Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ErgorMe
Xing Tian
Level 23
God Stats
4W - 4L
1,569 SR
Queue Stats
148W - 175L
1,436 Elo+
Party 2
Nox
Nox
XGilgameshX8224
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,556 Elo+
Party 2
Nike
Nike
gffgnbhiu
Nike
Level 28
God Stats
19W - 8L
1,697 SR
Queue Stats
130W - 122L
1,475 Elo+
Party 3
Team Averages
Level 27
1,553 SR
1,493 Elo+

VS

Team Averages
Level 20
1,488 SR
1,472 Elo+
Bellona
Bellona
 
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JGLPR_02
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
QuothOfTheRavenx
Baron Samedi
Level 28
God Stats
15W - 16L
1,707 SR
Queue Stats
1,005W - 1,015L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
SHARP__SHOOTER33
Hun Batz
Level 22
God Stats
0W - 2L
1,234 SR
Queue Stats
42W - 50L
1,430 Elo+
Solo
Sobek
Sobek
Syndicate7s
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 1 / 1
9,189
574
7,278
7,518
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
 
Fenrir
14
8 / 2 / 4
8,708
544
9,511
10,604
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
ErgorMe
Xing Tian
12
0 / 1 / 12
8,010
501
6,358
10,543
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 0 / 4
9,324
583
5,688
4,725
1,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
3 / 3 / 0
9,316
582
9,896
11,880
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 6 / 2
6,036
377
4,501
13,269
6,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
JGLPR_02
Jing Wei
10
0 / 6 / 1
5,711
357
2,410
8,975
2,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
QuothOfTheRavenx
Baron Samedi
10
1 / 6 / 3
6,607
413
6,595
9,248
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 1
8,533
533
2,713
11,156
3,480
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 0
7,899
494
6,195
13,478
12,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
7
7
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
1
3.5
W
Fenrir
 
Fenrir
8
2
4
5
L
Bellona
 
Bellona
1
6
2
0.33
W
Xing Tian
ErgorMe
Xing Tian
0
1
12
6
L
Jing Wei
JGLPR_02
Jing Wei
0
6
1
0.08
L
Baron Samedi
QuothOfTheRavenx
Baron Samedi
1
6
3
0.42
L
2
2
1
1.25
L
3
3
0
1
W
9
0
4
11
W
Nike
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
22,414
45,270
Taken
56,126
23,511
Mitigated
27,659
13,095
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,278
2,907
0
2,712
7,518
3,850
3,045
1,803
5,399
0
60,253
W
Fenrir
 
Fenrir
9,511
1,453
0
4,141
10,604
4,048
0
1,296
9,248
0
48,384
L
Bellona
 
Bellona
4,501
1,770
147
3,830
13,269
6,388
0
4,017
9,227
0
17,119
W
Xing Tian
ErgorMe
Xing Tian
6,358
849
0
1,496
10,543
7,210
351
1,975
8,110
17,376
0
L
Jing Wei
JGLPR_02
Jing Wei
2,410
1,635
159
1,328
8,975
2,445
91
3,036
5,939
0
23,783
L
Baron Samedi
QuothOfTheRavenx
Baron Samedi
6,595
448
208
1,736
9,248
3,062
136
4,111
5,137
22,725
0
L
2,713
966
0
0
11,156
3,480
729
936
10,195
0
48,595
L
6,195
424
0
2,013
13,478
12,284
385
1,380
11,448
34,877
0
W
5,688
1,196
0
816
4,725
1,607
1,708
995
3,566
43,684
0
W
Nike
9,896
1,338
0
3,930
11,880
6,796
0
5,723
6,157
6,725
49,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
34,786
442
Minions Killed
265
0
Camps Cleared
0
1,422,583
Distance Traveled
1,329,749
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,189
574
127
8
0
285,764
5
W
Fenrir
8,708
544
85
5
0
295,640
0
L
Bellona
6,036
377
25
2
0
280,813
3
W
Xing Tian
8,010
501
25
2
0
310,525
0
L
Jing Wei
5,711
357
54
3
0
254,931
5
L
Baron Samedi
6,607
413
20
1
0
263,134
0
L
Hun Batz
8,533
533
99
6
0
280,957
2
L
Sobek
7,899
494
67
4
0
249,914
0
W
Nox
9,324
583
87
5
0
255,430
1
W
Nike
9,316
582
118
7
0
275,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role