Player Matchup

Ganesha
Ganesha
GmrPhorlfe
Ganesha
Level 29
God Stats
8W - 7L
1,554 SR
Queue Stats
53W - 63L
1,384 Elo+
Solo
Hun Batz
Hun Batz
Maxvladedco
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Artio
Artio
Quicarus
Artio
Level 27
God Stats
5W - 8L
1,507 SR
Queue Stats
5W - 8L
1,196 Elo+
Party 1
Sun Wukong
Sun Wukong
Uconnn
Sun Wukong
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xDinho10x
Danzaburou
Level 17
God Stats
6W - 4L
1,160 SR
Queue Stats
33W - 44L
1,413 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,399 Elo+

VS

Team Averages
Level 15
1,459 SR
1,369 Elo+
Nemesis
Nemesis
Aidenn213
Nemesis
Level 3
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 0L
1,698 Elo+
Solo
Guan Yu
Guan Yu
Backseatsman55
Guan Yu
Level 13
God Stats
2W - 5L
1,172 SR
Queue Stats
12W - 27L
974 Elo+
Solo
Cernunnos
Cernunnos
Gryhpin
Cernunnos
Level 10
God Stats
1W - 0L
1,157 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Merlin
Merlin
LexLex3995
Merlin
Level 25
God Stats
3W - 3L
1,589 SR
Queue Stats
76W - 83L
1,338 Elo+
Solo
Hel
Hel
SlidCandle76906
Hel
Level 25
God Stats
30W - 23L
1,619 SR
Queue Stats
52W - 44L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GmrPhorlfe
Ganesha
17
3 / 4 / 11
12,349
475
12,153
22,725
21,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Maxvladedco
Hun Batz
13
0 / 4 / 5
8,920
343
1,461
9,055
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Quicarus
Artio
16
5 / 2 / 4
10,324
397
8,911
17,508
15,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Uconnn
Sun Wukong
18
3 / 4 / 2
10,849
417
5,618
18,286
13,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xDinho10x
Danzaburou
19
10 / 4 / 3
12,406
477
26,113
20,848
8,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aidenn213
Nemesis
16
2 / 5 / 6
10,965
422
8,431
22,596
11,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 5
12,437
478
10,708
18,367
15,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Gryhpin
Cernunnos
17
4 / 12 / 6
11,701
450
13,068
22,347
9,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
LexLex3995
Merlin
18
3 / 0 / 3
12,169
468
17,075
10,001
3,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 4
13,078
503
10,828
15,426
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
21
Kills
16
18
Deaths
22
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aidenn213
Nemesis
2
5
6
1
W
3
2
5
2.75
L
Ganesha
GmrPhorlfe
Ganesha
3
4
11
2.13
W
Cernunnos
Gryhpin
Cernunnos
4
12
6
0.58
W
Merlin
LexLex3995
Merlin
3
0
3
4.5
L
Hun Batz
Maxvladedco
Hun Batz
0
4
5
0.63
L
Artio
Quicarus
Artio
5
2
4
3.5
W
4
3
4
2
L
Sun Wukong
Uconnn
Sun Wukong
3
4
2
1
L
Danzaburou
xDinho10x
Danzaburou
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
60,110
88,422
Taken
88,737
61,061
Mitigated
47,166
18,338
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aidenn213
Nemesis
8,431
2,795
0
3,249
22,596
11,256
641
4,059
18,537
0
39,970
W
10,708
1,004
2,358
4,296
18,367
15,688
2,333
5,630
12,737
0
46,842
L
Ganesha
GmrPhorlfe
Ganesha
12,153
2,798
0
4,367
22,725
21,033
454
5,283
17,217
35,824
0
W
Cernunnos
Gryhpin
Cernunnos
13,068
7,267
479
4,734
22,347
9,555
5,295
5,436
16,911
0
67,460
W
Merlin
LexLex3995
Merlin
17,075
1,922
0
783
10,001
3,857
2,792
2,884
7,117
96,485
0
L
Hun Batz
Maxvladedco
Hun Batz
1,461
348
0
764
9,055
2,738
675
1,747
7,233
0
30,708
L
Artio
Quicarus
Artio
8,911
1,331
994
5,481
17,508
15,436
231
5,890
11,393
44,260
0
W
10,828
1,357
4,274
6,260
15,426
6,810
1,110
3,055
12,371
81,079
0
L
Sun Wukong
Uconnn
Sun Wukong
5,618
1,712
0
909
18,286
13,289
1,558
9,041
9,220
0
53,461
L
Danzaburou
xDinho10x
Danzaburou
26,113
11,365
0
5,823
20,848
8,565
1,262
5,942
14,731
0
105,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
60,350
407
Minions Killed
531
0
Camps Cleared
0
2,338,002
Distance Traveled
2,311,112
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,965
422
59
2
0
465,364
0
W
Guan Yu
12,437
478
79
3
0
483,960
0
L
Ganesha
12,349
475
14
1
0
448,948
2
W
Cernunnos
11,701
450
99
4
0
376,534
2
W
Merlin
12,169
468
143
6
0
458,805
14
L
Hun Batz
8,920
343
64
2
0
376,608
0
L
Artio
10,324
397
70
3
0
548,388
0
W
Hel
13,078
503
151
6
0
526,449
4
L
Sun Wukong
10,849
417
103
4
0
499,124
3
L
Danzaburou
12,406
477
156
6
0
464,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role