Player Matchup

Heimdallr
Heimdallr
BriskGladiator
Heimdallr
Level 64
God Stats
3W - 7L
1,438 SR
Queue Stats
38W - 34L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaidenTameemon
Tsukuyomi
Level 25
God Stats
3W - 2L
1,577 SR
Queue Stats
36W - 44L
1,483 Elo+
Solo
Discordia
Discordia
Wizzzow
Discordia
Level 13
God Stats
15W - 5L
1,731 SR
Queue Stats
34W - 24L
1,534 Elo+
Party 1
Osiris
Osiris
hotdogmayo13
Osiris
Level 17
God Stats
3W - 0L
1,791 SR
Queue Stats
30W - 34L
1,516 Elo+
Solo
Sylvanus
Sylvanus
toxicbeast724
Sylvanus
Level 18
God Stats
4W - 4L
1,545 SR
Queue Stats
41W - 32L
1,551 Elo+
Party 1
Team Averages
Level 27
1,616 SR
1,523 Elo+

VS

Team Averages
Level 19
1,545 SR
1,515 Elo+
Anubis
Anubis
CeleryDad
Anubis
Level 21
God Stats
16W - 8L
1,676 SR
Queue Stats
76W - 75L
1,495 Elo+
Party 2
Apollo
Apollo
KalTNT
Apollo
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
24W - 33L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Liqky22
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Solo
Chronos
Chronos
Teaky
Chronos
Level 26
God Stats
12W - 12L
1,481 SR
Queue Stats
192W - 208L
1,499 Elo+
Solo
Ymir
Ymir
junglechaz
Ymir
Level 16
God Stats
23W - 18L
1,570 SR
Queue Stats
71W - 80L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BriskGladiator
Heimdallr
11
9 / 0 / 5
6,818
620
8,560
6,250
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RaidenTameemon
Tsukuyomi
10
2 / 1 / 4
6,203
564
3,524
6,554
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Wizzzow
Discordia
12
3 / 0 / 1
7,248
659
5,089
4,616
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
7 / 1 / 0
6,918
629
4,533
5,403
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
toxicbeast724
Sylvanus
10
5 / 0 / 8
6,932
630
4,636
6,143
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CeleryDad
Anubis
9
2 / 2 / 0
5,639
513
3,629
6,264
2,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
KalTNT
Apollo
6
0 / 6 / 0
4,069
370
2,300
5,701
1,308
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Liqky22
Hun Batz
4
0 / 10 / 0
4,091
372
1,144
8,173
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Teaky
Chronos
10
0 / 4 / 1
4,790
435
3,085
8,261
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,593
418
3,355
7,972
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
26
Kills
2
2
Deaths
27
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BriskGladiator
Heimdallr
9
0
5
11.5
L
Anubis
CeleryDad
Anubis
2
2
0
1
L
Apollo
KalTNT
Apollo
0
6
0
0
L
Hun Batz
Liqky22
Hun Batz
0
10
0
0
W
Tsukuyomi
RaidenTameemon
Tsukuyomi
2
1
4
4
L
Chronos
Teaky
Chronos
0
4
1
0.13
W
Discordia
Wizzzow
Discordia
3
0
1
3.5
W
Osiris
7
1
0
7
L
0
5
0
0
W
Sylvanus
toxicbeast724
Sylvanus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
13,513
28,966
Taken
36,371
13,069
Mitigated
11,724
15,449
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BriskGladiator
Heimdallr
8,560
6,266
0
3,245
6,250
2,494
1,347
1,332
4,918
0
40,644
L
Anubis
CeleryDad
Anubis
3,629
788
0
1,354
6,264
2,574
0
0
6,264
18,170
0
L
Apollo
KalTNT
Apollo
2,300
1,322
0
437
5,701
1,308
0
1,437
4,261
0
11,572
L
Hun Batz
Liqky22
Hun Batz
1,144
772
0
627
8,173
1,717
0
1,377
6,782
0
9,287
W
Tsukuyomi
RaidenTameemon
Tsukuyomi
3,524
1,071
0
3,194
6,554
1,975
413
1,755
4,799
0
27,075
L
Chronos
Teaky
Chronos
3,085
1,081
0
1,748
8,261
2,534
0
4,019
3,830
21,271
0
W
Discordia
Wizzzow
Discordia
5,089
1,075
0
1,184
4,616
1,536
992
2,509
2,107
41,021
0
W
Osiris
4,533
1,451
0
1,810
5,403
3,079
0
2,450
2,953
0
33,814
L
3,355
164
0
642
7,972
3,591
0
2,466
5,506
14,780
0
W
Sylvanus
toxicbeast724
Sylvanus
4,636
1,655
1,426
4,590
6,143
3,985
383
2,023
4,120
14,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
23,182
304
Minions Killed
117
0
Camps Cleared
0
963,101
Distance Traveled
872,497
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,818
620
77
7
0
169,882
0
L
Anubis
5,639
513
24
2
0
149,615
0
L
Apollo
4,069
370
29
3
0
182,778
0
L
Hun Batz
4,091
372
17
2
0
169,019
0
W
Tsukuyomi
6,203
564
62
6
0
196,267
2
L
Chronos
4,790
435
30
3
0
193,900
0
W
Discordia
7,248
659
90
8
0
202,071
0
W
Osiris
6,918
629
63
6
0
215,819
2
L
Ymir
4,593
418
17
2
0
177,185
1
W
Sylvanus
6,932
630
12
1
0
179,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role