Player Matchup

Discordia
Discordia
DieFernweh
Discordia
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
36W - 47L
1,471 Elo+
Party 1
Thanatos
Thanatos
KASASINN
Thanatos
Level 18
God Stats
0W - 6L
1,204 SR
Queue Stats
6W - 12L
1,445 Elo+
Party 1
Apollo
Apollo
Krtix
Apollo
Level 12
God Stats
3W - 7L
1,484 SR
Queue Stats
4W - 9L
1,454 Elo+
Party 1
Horus
Horus
Ruaridj
Horus
Level 46
God Stats
6W - 5L
1,580 SR
Queue Stats
93W - 77L
1,580 Elo+
Solo
Kumbhakarna
Kumbhakarna
Usey49
Kumbhakarna
Level 69
God Stats
0W - 2L
1,653 SR
Queue Stats
33W - 46L
1,445 Elo+
Party 1
Team Averages
Level 55
1,516 SR
1,479 Elo+

VS

Team Averages
Level 64
1,613 SR
1,558 Elo+
Anubis
Anubis
C_christian_C17
Anubis
Level 126
God Stats
4W - 7L
1,411 SR
Queue Stats
92W - 87L
1,606 Elo+
Party 3
Ne Zha
Ne Zha
Clyeessa
Ne Zha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,508 Elo+
Party 2
Cupid
Cupid
Delifil
Cupid
Level 28
God Stats
11W - 2L
1,789 SR
Queue Stats
88W - 72L
1,539 Elo+
Party 2
King Arthur
King Arthur
bjornpena
King Arthur
Level 48
God Stats
3W - 0L
1,935 SR
Queue Stats
74W - 60L
1,627 Elo+
Party 3
Bacchus
Bacchus
derpkeck
Bacchus
Level 81
God Stats
11W - 14L
1,432 SR
Queue Stats
493W - 458L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DieFernweh
Discordia
10
1 / 1 / 3
5,454
496
7,177
3,348
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
KASASINN
Thanatos
8
2 / 4 / 1
5,241
476
2,277
7,738
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Krtix
Apollo
8
2 / 5 / 2
5,346
486
3,491
7,020
1,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Ruaridj
Horus
7
0 / 4 / 0
4,222
384
2,668
5,831
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Usey49
Kumbhakarna
8
1 / 4 / 4
5,168
470
2,164
8,915
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,401
582
5,309
6,593
2,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Clyeessa
Ne Zha
10
4 / 1 / 4
6,129
557
3,960
5,956
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Delifil
Cupid
10
5 / 3 / 2
6,195
563
6,423
6,529
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
bjornpena
King Arthur
12
5 / 0 / 0
7,266
661
4,503
8,241
3,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
derpkeck
Bacchus
9
2 / 1 / 10
6,185
562
5,594
7,308
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
18
18
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Ne Zha
Clyeessa
Ne Zha
4
1
4
6
W
Cupid
Delifil
Cupid
5
3
2
2
L
Discordia
DieFernweh
Discordia
1
1
3
2.5
L
Thanatos
KASASINN
Thanatos
2
4
1
0.63
L
Apollo
Krtix
Apollo
2
5
2
0.6
L
Horus
Ruaridj
Horus
0
4
0
0
L
Kumbhakarna
Usey49
Kumbhakarna
1
4
4
0.75
W
King Arthur
bjornpena
King Arthur
5
0
0
5
W
Bacchus
derpkeck
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
25,789
32,852
Taken
34,627
11,827
Mitigated
14,993
7,828
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,309
308
0
4,503
6,593
2,917
1,069
3,933
2,314
45,767
0
W
Ne Zha
Clyeessa
Ne Zha
3,960
1,950
0
2,705
5,956
1,764
0
1,479
4,393
0
24,990
W
Cupid
Delifil
Cupid
6,423
4,788
44
1,677
6,529
1,875
392
1,238
5,249
0
30,265
L
Discordia
DieFernweh
Discordia
7,177
267
0
750
3,348
992
0
1,448
1,900
33,367
0
L
Thanatos
KASASINN
Thanatos
2,277
682
0
4,019
7,738
2,725
0
2,337
5,401
0
20,120
L
Apollo
Krtix
Apollo
3,491
1,580
0
808
7,020
1,759
0
1,101
5,919
0
24,830
L
Horus
Ruaridj
Horus
2,668
1,363
222
1,164
5,831
2,869
0
1,256
4,575
0
11,316
L
Kumbhakarna
Usey49
Kumbhakarna
2,164
294
0
865
8,915
3,482
0
4,761
4,154
7,120
0
W
King Arthur
bjornpena
King Arthur
4,503
737
0
2,502
8,241
3,924
205
654
7,546
0
34,052
W
Bacchus
derpkeck
Bacchus
5,594
523
0
1,643
7,308
4,513
145
1,451
5,784
12,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
32,176
171
Minions Killed
294
0
Camps Cleared
0
1,002,735
Distance Traveled
1,009,486
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,401
582
89
8
0
166,028
2
W
Ne Zha
6,129
557
52
5
0
235,639
4
W
Cupid
6,195
563
60
5
0
190,704
1
L
Discordia
5,454
496
51
5
0
195,434
1
L
Thanatos
5,241
476
41
4
0
219,189
0
L
Apollo
5,346
486
46
4
0
184,000
0
L
Horus
4,222
384
26
2
0
211,528
2
L
Kumbhakarna
5,168
470
7
1
0
192,584
1
W
King Arthur
7,266
661
84
8
0
192,842
3
W
Bacchus
6,185
562
9
1
0
224,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role