Player Matchup

Tiamat
Tiamat
Anubis The Fool
Tiamat
Level 108
God Stats
7W - 4L
1,677 SR
Queue Stats
72W - 79L
1,504 Elo+
Party 1
Athena
Athena
Dirty Goyum
Athena
Level 84
God Stats
2W - 5L
1,486 SR
Queue Stats
320W - 302L
1,474 Elo+
Party 1
Sol
Sol
ISnoopzI
Sol
Level 26
God Stats
1W - 2L
1,868 SR
Queue Stats
19W - 11L
1,611 Elo+
Party 1
Thor
Thor
SilvaSausage
Thor
Level 98
God Stats
4W - 3L
1,533 SR
Queue Stats
63W - 74L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Vicious Arkane
Guan Yu
Level 103
God Stats
16W - 7L
1,628 SR
Queue Stats
59W - 66L
1,502 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,522 Elo+

VS

Team Averages
Level 76
1,633 SR
1,488 Elo+
Cabrakan
Cabrakan
ChenTheRainbow
Cabrakan
Level 36
God Stats
2W - 5L
1,636 SR
Queue Stats
42W - 40L
1,578 Elo+
Party 2
Tiamat
Tiamat
EnderKing2004
Tiamat
Level 121
God Stats
4W - 1L
1,781 SR
Queue Stats
17W - 14L
1,636 Elo+
Party 2
Athena
Athena
Ghoulkiller96
Athena
Level 65
God Stats
5W - 9L
1,650 SR
Queue Stats
119W - 123L
1,392 Elo+
Solo
Mulan
Mulan
IFC_Leon
Mulan
Level 119
God Stats
4W - 6L
1,648 SR
Queue Stats
277W - 260L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Reinyan57
Danzaburou
Level 40
God Stats
2W - 7L
1,452 SR
Queue Stats
47W - 55L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,768
555
6,004
6,190
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
8 / 2 / 10
8,696
621
8,661
17,163
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 0 / 10
8,655
618
16,207
6,511
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 7
6,344
453
3,772
9,578
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 7
7,231
517
2,797
6,668
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 3 / 0
7,274
520
3,603
9,098
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 2
7,760
554
6,659
5,716
7,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 7 / 4
5,707
408
3,411
12,903
5,136
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
IFC_Leon
Mulan
12
0 / 3 / 3
6,971
498
7,484
11,696
4,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Reinyan57
Danzaburou
10
1 / 6 / 1
6,252
447
7,413
11,350
4,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
21
Kills
5
5
Deaths
21
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Cabrakan
3
3
0
1
W
Athena
8
2
10
6.5
L
1
2
2
1
L
0
7
4
0.29
L
Mulan
IFC_Leon
Mulan
0
3
3
0.5
W
10
0
10
15
L
Danzaburou
Reinyan57
Danzaburou
1
6
1
0.25
W
1
2
7
2.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
28,570
46,110
Taken
50,763
28,032
Mitigated
27,523
17,533
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
1,435
0
2,882
6,190
4,758
413
894
5,279
39,367
0
L
Cabrakan
3,603
579
0
872
9,098
5,810
240
3,401
5,426
41,566
0
W
Athena
8,661
2,384
0
4,468
17,163
13,332
187
4,392
12,593
24,069
0
L
6,659
796
0
2,264
5,716
7,521
665
2,677
2,861
43,241
0
L
3,411
766
308
1,987
12,903
5,136
300
9,048
3,399
12,133
0
L
Mulan
IFC_Leon
Mulan
7,484
1,770
0
3,622
11,696
4,890
741
6,833
4,689
0
41,037
W
16,207
3,782
0
4,377
6,511
2,207
827
1,874
4,571
43,362
0
L
Danzaburou
Reinyan57
Danzaburou
7,413
2,898
183
1,994
11,350
4,166
0
7,425
3,363
0
28,501
W
3,772
1,460
0
2,982
9,578
3,170
0
2,718
6,800
0
28,185
W
2,797
206
780
2,044
6,668
4,565
27
3,090
3,194
0
36,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
33,964
361
Minions Killed
352
0
Camps Cleared
0
1,345,296
Distance Traveled
1,263,980
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,768
555
109
8
0
276,909
4
L
Cabrakan
7,274
520
81
6
0
262,404
6
W
Athena
8,696
621
39
3
0
283,446
1
L
Tiamat
7,760
554
98
7
0
255,982
4
L
Athena
5,707
408
21
2
0
255,411
0
L
Mulan
6,971
498
104
7
0
244,363
5
W
Sol
8,655
618
77
6
0
249,385
0
L
Danzaburou
6,252
447
48
3
0
245,820
1
W
Thor
6,344
453
49
4
0
262,557
3
W
Guan Yu
7,231
517
87
6
0
272,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role