Player Matchup

Baba Yaga
Baba Yaga
HyrulianCreeper
Baba Yaga
Level 138
God Stats
7W - 6L
1,626 SR
Queue Stats
361W - 227L
1,602 Elo+
Party 1
Fenrir
Fenrir
Sir Mole7058
Fenrir
Level 27
God Stats
75W - 57L
1,614 SR
Queue Stats
249W - 246L
1,477 Elo+
Party 1
Osiris
Osiris
xCRIMSONVIPERx1
Osiris
Level 34
God Stats
6W - 2L
1,782 SR
Queue Stats
647W - 523L
1,497 Elo+
Party 1
Team Averages
Level 66
1,674 SR
1,525 Elo+

VS

Team Averages
Level 48
1,446 SR
1,315 Elo+
Bacchus
Bacchus
SleezyCheetoxD
Bacchus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,394 Elo+
Solo
Chiron
Chiron
Tigerninja1661
Chiron
Level 27
God Stats
2W - 5L
1,337 SR
Queue Stats
3W - 10L
1,277 Elo+
Solo
Agni
Agni
TroilusRhaegal
Agni
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HyrulianCreeper
Baba Yaga
14
5 / 1 / 3
10,952
730
7,410
6,601
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
3 / 7 / 2
9,614
641
6,286
11,153
4,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 6
9,727
648
6,241
7,802
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,893
660
5,099
11,567
9,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 3
7,629
509
2,810
4,161
1,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 3
10,092
673
9,280
10,070
3,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
9
9
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
HyrulianCreeper
Baba Yaga
5
1
3
6.5
W
Fenrir
3
7
2
0.57
L
4
2
5
3.25
L
0
4
3
0.38
L
5
4
3
1.63
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
17,189
25,556
Taken
25,798
12,375
Mitigated
14,184
4,585
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
HyrulianCreeper
Baba Yaga
7,410
183
0
2,372
6,601
2,409
1,469
3,598
3,003
57,139
0
W
Fenrir
6,286
1,033
0
539
11,153
4,398
574
6,249
4,904
0
26,717
L
5,099
495
594
631
11,567
9,744
0
2,383
8,944
26,624
0
L
2,810
1,319
100
395
4,161
1,059
0
493
3,610
0
8,184
L
9,280
559
0
0
10,070
3,381
0
4,070
5,766
40,676
0
W
6,241
2,046
0
1,674
7,802
5,568
722
4,568
3,234
0
20,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
27,614
159
Minions Killed
110
0
Camps Cleared
0
857,328
Distance Traveled
649,920
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,952
730
93
6
0
281,669
0
W
Fenrir
9,614
641
40
3
0
287,213
1
L
Bacchus
9,893
660
35
2
0
289,174
4
L
Chiron
7,629
509
10
1
0
83,095
0
L
Agni
10,092
673
65
4
0
277,651
2
W
Osiris
9,727
648
26
2
0
288,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role