Player Matchup

Cthulhu
Cthulhu
Platinum III
InexactComic5
Cthulhu
Platinum III
Level 149
God Stats
8W - 5L
1,592 SR
Queue Stats
200W - 180L
1,775 MMR
Party 2
Vulcan
Vulcan
Gold I
PandaWarrior218
Vulcan
Gold I
Level 160
God Stats
4W - 4L
1,669 SR
Queue Stats
208W - 193L
1,783 MMR
Solo
Yemoja
Yemoja
Gold IV
RJ FDU
Yemoja
Gold IV
Level 157
God Stats
53W - 51L
1,554 SR
Queue Stats
233W - 222L
1,462 MMR
Party 3
Neith
Neith
Platinum V
UnweptRelic438
Neith
Platinum V
Level 144
God Stats
25W - 20L
1,688 SR
Queue Stats
148W - 130L
1,683 MMR
Party 2
Apollo
Apollo
Platinum V
youngowl619
Apollo
Platinum V
Level 37
God Stats
8W - 2L
2,005 SR
Queue Stats
17W - 8L
1,952 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,702 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,611 SR
1,737 MMR
Heimdallr
Heimdallr
Platinum III
Broythekid
Heimdallr
Platinum III
Level 155
God Stats
24W - 25L
1,677 SR
Queue Stats
377W - 372L
1,817 MMR
Party 1
Vamana
Vamana
Gold I
JestingOrca5120
Vamana
Gold I
Level 146
God Stats
33W - 22L
1,678 SR
Queue Stats
392W - 392L
1,592 MMR
Party 1
Khepri
Khepri
Platinum V
NappyHeadRoss
Khepri
Platinum V
Level 89
God Stats
3W - 2L
1,743 SR
Queue Stats
39W - 31L
1,860 MMR
Party 4
Baba Yaga
Baba Yaga
Gold III
VendettaTheGOAT
Baba Yaga
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,675 MMR
Party 4
Osiris
Osiris
Gold I
xxMoxie
Osiris
Gold I
Level 126
God Stats
2W - 3L
1,458 SR
Queue Stats
162W - 154L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 4 / 6
12,619
574
15,460
21,787
27,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 0 / 7
13,285
604
13,224
7,699
3,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
RJ FDU
Yemoja
14
1 / 1 / 8
10,085
458
6,986
14,663
10,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
2 / 1 / 5
12,531
570
13,324
15,313
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
10 / 2 / 2
13,565
617
13,561
14,659
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetTsukuyomiCu ChulainnTiamatScylla

VS

Bans
AthenaGebAchillesGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Broythekid
Heimdallr
17
2 / 2 / 2
10,458
475
8,530
14,860
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 2 / 1
10,031
456
7,566
18,601
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 4
8,075
367
3,853
18,179
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
VendettaTheGOAT
Baba Yaga
16
1 / 6 / 3
10,201
464
11,984
13,739
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
xxMoxie
Osiris
17
3 / 5 / 2
10,559
480
6,444
17,307
14,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
8
8
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Broythekid
Heimdallr
2
2
2
1.5
W
Cthulhu
5
4
6
2
L
2
2
1
1.25
L
0
6
4
0.33
W
3
0
7
6.5
W
Yemoja
RJ FDU
Yemoja
1
1
8
5
W
2
1
5
4.5
L
Baba Yaga
VendettaTheGOAT
Baba Yaga
1
6
3
0.42
L
Osiris
xxMoxie
Osiris
3
5
2
0.8
W
Apollo
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,555
Damage
38,377
74,121
Taken
82,686
55,156
Mitigated
49,702
24,554
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Broythekid
Heimdallr
8,530
2,885
0
4,341
14,860
6,745
0
4,458
10,296
0
84,140
W
Cthulhu
15,460
676
203
5,123
21,787
27,371
317
2,921
18,653
78,109
0
L
7,566
3,189
0
8,535
18,601
10,014
0
7,164
11,127
614
74,475
L
3,853
132
0
3,644
18,179
11,463
0
10,626
7,217
26,751
0
W
13,224
2,470
0
2,718
7,699
3,631
997
2,977
4,558
114,208
0
W
Yemoja
RJ FDU
Yemoja
6,986
1,982
4,241
2,844
14,663
10,396
1,847
5,898
8,584
30,248
0
W
13,324
5,556
0
7,858
15,313
6,602
4,063
2,246
12,989
0
108,450
L
Baba Yaga
VendettaTheGOAT
Baba Yaga
11,984
879
0
2,928
13,739
6,867
0
5,207
8,296
66,270
0
L
Osiris
xxMoxie
Osiris
6,444
2,660
0
3,765
17,307
14,613
0
6,751
10,080
0
61,462
W
Apollo
13,561
8,411
0
1,567
14,659
7,156
1,598
4,029
10,460
0
118,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,085
Gold Earned
49,324
676
Minions Killed
592
0
Camps Cleared
0
2,188,817
Distance Traveled
2,050,428
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,458
475
154
7
0
387,193
6
W
Cthulhu
12,619
574
128
6
0
434,798
2
L
Vamana
10,031
456
116
5
0
476,503
0
L
Khepri
8,075
367
37
2
0
428,505
13
W
Vulcan
13,285
604
193
9
0
489,719
6
W
Yemoja
10,085
458
50
2
0
390,664
8
W
Neith
12,531
570
166
8
0
440,915
2
L
Baba Yaga
10,201
464
146
7
0
369,436
5
L
Osiris
10,559
480
139
6
0
388,791
8
W
Apollo
13,565
617
139
6
0
432,721
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role