Player Matchup

Hera
Hera
Official-BIGLET
Hera
Level 43
God Stats
5W - 5L
1,497 SR
Queue Stats
183W - 203L
1,487 Elo+
Solo
Ymir
Ymir
alejandro10rr
Ymir
Level 29
God Stats
19W - 20L
1,510 SR
Queue Stats
30W - 52L
1,298 Elo+
Party 2
Hachiman
Hachiman
eldiegales
Hachiman
Level 83
God Stats
8W - 11L
1,549 SR
Queue Stats
53W - 80L
1,382 Elo+
Party 2
King Arthur
King Arthur
eskrodelta78
King Arthur
Level 46
God Stats
7W - 7L
1,520 SR
Queue Stats
86W - 109L
1,326 Elo+
Solo
Loki
Loki
mauri13gt
Loki
Level 80
God Stats
23W - 14L
1,599 SR
Queue Stats
53W - 61L
1,410 Elo+
Party 2
Team Averages
Level 56
1,535 SR
1,381 Elo+

VS

Team Averages
Level 91
1,576 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AlexB12003
Set
Level 80
God Stats
6W - 3L
1,757 SR
Queue Stats
181W - 241L
1,460 Elo+
Party 1
Cerberus
Cerberus
Asmurix2001
Cerberus
Level 29
God Stats
2W - 5L
1,680 SR
Queue Stats
60W - 82L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
HeartillyRinoa
Danzaburou
Level 84
God Stats
4W - 5L
1,591 SR
Queue Stats
133W - 164L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
MATTKILLAH
Xbalanque
Level 160
God Stats
22W - 16L
1,353 SR
Queue Stats
200W - 224L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,800
440
10,689
12,662
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 8 / 2
8,240
412
4,724
21,276
20,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
eldiegales
Hachiman
14
4 / 8 / 1
9,106
455
11,910
18,542
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
eskrodelta78
King Arthur
19
3 / 2 / 3
11,103
555
8,542
13,809
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
17
4 / 5 / 2
10,199
510
7,617
17,147
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 5 / 8
10,317
516
13,175
15,040
5,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 3 / 6
11,755
588
19,716
15,123
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Asmurix2001
Cerberus
12
3 / 3 / 9
9,058
453
5,329
12,057
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HeartillyRinoa
Danzaburou
15
5 / 0 / 12
10,326
516
13,309
11,386
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MATTKILLAH
Xbalanque
19
5 / 2 / 7
11,342
567
10,304
15,286
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
13
Kills
30
30
Deaths
13
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
8
1.8
W
12
3
6
5
W
Cerberus
Asmurix2001
Cerberus
3
3
9
2.5
W
Danzaburou
HeartillyRinoa
Danzaburou
5
0
12
11
W
Xbalanque
MATTKILLAH
Xbalanque
5
2
7
4.25
L
1
7
3
0.36
L
1
8
2
0.25
L
Hachiman
eldiegales
Hachiman
4
8
1
0.56
L
King Arthur
eskrodelta78
King Arthur
3
2
3
2.25
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,482
Damage
61,833
83,436
Taken
68,892
48,484
Mitigated
36,592
15,411
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,175
3,341
0
6,230
15,040
5,210
1,725
4,404
10,266
54,225
0
W
19,716
12,920
621
6,855
15,123
9,475
1,009
2,366
12,691
0
81,888
W
Cerberus
Asmurix2001
Cerberus
5,329
362
282
2,708
12,057
12,563
147
2,324
9,633
24,566
0
W
Danzaburou
HeartillyRinoa
Danzaburou
13,309
5,994
0
5,138
11,386
3,727
4,327
3,619
7,695
0
50,758
W
Xbalanque
MATTKILLAH
Xbalanque
10,304
4,631
99
6,943
15,286
5,617
2,039
2,008
13,194
0
80,756
L
10,689
2,835
0
1,771
12,662
5,002
38
3,183
9,404
57,712
0
L
4,724
959
99
1,993
21,276
20,142
0
4,622
16,454
22,091
0
L
Hachiman
eldiegales
Hachiman
11,910
3,897
217
5,694
18,542
6,061
0
3,246
15,250
0
49,313
L
King Arthur
eskrodelta78
King Arthur
8,542
879
0
250
13,809
10,626
1,905
4,510
9,054
0
71,317
L
Loki
7,617
2,575
344
5,043
17,147
6,653
70
2,943
14,083
0
66,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
52,798
461
Minions Killed
446
0
Camps Cleared
0
1,723,227
Distance Traveled
1,821,247
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,317
516
75
4
0
325,595
0
W
Set
11,755
588
118
6
0
387,130
0
W
Cerberus
9,058
453
42
2
0
382,461
3
W
Danzaburou
10,326
516
75
4
0
387,779
11
W
Xbalanque
11,342
567
136
7
0
338,282
1
L
Hera
8,800
440
86
4
0
338,072
6
L
Ymir
8,240
412
31
2
0
326,743
1
L
Hachiman
9,106
455
79
4
0
325,793
1
L
King Arthur
11,103
555
153
8
0
371,168
5
L
Loki
10,199
510
112
6
0
361,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role