Player Matchup

Tyr
Tyr
Dante20034
Tyr
Level 89
God Stats
22W - 17L
1,586 SR
Queue Stats
134W - 137L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
I ONERDIAZ I
Cernunnos
Level 89
God Stats
30W - 9L
1,845 SR
Queue Stats
246W - 229L
1,619 Elo+
Party 2
Sobek
Sobek
IllWhiteDeath
Sobek
Level 108
God Stats
12W - 2L
1,841 SR
Queue Stats
186W - 165L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
Sir Otaku8883
Zhong Kui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 109L
1,609 Elo+
Party 2
Mercury
Mercury
WarchiYellow
Mercury
Level 99
God Stats
13W - 5L
1,655 SR
Queue Stats
52W - 47L
1,582 Elo+
Party 2
Team Averages
Level 98
1,685 SR
1,578 Elo+

VS

Team Averages
Level 128
1,584 SR
1,544 Elo+
Bacchus
Bacchus
CapoDIIO
Bacchus
Level 65
God Stats
32W - 26L
1,615 SR
Queue Stats
477W - 474L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
MyNooNooSquare
Erlang Shen
Level 149
God Stats
2W - 1L
1,731 SR
Queue Stats
283W - 240L
1,608 Elo+
Party 1
Athena
Athena
jaimp77
Athena
Level 140
God Stats
3W - 4L
1,728 SR
Queue Stats
182W - 195L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kiritoDazsaka
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,198 SR
Queue Stats
498W - 329L
1,482 Elo+
Party 1
Thoth
Thoth
totorina227
Thoth
Level 128
God Stats
19W - 7L
1,646 SR
Queue Stats
77W - 73L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,738
573
7,814
10,681
8,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
I ONERDIAZ I
Cernunnos
16
4 / 3 / 5
10,059
592
7,955
15,818
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 8
9,371
551
7,879
13,187
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Sir Otaku8883
Zhong Kui
18
8 / 1 / 1
10,751
632
10,156
11,697
9,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
WarchiYellow
Mercury
13
2 / 6 / 3
8,201
482
3,823
12,743
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CapoDIIO
Bacchus
6
0 / 4 / 2
5,754
338
1,260
6,133
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
MyNooNooSquare
Erlang Shen
14
2 / 6 / 0
8,095
476
4,376
13,045
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
jaimp77
Athena
14
5 / 4 / 3
8,876
522
10,976
14,754
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
kiritoDazsaka
Ah Muzen Cab
14
0 / 5 / 3
7,870
463
10,610
12,952
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 7 / 5
9,160
539
11,910
10,166
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
25
Kills
13
13
Deaths
26
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CapoDIIO
Bacchus
0
4
2
0.25
W
3
1
7
6.5
W
Cernunnos
I ONERDIAZ I
Cernunnos
4
3
5
2.17
W
8
2
8
6
L
Erlang Shen
MyNooNooSquare
Erlang Shen
2
6
0
0.33
W
Zhong Kui
Sir Otaku8883
Zhong Kui
8
1
1
8.5
W
Mercury
WarchiYellow
Mercury
2
6
3
0.58
L
Athena
jaimp77
Athena
5
4
3
1.63
L
Ah Muzen Cab
kiritoDazsaka
Ah Muzen Cab
0
5
3
0.3
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
39,132
64,126
Taken
57,050
40,492
Mitigated
25,092
26,840
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CapoDIIO
Bacchus
1,260
233
0
552
6,133
4,239
0
2,550
3,583
6,792
0
W
7,814
646
0
4,397
10,681
8,888
134
3,126
7,555
0
57,666
W
Cernunnos
I ONERDIAZ I
Cernunnos
7,955
3,239
0
8,813
15,818
5,655
840
4,570
11,248
0
62,671
W
7,879
357
0
5,501
13,187
12,680
216
4,618
8,569
27,432
0
L
Erlang Shen
MyNooNooSquare
Erlang Shen
4,376
1,528
0
3,103
13,045
7,626
825
1,834
11,211
0
41,462
W
Zhong Kui
Sir Otaku8883
Zhong Kui
10,156
1,005
72
7,681
11,697
9,191
904
5,697
6,000
81,193
0
W
Mercury
WarchiYellow
Mercury
3,823
1,858
0
376
12,743
4,078
0
6,135
6,608
0
45,336
L
Athena
jaimp77
Athena
10,976
2,724
0
3,572
14,754
5,929
0
4,611
10,143
48,258
0
L
Ah Muzen Cab
kiritoDazsaka
Ah Muzen Cab
10,610
4,315
0
4,344
12,952
4,042
0
3,263
9,689
0
61,351
L
11,910
514
0
560
10,166
3,256
31
5,777
4,389
50,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
39,755
518
Minions Killed
349
0
Camps Cleared
0
1,654,094
Distance Traveled
1,458,816
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,754
338
4
0
0
197,591
4
W
Tyr
9,738
573
113
7
0
352,698
3
W
Cernunnos
10,059
592
145
9
0
302,386
1
W
Sobek
9,371
551
48
3
0
346,222
1
L
Erlang Shen
8,095
476
88
5
0
291,957
2
W
Zhong Kui
10,751
632
135
8
0
325,386
5
W
Mercury
8,201
482
77
5
0
327,402
2
L
Athena
8,876
522
90
5
0
362,372
1
L
Ah Muzen Cab
7,870
463
97
6
0
278,522
3
L
Thoth
9,160
539
70
4
0
328,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role