsme
Nemesis
12,918
6,486
0
3,440
8,597
4,805
121
1,918
6,679
0
62,559
L
Artemis
WinTex__
Artemis
4,451
3,016
0
991
7,775
2,024
207
1,797
5,920
0
25,429
L
Sobek
cHut_lmn
Sobek
4,329
261
82
3,032
13,115
7,959
364
4,115
8,551
16,744
0
W
Thoth
teqres
Thoth
8,832
341
0
2,391
6,780
2,323
370
1,087
5,693
54,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
34,080
350
Minions Killed
269
0
Camps Cleared
0
1,418,685
Distance Traveled
1,317,423
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,980
499
48
3
0
265,278
5
L
Bellona
7,870
562
76
5
0
262,976
0
W
Cerberus
6,734
481
40
3
0
272,936
2
W
Bellona
6,803
486
44
3
0
273,173
1
L
Anubis
6,591
471
55
4
0
241,321
2
L
Arachne
6,339
453
59
4
0
272,809
0
W
Nemesis
9,563
683
114
8
0
349,244
4
L
Artemis
6,014
430
61
4
0
247,945
6
L
Sobek
7,266
519
18
1
0
292,372
1
W
Thoth
9,381
670
104
7
0
258,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role