Player Matchup

Tsukuyomi
Tsukuyomi
DeLuXe D Ace
Tsukuyomi
Level 82
God Stats
14W - 6L
1,481 SR
Queue Stats
523W - 600L
1,348 Elo+
Party 4
Aphrodite
Aphrodite
Jaden_Arlean
Aphrodite
Level 64
God Stats
23W - 14L
1,450 SR
Queue Stats
241W - 263L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Muerbi
Nu Wa
Level 67
God Stats
80W - 100L
1,398 SR
Queue Stats
389W - 487L
1,333 Elo+
Party 4
Izanami
Izanami
chichi_Stp
Izanami
Level 37
God Stats
9W - 8L
1,428 SR
Queue Stats
169W - 214L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
jjojoetquoi
Cthulhu
Level 59
God Stats
27W - 32L
1,384 SR
Queue Stats
216W - 246L
1,326 Elo+
Party 2
Team Averages
Level 62
1,428 SR
1,350 Elo+

VS

Team Averages
Level 72
1,499 SR
1,429 Elo+
Merlin
Merlin
BARBAKE 57
Merlin
Level 67
God Stats
13W - 31L
1,292 SR
Queue Stats
862W - 1,268L
1,414 Elo+
Party 3
Anhur
Anhur
Calvin_Keh
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,569 Elo+
Solo
Fenrir
Fenrir
Pickle_Dorian
Fenrir
Level 64
God Stats
19W - 19L
1,575 SR
Queue Stats
53W - 61L
1,386 Elo+
Party 1
Cerberus
Cerberus
SultanJouflu
Cerberus
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
630W - 996L
1,258 Elo+
Party 3
King Arthur
King Arthur
Superwesp
King Arthur
Level 118
God Stats
35W - 33L
1,627 SR
Queue Stats
278W - 257L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeLuXe D Ace
Tsukuyomi
18
4 / 7 / 6
11,278
513
11,777
21,915
8,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Jaden_Arlean
Aphrodite
16
2 / 3 / 8
10,770
490
7,608
15,495
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Muerbi
Nu Wa
16
0 / 2 / 7
9,828
447
7,311
7,202
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
chichi_Stp
Izanami
19
14 / 2 / 10
13,083
595
21,087
16,135
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jjojoetquoi
Cthulhu
19
11 / 1 / 15
13,020
592
22,884
27,135
30,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BARBAKE 57
Merlin
18
2 / 4 / 3
11,519
524
11,549
11,948
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
14
0 / 13 / 3
8,855
403
9,223
18,388
6,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 7 / 5
11,273
512
11,935
20,981
11,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SultanJouflu
Cerberus
14
0 / 6 / 1
8,730
397
5,680
25,616
24,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Superwesp
King Arthur
16
6 / 1 / 3
10,925
497
16,415
17,283
18,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
31
Kills
15
15
Deaths
31
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
BARBAKE 57
Merlin
2
4
3
0.88
L
Anhur
0
13
3
0.12
W
Tsukuyomi
DeLuXe D Ace
Tsukuyomi
4
7
6
1
W
Aphrodite
Jaden_Arlean
Aphrodite
2
3
8
2
W
Nu Wa
Muerbi
Nu Wa
0
2
7
1.75
L
7
7
5
1.36
L
Cerberus
SultanJouflu
Cerberus
0
6
1
0.08
L
King Arthur
Superwesp
King Arthur
6
1
3
7.5
W
Izanami
chichi_Stp
Izanami
14
2
10
9.5
W
Cthulhu
jjojoetquoi
Cthulhu
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,667
Damage
54,802
87,882
Taken
94,216
54,930
Mitigated
64,732
42,799
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BARBAKE 57
Merlin
11,549
178
183
3,414
11,948
4,570
691
6,139
5,497
77,742
0
L
Anhur
9,223
4,362
103
954
18,388
6,295
2,364
7,350
10,698
0
44,871
W
Tsukuyomi
DeLuXe D Ace
Tsukuyomi
11,777
3,286
546
6,840
21,915
8,994
1,248
1,004
20,800
0
76,677
W
Aphrodite
Jaden_Arlean
Aphrodite
7,608
844
6,084
10,246
15,495
6,320
1,339
4,987
10,074
55,776
0
W
Nu Wa
Muerbi
Nu Wa
7,311
1,518
171
2,139
7,202
2,593
698
1,281
5,679
42,926
0
L
11,935
2,287
0
4,680
20,981
11,008
0
6,625
14,109
0
59,256
L
Cerberus
SultanJouflu
Cerberus
5,680
683
720
6,018
25,616
24,289
351
8,514
16,730
52,113
0
L
King Arthur
Superwesp
King Arthur
16,415
340
0
2,445
17,283
18,570
176
7,517
9,379
0
65,887
W
Izanami
chichi_Stp
Izanami
21,087
13,069
0
3,526
16,135
6,758
4,887
1,842
13,795
0
90,239
W
Cthulhu
jjojoetquoi
Cthulhu
22,884
1,338
1,328
11,919
27,135
30,265
678
7,247
19,607
66,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,979
Gold Earned
51,302
544
Minions Killed
518
0
Camps Cleared
0
2,038,054
Distance Traveled
1,998,011
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,519
524
151
7
0
371,460
3
L
Anhur
8,855
403
81
4
0
336,017
2
W
Tsukuyomi
11,278
513
140
6
0
447,102
3
W
Aphrodite
10,770
490
113
5
0
420,871
0
W
Nu Wa
9,828
447
58
3
0
330,992
1
L
Fenrir
11,273
512
86
4
0
413,605
0
L
Cerberus
8,730
397
83
4
0
409,692
2
L
King Arthur
10,925
497
117
5
0
467,237
0
W
Izanami
13,083
595
144
7
0
401,166
0
W
Cthulhu
13,020
592
89
4
0
437,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role