Player Matchup

Sun Wukong
Sun Wukong
Gold III
BolsoMacho
Sun Wukong
Gold III
Level 65
God Stats
16W - 18L
1,529 SR
Queue Stats
164W - 173L
1,515 MMR
Solo
Athena
Athena
Gold III
CleberRed
Athena
Gold III
Level 154
God Stats
21W - 16L
1,626 SR
Queue Stats
76W - 76L
1,516 MMR
Party 1
Fenrir
Fenrir
Gold II
RaJJaDDa
Fenrir
Gold II
Level 160
God Stats
10W - 8L
1,588 SR
Queue Stats
309W - 290L
1,504 MMR
Party 1
Scylla
Scylla
Gold II
Tauuriel
Scylla
Gold II
Level 160
God Stats
32W - 36L
1,445 SR
Queue Stats
391W - 406L
1,516 MMR
Solo
Jing Wei
Jing Wei
Silver I
falo3pac
Jing Wei
Silver I
Level 33
God Stats
3W - 2L
1,627 SR
Queue Stats
7W - 5L
1,515 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,563 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,617 SR
1,486 MMR
Fafnir
Fafnir
Bronze III
Dℓuccąs
Fafnir
Bronze III
Level 155
God Stats
1W - 2L
1,776 SR
Queue Stats
28W - 25L
1,483 MMR
Party 2
Chaac
Chaac
Gold III
LanceIot
Chaac
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Pandøra
Nu Wa
Gold V
Level 160
God Stats
2W - 2L
1,686 SR
Queue Stats
17W - 21L
1,566 MMR
Party 2
Anhur
Anhur
Gold III
PerverS0
Anhur
Gold III
Level 156
God Stats
15W - 18L
1,689 SR
Queue Stats
114W - 107L
1,554 MMR
Solo
Thanatos
Thanatos
Gold V
fiderapariga
Thanatos
Gold V
Level 137
God Stats
6W - 10L
1,436 SR
Queue Stats
113W - 122L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BolsoMacho
Sun Wukong
20
6 / 3 / 13
17,068
569
22,855
29,823
30,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
CleberRed
Athena
20
14 / 2 / 20
18,895
630
29,084
35,488
28,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
RaJJaDDa
Fenrir
20
4 / 3 / 17
15,892
530
17,852
28,980
29,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Tauuriel
Scylla
20
15 / 4 / 8
19,011
634
26,559
23,263
9,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
falo3pac
Jing Wei
20
4 / 5 / 8
16,472
549
12,014
25,744
9,325
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiTiamatSetDanzaburouApollo

VS

Bans
Guan YuRamaGebKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dℓuccąs
Fafnir
20
1 / 4 / 8
13,948
465
9,660
23,842
34,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
LanceIot
Chaac
20
0 / 6 / 5
12,833
428
12,192
29,720
30,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Pandøra
Nu Wa
20
6 / 10 / 3
14,908
497
24,218
20,325
8,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
PerverS0
Anhur
20
4 / 8 / 3
14,209
474
19,474
30,114
12,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
fiderapariga
Thanatos
20
6 / 15 / 3
14,099
470
13,288
29,363
12,701
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
43
Kills
17
17
Deaths
43
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BolsoMacho
Sun Wukong
6
3
13
4.17
W
Athena
CleberRed
Athena
14
2
20
12
L
Fafnir
Dℓuccąs
Fafnir
1
4
8
1.25
L
Chaac
LanceIot
Chaac
0
6
5
0.42
L
Nu Wa
Pandøra
Nu Wa
6
10
3
0.75
L
Anhur
PerverS0
Anhur
4
8
3
0.69
W
Fenrir
RaJJaDDa
Fenrir
4
3
17
4.17
W
Scylla
Tauuriel
Scylla
15
4
8
4.75
W
Jing Wei
falo3pac
Jing Wei
4
5
8
1.6
L
Thanatos
fiderapariga
Thanatos
6
15
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,364
Damage
78,832
143,298
Taken
133,364
107,494
Mitigated
98,450
60,471
Healing
39,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BolsoMacho
Sun Wukong
22,855
4,809
0
10,697
29,823
30,467
891
6,646
22,532
0
117,224
W
Athena
CleberRed
Athena
29,084
5,434
0
14,216
35,488
28,691
1,113
7,507
27,637
133,175
0
L
Fafnir
Dℓuccąs
Fafnir
9,660
2,449
0
3,786
23,842
34,721
0
10,139
13,546
44,484
0
L
Chaac
LanceIot
Chaac
12,192
3,111
0
10,788
29,720
30,209
527
6,732
22,795
0
88,555
L
Nu Wa
Pandøra
Nu Wa
24,218
3,868
241
2,671
20,325
8,393
0
12,375
7,626
106,306
0
L
Anhur
PerverS0
Anhur
19,474
10,865
0
8,345
30,114
12,426
2,166
14,702
15,230
0
108,397
W
Fenrir
RaJJaDDa
Fenrir
17,852
5,409
0
11,781
28,980
29,844
1,127
5,388
23,222
1,096
106,002
W
Scylla
Tauuriel
Scylla
26,559
1,981
484
10,252
23,263
9,167
4,039
9,809
12,991
156,160
0
W
Jing Wei
falo3pac
Jing Wei
12,014
8,284
0
13,041
25,744
9,325
5,538
6,562
18,940
0
137,306
L
Thanatos
fiderapariga
Thanatos
13,288
4,187
0
13,306
29,363
12,701
235
11,366
17,737
0
73,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,338
Gold Earned
69,997
806
Minions Killed
703
0
Camps Cleared
0
2,989,074
Distance Traveled
2,487,782
43
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,068
569
157
5
0
615,170
5
W
Athena
18,895
630
164
5
0
689,886
5
L
Fafnir
13,948
465
63
2
0
556,304
7
L
Chaac
12,833
428
161
5
0
461,777
4
L
Nu Wa
14,908
497
189
6
0
494,776
10
L
Anhur
14,209
474
175
6
0
440,918
4
W
Fenrir
15,892
530
103
3
0
584,155
9
W
Scylla
19,011
634
211
7
0
541,450
14
W
Jing Wei
16,472
549
171
6
0
558,413
10
L
Thanatos
14,099
470
115
4
0
534,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role