Player Matchup

Ravana
Ravana
ALLEN-err
Ravana
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
61W - 19L
1,500 Elo+
Solo
Medusa
Medusa
All-Fire-One
Medusa
Level 25
God Stats
10W - 13L
1,377 SR
Queue Stats
13W - 17L
1,314 Elo+
Party 2
Sol
Sol
T-RanoS
Sol
Level 16
God Stats
9W - 12L
1,455 SR
Queue Stats
11W - 16L
1,333 Elo+
Party 2
Guan Yu
Guan Yu
TsukaretaDoragon
Guan Yu
Level 25
God Stats
4W - 2L
1,638 SR
Queue Stats
65W - 52L
1,433 Elo+
Solo
Yemoja
Yemoja
Xatomik-33
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,299 Elo+
Party 2
Team Averages
Level 24
1,494 SR
1,376 Elo+

VS

Team Averages
Level 23
1,435 SR
1,308 Elo+
Merlin
Merlin
Jarl-Dean
Merlin
Level 14
God Stats
2W - 5L
1,314 SR
Queue Stats
10W - 19L
1,191 Elo+
Party 3
Achilles
Achilles
Jarl-Werner
Achilles
Level 21
God Stats
24W - 15L
1,471 SR
Queue Stats
43W - 55L
1,249 Elo+
Party 3
Ra
Ra
Powerjoga
Ra
Level 25
God Stats
10W - 17L
1,281 SR
Queue Stats
72W - 85L
1,302 Elo+
Party 3
Ymir
Ymir
XsadM10
Ymir
Level 28
God Stats
17W - 13L
1,605 SR
Queue Stats
78W - 88L
1,415 Elo+
Party 1
Nemesis
Nemesis
norbi0327
Nemesis
Level 28
God Stats
3W - 4L
1,506 SR
Queue Stats
68W - 64L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ALLEN-err
Ravana
20
28 / 1 / 6
18,038
694
31,840
13,749
8,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
12 / 3 / 6
14,224
547
20,177
18,622
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
18
1 / 5 / 8
12,278
472
10,442
12,348
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 1 / 8
14,317
551
13,664
19,326
26,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Xatomik-33
Yemoja
19
2 / 3 / 11
12,438
478
6,295
14,774
10,482
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jarl-Dean
Merlin
16
2 / 9 / 3
9,972
384
10,016
14,279
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jarl-Werner
Achilles
15
1 / 12 / 0
10,060
387
3,808
23,361
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 10 / 0
9,512
366
10,017
14,632
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ymir
XsadM10
Ymir
16
2 / 12 / 4
11,383
438
11,169
35,902
49,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
norbi0327
Nemesis
20
3 / 8 / 4
12,501
481
8,510
23,016
15,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
51
Kills
11
13
Deaths
51
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
ALLEN-err
Ravana
28
1
6
31
W
Medusa
12
3
6
5
L
Merlin
Jarl-Dean
Merlin
2
9
3
0.39
L
Achilles
Jarl-Werner
Achilles
1
12
0
0.08
L
3
10
0
0.3
W
Sol
1
5
8
1
W
8
1
8
12
W
Yemoja
Xatomik-33
Yemoja
2
3
11
2.5
L
Ymir
XsadM10
Ymir
2
12
4
0.33
L
Nemesis
norbi0327
Nemesis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,418
Damage
43,520
78,819
Taken
111,190
58,588
Mitigated
99,106
28,642
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ALLEN-err
Ravana
31,840
18,089
0
3,943
13,749
8,879
587
4,499
9,173
0
196,162
W
Medusa
20,177
7,153
111
5,737
18,622
7,631
2,471
8,729
9,349
0
83,691
L
Merlin
Jarl-Dean
Merlin
10,016
382
0
2,180
14,279
5,936
693
3,186
11,068
48,350
0
L
Achilles
Jarl-Werner
Achilles
3,808
1,646
0
2,936
23,361
21,642
1,006
1,298
21,663
0
52,631
L
10,017
1,245
700
2,522
14,632
6,154
325
2,672
11,835
44,972
0
W
Sol
10,442
2,594
0
2,992
12,348
4,778
4,670
6,373
5,614
54,397
3,193
W
13,664
1,750
1,276
7,312
19,326
26,818
2,587
4,161
14,835
0
76,623
W
Yemoja
Xatomik-33
Yemoja
6,295
1,593
3,675
3,596
14,774
10,482
1,379
7,658
6,516
49,364
0
L
Ymir
XsadM10
Ymir
11,169
2,360
0
4,001
35,902
49,637
155
7,392
28,389
36,417
0
L
Nemesis
norbi0327
Nemesis
8,510
2,257
0
5,805
23,016
15,737
31
1,891
21,050
0
84,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,295
Gold Earned
53,428
606
Minions Killed
443
0
Camps Cleared
0
2,534,107
Distance Traveled
2,068,218
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
18,038
694
206
8
0
555,845
4
W
Medusa
14,224
547
118
5
0
499,342
0
L
Merlin
9,972
384
79
3
0
432,250
0
L
Achilles
10,060
387
92
4
0
384,472
0
L
Ra
9,512
366
75
3
0
339,711
6
W
Sol
12,278
472
109
4
0
459,125
2
W
Guan Yu
14,317
551
119
5
0
544,349
2
W
Yemoja
12,438
478
54
2
0
475,446
0
L
Ymir
11,383
438
44
2
0
412,665
2
L
Nemesis
12,501
481
153
6
0
499,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role