Player Matchup

Danzaburou
Danzaburou
JakeHelado
Danzaburou
Level 16
God Stats
2W - 3L
1,591 SR
Queue Stats
18W - 20L
1,464 Elo+
Solo
The Morrigan
The Morrigan
PapaKaloopie
The Morrigan
Level 29
God Stats
11W - 7L
1,592 SR
Queue Stats
311W - 177L
1,648 Elo+
Solo
Athena
Athena
RengarOP3123
Athena
Level 25
God Stats
5W - 3L
1,762 SR
Queue Stats
87W - 51L
1,500 Elo+
Solo
Thoth
Thoth
TheGodDearie
Thoth
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 80L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
yisusgameplays
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,627 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,553 Elo+

VS

Team Averages
Level 22
1,422 SR
1,543 Elo+
Yemoja
Yemoja
CowboyCoca
Yemoja
Level 27
God Stats
12W - 19L
1,353 SR
Queue Stats
517W - 496L
1,489 Elo+
Solo
Neith
Neith
EvaporatedMilk
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,600 Elo+
Solo
Thanatos
Thanatos
Kнing
Thanatos
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
12W - 8L
1,613 Elo+
Solo
Apollo
Apollo
NateBK44
Apollo
Level 29
God Stats
22W - 20L
1,536 SR
Queue Stats
145W - 134L
1,460 Elo+
Solo
Osiris
Osiris
Reaphr
Osiris
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
113W - 110L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JakeHelado
Danzaburou
10
0 / 8 / 0
7,009
334
2,579
9,767
2,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
PapaKaloopie
The Morrigan
17
7 / 3 / 6
11,473
546
12,190
14,838
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
1 / 7 / 7
8,882
423
10,296
22,091
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 4
10,474
499
16,575
10,901
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
yisusgameplays
Erlang Shen
17
3 / 7 / 5
10,313
491
11,104
21,735
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CowboyCoca
Yemoja
16
2 / 2 / 13
11,147
531
6,349
14,845
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 1
11,031
525
7,686
16,208
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kнing
Thanatos
18
4 / 5 / 5
11,606
553
10,773
21,159
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
NateBK44
Apollo
18
12 / 2 / 7
11,611
553
13,925
14,389
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Reaphr
Osiris
20
7 / 4 / 3
13,013
620
18,393
20,298
15,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
28
29
Deaths
16
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CowboyCoca
Yemoja
2
2
13
4.25
W
3
3
1
1.17
L
Danzaburou
JakeHelado
Danzaburou
0
8
0
0
W
Thanatos
Kнing
Thanatos
4
5
5
1.3
W
Apollo
NateBK44
Apollo
12
2
7
7.75
L
The Morrigan
PapaKaloopie
The Morrigan
7
3
6
3.33
W
Osiris
Reaphr
Osiris
7
4
3
2.13
L
Athena
1
7
7
0.64
L
5
4
4
1.75
L
Erlang Shen
yisusgameplays
Erlang Shen
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,744
Damage
57,126
79,332
Taken
86,899
45,187
Mitigated
48,320
18,487
Healing
48,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CowboyCoca
Yemoja
6,349
3,027
3,241
5,760
14,845
12,767
372
7,224
7,347
35,562
0
W
7,686
3,344
0
5,896
16,208
5,443
3,033
10,019
5,735
0
74,404
L
Danzaburou
JakeHelado
Danzaburou
2,579
1,186
0
887
9,767
2,931
477
967
8,800
0
21,103
W
Thanatos
Kнing
Thanatos
10,773
3,370
0
20,519
21,159
8,565
0
6,335
14,584
0
86,665
W
Apollo
NateBK44
Apollo
13,925
8,527
0
6,376
14,389
5,907
2,237
6,735
7,446
0
69,091
L
The Morrigan
PapaKaloopie
The Morrigan
12,190
1,989
0
3,618
14,838
7,047
0
1,327
13,511
61,170
7,055
W
Osiris
Reaphr
Osiris
18,393
10,233
0
6,293
20,298
15,638
0
5,048
14,616
0
98,405
L
Athena
10,296
4,260
0
4,852
22,091
12,137
21
1,493
19,546
26,431
0
L
16,575
782
0
2,243
10,901
3,717
0
659
10,242
59,964
0
L
Erlang Shen
yisusgameplays
Erlang Shen
11,104
5,551
438
6,449
21,735
19,355
810
1,903
19,832
0
53,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
58,408
358
Minions Killed
582
0
Camps Cleared
0
1,773,726
Distance Traveled
1,940,211
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,147
531
51
2
0
373,115
2
W
Neith
11,031
525
121
6
0
387,164
4
L
Danzaburou
7,009
334
32
2
0
223,827
0
W
Thanatos
11,606
553
139
7
0
386,078
1
W
Apollo
11,611
553
100
5
0
403,917
4
L
The Morrigan
11,473
546
115
5
0
369,464
3
W
Osiris
13,013
620
171
8
0
389,937
4
L
Athena
8,882
423
30
1
0
399,160
5
L
Thoth
10,474
499
108
5
0
410,307
3
L
Erlang Shen
10,313
491
73
3
0
370,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role