Player Matchup

Mercury
Mercury
FerrErXo
Mercury
Level 29
God Stats
14W - 5L
1,698 SR
Queue Stats
87W - 87L
1,553 Elo+
Solo
Ullr
Ullr
JeebbacCieSzmato
Ullr
Level 22
God Stats
52W - 43L
1,620 SR
Queue Stats
52W - 43L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
TheIrrelevantOne
Sun Wukong
Level 14
God Stats
7W - 4L
1,381 SR
Queue Stats
66W - 23L
1,695 Elo+
Solo
Kukulkan
Kukulkan
idkbababa
Kukulkan
Level 24
God Stats
3W - 3L
1,536 SR
Queue Stats
39W - 42L
1,546 Elo+
Solo
Zeus
Zeus
kimjungkoen99
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 147L
1,585 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,594 Elo+

VS

Team Averages
Level 25
1,593 SR
1,639 Elo+
Tiamat
Tiamat
Galvinize
Tiamat
Level 27
God Stats
7W - 6L
1,660 SR
Queue Stats
99W - 83L
1,557 Elo+
Solo
Cerberus
Cerberus
Pharophs
Cerberus
Level 18
God Stats
10W - 14L
1,496 SR
Queue Stats
116W - 134L
1,552 Elo+
Solo
Raijin
Raijin
RoooomShambles
Raijin
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
149W - 85L
1,712 Elo+
Solo
Danzaburou
Danzaburou
SmokeCauseDeath
Danzaburou
Level 28
God Stats
6W - 1L
1,561 SR
Queue Stats
112W - 83L
1,684 Elo+
Solo
Izanami
Izanami
samsnakei
Izanami
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 7L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FerrErXo
Mercury
11
2 / 6 / 3
7,084
506
3,627
10,363
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
7,381
527
3,765
7,202
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TheIrrelevantOne
Sun Wukong
12
3 / 1 / 5
7,348
525
10,279
10,223
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
idkbababa
Kukulkan
13
4 / 5 / 2
7,639
546
6,573
8,644
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 5
5,964
426
4,032
9,543
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Galvinize
Tiamat
15
4 / 1 / 1
8,852
632
7,531
7,311
4,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pharophs
Cerberus
11
2 / 5 / 3
7,360
526
4,749
12,157
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 1 / 4
8,670
619
6,273
7,496
2,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SmokeCauseDeath
Danzaburou
14
6 / 2 / 7
9,344
667
10,749
7,730
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
samsnakei
Izanami
14
4 / 2 / 3
8,549
611
5,192
9,706
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
21
21
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
FerrErXo
Mercury
2
6
3
0.58
W
Tiamat
Galvinize
Tiamat
4
1
1
4.5
L
1
1
1
1.5
W
Cerberus
Pharophs
Cerberus
2
5
3
0.7
W
5
1
4
7
W
Danzaburou
SmokeCauseDeath
Danzaburou
6
2
7
4.75
L
Sun Wukong
TheIrrelevantOne
Sun Wukong
3
1
5
5.5
L
Kukulkan
idkbababa
Kukulkan
4
5
2
1
L
1
8
5
0.44
W
Izanami
samsnakei
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
34,494
45,975
Taken
44,400
17,224
Mitigated
19,282
10,893
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FerrErXo
Mercury
3,627
2,007
0
500
10,363
3,799
0
3,291
7,072
0
32,569
W
Tiamat
Galvinize
Tiamat
7,531
1,330
0
4,312
7,311
4,788
4,456
3,317
3,959
53,190
0
L
3,765
1,719
0
2,936
7,202
2,300
1,189
241
6,961
0
49,351
W
Cerberus
Pharophs
Cerberus
4,749
571
0
2,534
12,157
5,797
0
2,359
9,464
26,305
0
W
6,273
1,112
0
1,321
7,496
2,524
198
2,157
5,006
50,499
0
W
Danzaburou
SmokeCauseDeath
Danzaburou
10,749
5,313
0
1,514
7,730
2,653
1,256
1,383
6,219
0
52,370
L
Sun Wukong
TheIrrelevantOne
Sun Wukong
10,279
2,377
0
4,750
10,223
5,603
0
4,163
6,060
0
40,004
L
Kukulkan
idkbababa
Kukulkan
6,573
948
0
1,227
8,644
3,021
0
6,302
2,342
38,134
0
L
4,032
1,138
226
1,254
9,543
2,501
252
4,556
4,987
18,014
0
W
Izanami
samsnakei
Izanami
5,192
3,534
513
4,771
9,706
3,520
350
857
8,612
0
52,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
42,775
360
Minions Killed
440
0
Camps Cleared
0
1,242,732
Distance Traveled
1,279,231
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,084
506
59
4
0
295,110
0
W
Tiamat
8,852
632
108
8
0
263,360
2
L
Ullr
7,381
527
107
8
0
174,737
2
W
Cerberus
7,360
526
46
3
0
243,402
3
W
Raijin
8,670
619
93
7
0
249,292
4
W
Danzaburou
9,344
667
90
6
0
269,651
3
L
Sun Wukong
7,348
525
61
4
0
307,148
6
L
Kukulkan
7,639
546
98
7
0
247,810
5
L
Zeus
5,964
426
35
3
0
217,927
0
W
Izanami
8,549
611
103
7
0
253,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role