Player Matchup

Cthulhu
Cthulhu
Daley1225
Cthulhu
Level 68
God Stats
3W - 1L
1,326 SR
Queue Stats
73W - 45L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
DasBoott
Xbalanque
Level 64
God Stats
1W - 0L
1,507 SR
Queue Stats
194W - 172L
1,456 Elo+
Solo
Guan Yu
Guan Yu
ECO97
Guan Yu
Level 57
God Stats
2W - 2L
1,680 SR
Queue Stats
58W - 59L
1,510 Elo+
Party 1
Team Averages
Level 63
1,504 SR
1,502 Elo+

VS

Team Averages
Level 24
1,351 SR
1,435 Elo+
Ymir
Ymir
Wenam
Ymir
Level 15
God Stats
1W - 2L
1,224 SR
Queue Stats
19W - 16L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wuksii
Tsukuyomi
Level 15
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 5L
1,320 Elo+
Solo
Vulcan
Vulcan
dênizmeister
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daley1225
Cthulhu
17
2 / 4 / 7
12,707
578
16,008
22,022
23,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DasBoott
Xbalanque
17
8 / 3 / 6
14,288
649
20,495
16,066
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ECO97
Guan Yu
17
6 / 1 / 6
13,935
633
8,693
24,366
31,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Wenam
Ymir
16
1 / 2 / 4
13,141
597
11,204
22,097
31,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Wuksii
Tsukuyomi
13
1 / 12 / 1
11,208
509
11,955
17,514
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 2
13,548
616
25,913
12,529
5,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
8
8
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daley1225
Cthulhu
2
4
7
1.38
W
Xbalanque
DasBoott
Xbalanque
8
3
6
3.67
W
Guan Yu
ECO97
Guan Yu
6
1
6
9
L
Ymir
Wenam
Ymir
1
2
4
1.5
L
Tsukuyomi
Wuksii
Tsukuyomi
1
12
1
0.13
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
49,072
62,454
Taken
52,140
61,291
Mitigated
42,470
27,416
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daley1225
Cthulhu
16,008
333
1,118
6,568
22,022
23,939
0
13,595
8,427
57,036
0
W
Xbalanque
DasBoott
Xbalanque
20,495
14,024
0
5,086
16,066
6,255
3,275
9,604
6,462
0
103,587
W
Guan Yu
ECO97
Guan Yu
8,693
643
4,568
10,076
24,366
31,097
179
14,008
10,358
0
50,824
L
Ymir
Wenam
Ymir
11,204
2,031
0
1,696
22,097
31,208
0
6,487
14,767
38,787
0
L
Tsukuyomi
Wuksii
Tsukuyomi
11,955
2,743
0
554
17,514
6,071
0
4,284
12,663
0
38,865
L
25,913
7,389
0
2,873
12,529
5,191
0
4,325
7,962
90,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
37,897
264
Minions Killed
204
0
Camps Cleared
0
1,235,886
Distance Traveled
1,130,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,707
578
76
3
0
403,872
3
W
Xbalanque
14,288
649
132
6
0
398,364
3
W
Guan Yu
13,935
633
56
3
0
433,650
1
L
Ymir
13,141
597
34
2
0
369,711
3
L
Tsukuyomi
11,208
509
47
2
0
345,197
3
L
Vulcan
13,548
616
123
6
0
415,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role