Player Matchup

Izanami
Izanami
Cyberkinetic
Izanami
Level 25
God Stats
10W - 12L
1,615 SR
Queue Stats
39W - 44L
1,475 Elo+
Party 1
Pele
Pele
Exochaos
Pele
Level 126
God Stats
3W - 6L
1,381 SR
Queue Stats
149W - 121L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Meeporin
Zhong Kui
Level 25
God Stats
7W - 6L
1,475 SR
Queue Stats
98W - 86L
1,477 Elo+
Party 1
Athena
Athena
Noir06
Athena
Level 15
God Stats
14W - 14L
1,325 SR
Queue Stats
36W - 27L
1,532 Elo+
Party 1
King Arthur
King Arthur
erbinito
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,496 Elo+
Party 1
Team Averages
Level 40
1,459 SR
1,493 Elo+

VS

Team Averages
Level 12
1,445 SR
1,475 Elo+
Ymir
Ymir
DLanta
Ymir
Level 6
God Stats
0W - 1L
1,360 SR
Queue Stats
111W - 63L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ICEP3AKS
Tsukuyomi
Level 14
God Stats
3W - 7L
1,588 SR
Queue Stats
319W - 288L
1,706 Elo+
Party 2
Hachiman
Hachiman
OneDapperBoi
Hachiman
Level 5
God Stats
2W - 4L
1,410 SR
Queue Stats
69W - 61L
1,312 Elo+
Party 3
Achilles
Achilles
TotableImpala2
Achilles
Level 29
God Stats
64W - 44L
1,581 SR
Queue Stats
99W - 91L
1,448 Elo+
Solo
Aphrodite
Aphrodite
V1rg3n__K1ll3r
Aphrodite
Level 5
God Stats
0W - 3L
1,284 SR
Queue Stats
14W - 18L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyberkinetic
Izanami
20
7 / 2 / 8
14,113
614
23,959
20,744
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
19
7 / 2 / 5
12,346
537
17,319
18,856
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Meeporin
Zhong Kui
18
5 / 0 / 2
11,590
504
8,907
15,460
11,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Noir06
Athena
17
5 / 0 / 13
11,942
519
9,075
18,107
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
erbinito
King Arthur
17
2 / 6 / 3
10,370
451
5,096
17,430
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DLanta
Ymir
16
0 / 4 / 1
9,970
433
8,340
19,636
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ICEP3AKS
Tsukuyomi
15
4 / 5 / 0
10,156
442
11,209
14,361
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
OneDapperBoi
Hachiman
15
1 / 5 / 0
8,742
380
9,149
15,472
5,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
16
5 / 5 / 1
10,743
467
20,869
20,471
19,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
V1rg3n__K1ll3r
Aphrodite
15
0 / 7 / 2
8,530
371
5,191
15,185
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
26
Kills
10
10
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cyberkinetic
Izanami
7
2
8
5.5
L
Ymir
DLanta
Ymir
0
4
1
0.13
W
Pele
7
2
5
4.75
L
Tsukuyomi
ICEP3AKS
Tsukuyomi
4
5
0
0.8
W
Zhong Kui
Meeporin
Zhong Kui
5
0
2
6
W
Athena
Noir06
Athena
5
0
13
11.5
L
Hachiman
OneDapperBoi
Hachiman
1
5
0
0.2
L
Achilles
5
5
1
1.1
L
Aphrodite
V1rg3n__K1ll3r
Aphrodite
0
7
2
0.14
W
King Arthur
erbinito
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,356
Damage
54,758
90,597
Taken
85,125
57,982
Mitigated
52,899
41,101
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cyberkinetic
Izanami
23,959
17,027
0
13,133
20,744
9,293
5,675
3,027
17,717
0
130,693
L
Ymir
DLanta
Ymir
8,340
2,478
440
4,176
19,636
16,844
718
6,519
13,096
56,267
0
W
Pele
17,319
5,175
0
10,035
18,856
7,238
3,321
2,576
16,080
0
94,180
L
Tsukuyomi
ICEP3AKS
Tsukuyomi
11,209
3,268
708
3,992
14,361
4,960
0
2,344
11,967
0
44,835
W
Zhong Kui
Meeporin
Zhong Kui
8,907
1,446
0
9,747
15,460
11,438
1,542
4,638
10,797
72,102
0
W
Athena
Noir06
Athena
9,075
2,215
0
7,625
18,107
15,661
100
2,110
15,872
25,128
0
L
Hachiman
OneDapperBoi
Hachiman
9,149
6,513
0
2,268
15,472
5,181
578
1,179
14,293
0
67,365
L
Achilles
20,869
7,997
0
2,687
20,471
19,331
812
5,230
14,716
0
68,213
L
Aphrodite
V1rg3n__K1ll3r
Aphrodite
5,191
1,582
2,879
3,971
15,185
6,583
251
2,710
12,450
32,043
0
W
King Arthur
erbinito
King Arthur
5,096
1,104
0
561
17,430
14,352
0
1,180
15,704
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
48,141
587
Minions Killed
418
0
Camps Cleared
0
2,169,262
Distance Traveled
2,023,825
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,113
614
225
10
0
364,738
4
L
Ymir
9,970
433
97
4
0
408,445
0
W
Pele
12,346
537
148
6
0
476,546
9
L
Tsukuyomi
10,156
442
69
3
0
420,930
0
W
Zhong Kui
11,590
504
106
5
0
394,107
6
W
Athena
11,942
519
37
2
0
509,351
7
L
Hachiman
8,742
380
92
4
0
426,415
1
L
Achilles
10,743
467
112
5
0
411,793
0
L
Aphrodite
8,530
371
48
2
0
356,242
5
W
King Arthur
10,370
451
71
3
0
424,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role