Player Matchup

Sobek
Sobek
Fitzban
Sobek
Level 22
God Stats
9W - 6L
1,672 SR
Queue Stats
103W - 95L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
ItsHRQ
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,426 Elo+
Party 2
Anubis
Anubis
Malte1860
Anubis
Level 15
God Stats
17W - 12L
1,588 SR
Queue Stats
84W - 68L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
Tomarvoloriddle
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,020 Elo+
Party 1
Nemesis
Nemesis
blindndeaf
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,105 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,252 Elo+

VS

Team Averages
Level 24
1,474 SR
1,348 Elo+
Hun Batz
Hun Batz
BROnSON3007
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,304 Elo+
Solo
Ymir
Ymir
GunnyxBunny4
Ymir
Level 29
God Stats
23W - 21L
1,414 SR
Queue Stats
115W - 148L
1,266 Elo+
Party 3
Skadi
Skadi
cras116
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,577 Elo+
Solo
Cthulhu
Cthulhu
kitteeh21
Cthulhu
Level 29
God Stats
22W - 24L
1,455 SR
Queue Stats
58W - 104L
1,311 Elo+
Party 3
Chronos
Chronos
worldofhabbo
Chronos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 146L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fitzban
Sobek
12
3 / 2 / 10
8,296
553
4,204
8,655
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ItsHRQ
Hou Yi
12
4 / 0 / 5
7,679
512
6,323
5,117
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Malte1860
Anubis
14
6 / 4 / 5
8,492
566
13,613
11,217
5,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
6,400
427
2,312
7,233
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
blindndeaf
Nemesis
11
4 / 3 / 6
7,382
492
7,173
10,209
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BROnSON3007
Hun Batz
12
1 / 6 / 3
7,088
473
4,481
11,123
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 5
6,413
428
2,815
10,216
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
cras116
Skadi
13
5 / 3 / 2
8,321
555
6,350
8,307
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
kitteeh21
Cthulhu
13
2 / 0 / 1
7,394
493
6,675
8,887
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
worldofhabbo
Chronos
11
3 / 4 / 2
7,037
469
5,479
11,563
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
11
11
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BROnSON3007
Hun Batz
1
6
3
0.42
W
Sobek
Fitzban
Sobek
3
2
10
4
L
0
5
5
0.5
W
Hou Yi
ItsHRQ
Hou Yi
4
0
5
6.5
W
Anubis
Malte1860
Anubis
6
4
5
2.13
W
1
2
0
0.5
W
Nemesis
blindndeaf
Nemesis
4
3
6
2.33
L
Skadi
cras116
Skadi
5
3
2
2
L
Cthulhu
kitteeh21
Cthulhu
2
0
1
2.5
L
Chronos
worldofhabbo
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,625
Damage
25,800
42,431
Taken
50,096
19,129
Mitigated
20,968
16,147
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BROnSON3007
Hun Batz
4,481
1,246
0
1,750
11,123
3,288
0
4,554
6,467
0
38,490
W
Sobek
Fitzban
Sobek
4,204
517
0
3,432
8,655
5,994
669
1,630
7,000
15,188
0
L
2,815
608
0
1,463
10,216
4,711
0
2,160
8,040
21,143
0
W
Hou Yi
ItsHRQ
Hou Yi
6,323
2,689
0
3,245
5,117
1,618
1,201
1,058
4,034
0
36,360
W
Anubis
Malte1860
Anubis
13,613
1,917
0
4,033
11,217
5,525
372
4,194
7,023
52,844
0
W
2,312
711
128
1,495
7,233
2,820
0
4,234
2,624
0
18,826
W
Nemesis
blindndeaf
Nemesis
7,173
2,084
0
3,814
10,209
3,172
220
3,328
6,781
0
31,834
L
Skadi
cras116
Skadi
6,350
2,175
0
1,577
8,307
2,214
0
3,473
4,834
0
34,103
L
Cthulhu
kitteeh21
Cthulhu
6,675
500
0
3,060
8,887
7,521
275
95
8,692
36,749
0
L
Chronos
worldofhabbo
Chronos
5,479
1,888
0
2,902
11,563
3,234
854
7,535
3,967
26,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
36,253
298
Minions Killed
287
0
Camps Cleared
0
1,416,826
Distance Traveled
1,408,822
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,088
473
73
5
0
280,339
0
W
Sobek
8,296
553
25
2
0
305,936
0
L
Ymir
6,413
428
34
2
0
288,462
3
W
Hou Yi
7,679
512
83
6
0
272,493
1
W
Anubis
8,492
566
88
6
0
234,842
0
W
Guan Yu
6,400
427
52
3
0
307,061
5
W
Nemesis
7,382
492
50
3
0
296,494
9
L
Skadi
8,321
555
67
4
0
306,612
2
L
Cthulhu
7,394
493
58
4
0
287,128
4
L
Chronos
7,037
469
55
4
0
246,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role