Player Matchup

King Arthur
King Arthur
CelpHxTitleD506
King Arthur
Level 66
God Stats
35W - 58L
1,331 SR
Queue Stats
544W - 642L
1,338 Elo+
Party 1
Ymir
Ymir
Grim666Lock666
Ymir
Level 46
God Stats
15W - 15L
1,388 SR
Queue Stats
602W - 736L
1,347 Elo+
Party 1
Loki
Loki
Heiss-BZ
Loki
Level 42
God Stats
0W - 5L
1,175 SR
Queue Stats
59W - 84L
1,292 Elo+
Party 2
Zeus
Zeus
MacLeGore
Zeus
Level 61
God Stats
3W - 1L
1,776 SR
Queue Stats
57W - 79L
1,357 Elo+
Party 2
Neith
Neith
Rattyjon
Neith
Level 81
God Stats
16W - 20L
1,482 SR
Queue Stats
100W - 126L
1,410 Elo+
Solo
Team Averages
Level 59
1,430 SR
1,349 Elo+

VS

Team Averages
Level 71
1,376 SR
1,404 Elo+
Pele
Pele
EpicAlbatrozz
Pele
Level 55
God Stats
90W - 100L
1,452 SR
Queue Stats
411W - 429L
1,357 Elo+
Solo
Neith
Neith
Firulays59
Neith
Level 61
God Stats
3W - 2L
1,338 SR
Queue Stats
8W - 18L
1,328 Elo+
Party 3
Athena
Athena
Jħøņšøņ
Athena
Level 66
God Stats
55W - 61L
1,350 SR
Queue Stats
761W - 858L
1,398 Elo+
Solo
Eset
Eset
Mr-DaCookieMan
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-721445
Tsukuyomi
Level 69
God Stats
1W - 3L
1,239 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CelpHxTitleD506
King Arthur
15
0 / 5 / 2
8,627
454
8,473
20,167
12,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 7
7,830
412
6,711
16,588
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
2 / 5 / 2
9,525
501
6,892
12,016
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
3 / 4 / 1
8,380
441
9,974
9,603
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rattyjon
Neith
15
6 / 3 / 3
9,392
494
13,111
13,549
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 4
11,004
579
8,104
13,782
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
15
2 / 4 / 2
9,109
479
7,218
9,709
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 6
8,905
469
8,221
18,409
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 4
10,080
531
9,382
11,099
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
temp-721445
Tsukuyomi
18
6 / 1 / 1
10,994
579
15,945
15,146
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
19
19
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CelpHxTitleD506
King Arthur
0
5
2
0.2
W
9
0
4
11
W
Neith
2
4
2
0.75
L
1
2
7
2.25
L
Loki
2
5
2
0.6
W
0
3
6
1
L
Zeus
3
4
1
0.88
W
2
4
4
1
L
Neith
Rattyjon
Neith
6
3
3
2.5
W
Tsukuyomi
temp-721445
Tsukuyomi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
48,870
71,923
Taken
68,145
39,048
Mitigated
31,769
21,628
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CelpHxTitleD506
King Arthur
8,473
958
0
4,846
20,167
12,095
182
2,387
17,764
0
58,296
W
8,104
1,593
561
5,292
13,782
5,000
112
3,337
10,177
0
68,802
W
Neith
7,218
2,541
749
3,302
9,709
2,990
2,062
2,859
6,756
0
50,738
L
6,711
1,143
935
6,636
16,588
12,767
570
5,107
11,342
16,914
0
L
Loki
6,892
2,240
0
2,095
12,016
5,188
0
2,594
9,288
0
55,981
W
8,221
2,213
0
4,654
18,409
11,251
561
4,779
13,442
33,372
0
L
Zeus
9,974
648
0
2,467
9,603
2,731
0
2,986
6,427
48,500
0
W
9,382
1,133
1,968
3,229
11,099
4,234
261
2,973
7,774
67,737
0
L
Neith
Rattyjon
Neith
13,111
4,252
0
4,649
13,549
6,267
930
4,233
9,248
0
64,380
W
Tsukuyomi
temp-721445
Tsukuyomi
15,945
3,311
0
6,791
15,146
8,294
199
1,775
13,311
251
72,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
50,092
432
Minions Killed
490
0
Camps Cleared
0
1,769,972
Distance Traveled
1,930,793
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,627
454
106
6
0
350,350
0
W
Pele
11,004
579
96
5
0
428,037
2
W
Neith
9,109
479
95
5
0
383,002
0
L
Ymir
7,830
412
18
1
0
380,741
1
L
Loki
9,525
501
106
6
0
381,393
2
W
Athena
8,905
469
49
3
0
387,665
3
L
Zeus
8,380
441
92
5
0
338,226
2
W
Eset
10,080
531
124
7
0
362,807
5
L
Neith
9,392
494
110
6
0
319,262
6
W
Tsukuyomi
10,994
579
126
7
0
369,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role