Player Matchup

Nemesis
Nemesis
Diadem27
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,070 Elo+
Solo
Cerberus
Cerberus
ThAtGuY299
Cerberus
Level 23
God Stats
0W - 7L
1,001 SR
Queue Stats
0W - 9L
1,047 Elo+
Solo
Ares
Ares
TrashbagTheHobo
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Bellona
Bellona
baiaku123
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
s1dymv
Kukulkan
Level 8
God Stats
3W - 2L
1,422 SR
Queue Stats
8W - 13L
1,268 Elo+
Solo
Team Averages
Level 8
1,385 SR
1,277 Elo+

VS

Team Averages
Level 19
1,402 SR
1,242 Elo+
Khepri
Khepri
ChocoboSam
Khepri
Level 15
God Stats
8W - 5L
1,528 SR
Queue Stats
23W - 31L
1,279 Elo+
Party 1
Neith
Neith
DragovichTTV
Neith
Level 3
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 1L
1,003 Elo+
Solo
Nu Wa
Nu Wa
OhOkayNiall
Nu Wa
Level 42
God Stats
42W - 32L
1,430 SR
Queue Stats
182W - 210L
1,419 Elo+
Party 1
Thanatos
Thanatos
insane466oso
Thanatos
Level 17
God Stats
28W - 43L
1,311 SR
Queue Stats
373W - 398L
1,231 Elo+
Solo
Fenrir
Fenrir
mizyed_alhriri
Fenrir
Level 17
God Stats
12W - 15L
1,445 SR
Queue Stats
39W - 69L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diadem27
Nemesis
17
8 / 5 / 4
11,069
461
7,727
17,875
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ThAtGuY299
Cerberus
16
6 / 1 / 8
10,365
432
10,712
20,774
22,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 3 / 7
8,806
367
5,443
11,132
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
baiaku123
Bellona
14
2 / 15 / 7
9,320
388
4,082
21,592
12,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
s1dymv
Kukulkan
19
10 / 9 / 3
12,659
527
14,708
16,474
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChocoboSam
Khepri
16
1 / 4 / 9
11,718
488
5,418
13,883
10,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 11 / 2
10,321
430
10,237
14,966
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 0 / 2
14,654
611
27,420
8,737
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
insane466oso
Thanatos
20
3 / 8 / 2
13,167
549
6,568
15,306
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 9 / 4
12,610
525
13,344
21,403
8,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
31
Kills
31
33
Deaths
32
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
ChocoboSam
Khepri
1
4
9
1.38
L
Nemesis
Diadem27
Nemesis
8
5
4
2
W
2
11
2
0.27
W
16
0
2
17
L
Cerberus
ThAtGuY299
Cerberus
6
1
8
10
L
5
3
7
2.83
L
Bellona
baiaku123
Bellona
2
15
7
0.37
W
Thanatos
insane466oso
Thanatos
3
8
2
0.5
W
9
9
4
1.22
L
Kukulkan
s1dymv
Kukulkan
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
62,987
87,847
Taken
74,295
54,753
Mitigated
33,594
6,989
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ChocoboSam
Khepri
5,418
726
262
1,834
13,883
10,390
69
9,569
4,086
33,138
0
L
Nemesis
Diadem27
Nemesis
7,727
3,414
0
1,718
17,875
6,463
0
5,577
12,298
0
60,222
W
10,237
7,204
0
2,241
14,966
4,411
6,007
8,987
5,899
0
46,609
W
27,420
6,800
630
3,121
8,737
4,053
3,780
2,603
6,056
108,367
0
L
Cerberus
ThAtGuY299
Cerberus
10,712
1,971
0
3,785
20,774
22,133
0
6,795
13,979
41,984
0
L
5,443
622
0
1,186
11,132
8,339
0
4,943
6,189
19,559
0
L
Bellona
baiaku123
Bellona
4,082
2,088
0
300
21,592
12,183
0
9,830
11,762
1,979
28,984
W
Thanatos
insane466oso
Thanatos
6,568
3,250
0
13,431
15,306
6,240
4,005
5,755
9,362
0
87,740
W
13,344
3,967
0
4,355
21,403
8,500
776
3,654
17,623
0
63,287
L
Kukulkan
s1dymv
Kukulkan
14,708
2,520
0
0
16,474
5,635
175
5,693
10,781
74,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
62,470
350
Minions Killed
503
0
Camps Cleared
0
1,731,017
Distance Traveled
2,084,532
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,718
488
47
2
0
456,442
6
L
Nemesis
11,069
461
90
4
0
356,783
0
W
Neith
10,321
430
81
3
0
392,084
0
W
Nu Wa
14,654
611
158
7
0
437,887
5
L
Cerberus
10,365
432
74
3
0
397,427
6
L
Ares
8,806
367
15
1
0
270,755
2
L
Bellona
9,320
388
40
2
0
347,970
0
W
Thanatos
13,167
549
144
6
0
434,026
0
W
Fenrir
12,610
525
73
3
0
364,093
0
L
Kukulkan
12,659
527
131
5
0
358,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role