Player Matchup

Artemis
Artemis
HeMiVert
Artemis
Level 23
God Stats
9W - 12L
1,536 SR
Queue Stats
86W - 102L
1,384 Elo+
Party 1
Hercules
Hercules
NRV_Major
Hercules
Level 62
God Stats
37W - 65L
1,431 SR
Queue Stats
420W - 573L
1,404 Elo+
Party 1
Sol
Sol
Sam_hourai
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 145L
1,266 Elo+
Solo
Team Averages
Level 37
1,489 SR
1,351 Elo+

VS

Team Averages
Level 39
1,639 SR
1,571 Elo+
Ymir
Ymir
Ismail FNBR
Ymir
Level 4
God Stats
2W - 0L
1,798 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 2
Neith
Neith
Sali7613
Neith
Level 29
God Stats
119W - 106L
1,620 SR
Queue Stats
133W - 119L
1,558 Elo+
Party 2
Janus
Janus
poererwqq
Janus
Level 84
God Stats
7W - 5L
1,498 SR
Queue Stats
114W - 57L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeMiVert
Artemis
15
5 / 7 / 4
11,170
698
11,893
14,740
5,647
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NRV_Major
Hercules
15
4 / 4 / 6
10,862
679
10,705
18,704
15,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 10 / 4
8,972
561
3,604
12,094
3,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
10,027
627
2,250
11,182
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Sali7613
Neith
16
8 / 3 / 10
12,075
755
13,309
13,708
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
poererwqq
Janus
16
12 / 3 / 8
12,501
781
20,943
12,094
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
HeMiVert
Artemis
5
7
4
1
W
1
4
12
1.75
L
Hercules
NRV_Major
Hercules
4
4
6
1.75
W
Neith
Sali7613
Neith
8
3
10
4.33
L
1
10
4
0.3
W
Janus
poererwqq
Janus
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
36,502
45,538
Taken
36,984
25,249
Mitigated
20,290
6,105
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HeMiVert
Artemis
11,893
3,902
966
1,570
14,740
5,647
0
9,112
5,128
0
52,359
W
2,250
399
0
99
11,182
9,528
0
1,263
9,919
6,359
0
L
Hercules
NRV_Major
Hercules
10,705
1,488
0
2,700
18,704
15,696
0
8,507
9,676
0
40,055
W
Neith
Sali7613
Neith
13,309
5,693
0
5,122
13,708
6,160
2,829
1,288
12,420
0
58,316
L
3,604
1,000
0
869
12,094
3,906
0
4,361
7,485
13,725
0
W
Janus
poererwqq
Janus
20,943
765
591
4,622
12,094
4,602
34
1,077
11,017
60,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
34,603
135
Minions Killed
167
0
Camps Cleared
0
749,183
Distance Traveled
833,656
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,170
698
75
5
0
238,057
0
W
Ymir
10,027
627
13
1
0
269,224
1
L
Hercules
10,862
679
47
3
0
302,430
0
W
Neith
12,075
755
80
5
0
310,719
0
L
Sol
8,972
561
13
1
0
208,696
1
W
Janus
12,501
781
74
5
0
253,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role