Player Matchup

Jormungandr
Jormungandr
Achooia
Jormungandr
Level 35
God Stats
2W - 8L
1,485 SR
Queue Stats
264W - 239L
1,539 Elo+
Solo
Osiris
Osiris
Boneynitemare3
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,458 Elo+
Party 2
Poseidon
Poseidon
FunkyTown817EBK
Poseidon
Level 58
God Stats
8W - 7L
1,615 SR
Queue Stats
61W - 54L
1,559 Elo+
Party 2
Pele
Pele
Jake72104
Pele
Level 123
God Stats
4W - 5L
1,765 SR
Queue Stats
198W - 171L
1,531 Elo+
Party 2
Artemis
Artemis
Quick_Shot_85
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 58
1,573 SR
1,518 Elo+

VS

Team Averages
Level 86
1,567 SR
1,516 Elo+
Sylvanus
Sylvanus
Achilles705
Sylvanus
Level 83
God Stats
41W - 26L
1,619 SR
Queue Stats
66W - 52L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
MCKatNip
Aphrodite
Level 145
God Stats
4W - 2L
1,650 SR
Queue Stats
695W - 613L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
TyDefy
Erlang Shen
Level 108
God Stats
14W - 11L
1,550 SR
Queue Stats
803W - 721L
1,539 Elo+
Party 1
Chiron
Chiron
Unsure4life
Chiron
Level 47
God Stats
8W - 5L
1,500 SR
Queue Stats
831W - 794L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
x-imOP
Ao Kuang
Level 48
God Stats
17W - 12L
1,518 SR
Queue Stats
440W - 452L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Achooia
Jormungandr
13
1 / 2 / 3
8,825
401
7,216
16,895
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 6 / 0
11,413
519
13,553
15,672
13,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
16
2 / 4 / 1
9,809
446
10,135
9,515
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
17
5 / 1 / 2
10,795
491
11,831
16,679
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
14
0 / 6 / 1
9,624
437
3,613
14,494
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Achilles705
Sylvanus
16
1 / 2 / 7
10,147
461
9,800
16,424
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MCKatNip
Aphrodite
18
3 / 2 / 3
11,345
516
9,301
14,657
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TyDefy
Erlang Shen
19
4 / 3 / 11
11,729
533
13,786
18,586
11,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
17
5 / 2 / 4
10,750
489
11,137
11,955
4,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
x-imOP
Ao Kuang
20
6 / 2 / 3
12,195
554
10,054
21,292
13,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
19
19
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Achilles705
Sylvanus
1
2
7
2.25
L
Jormungandr
Achooia
Jormungandr
1
2
3
1.25
L
3
6
0
0.5
L
Poseidon
2
4
1
0.63
L
Pele
5
1
2
6
W
Aphrodite
MCKatNip
Aphrodite
3
2
3
2.25
L
Artemis
0
6
1
0.08
W
Erlang Shen
TyDefy
Erlang Shen
4
3
11
3.17
W
Chiron
5
2
4
3.5
W
Ao Kuang
x-imOP
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
54,078
73,255
Taken
82,914
41,225
Mitigated
52,473
8,818
Healing
50,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Achilles705
Sylvanus
9,800
1,429
3,470
6,413
16,424
16,813
421
4,169
12,149
38,949
0
L
Jormungandr
Achooia
Jormungandr
7,216
1,000
0
3,652
16,895
11,342
36
5,782
11,053
42,784
0
L
13,553
4,652
0
3,062
15,672
13,675
220
9,467
6,205
0
70,511
L
Poseidon
10,135
852
0
820
9,515
3,183
0
3,572
5,757
57,004
0
L
Pele
11,831
3,527
0
1,284
16,679
6,546
0
5,640
10,897
0
81,435
W
Aphrodite
MCKatNip
Aphrodite
9,301
1,182
4,549
9,384
14,657
6,809
706
4,274
10,001
88,667
0
L
Artemis
3,613
1,529
0
0
14,494
6,479
633
4,240
10,188
0
26,288
W
Erlang Shen
TyDefy
Erlang Shen
13,786
9,407
0
3,913
18,586
11,021
1,598
4,201
14,059
0
93,642
W
Chiron
11,137
5,130
1,259
6,579
11,955
4,527
1,032
3,249
8,700
0
70,261
W
Ao Kuang
x-imOP
Ao Kuang
10,054
3,096
0
15,411
21,292
13,303
1,143
614
20,654
62,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
56,166
464
Minions Killed
582
0
Camps Cleared
0
2,024,080
Distance Traveled
2,082,057
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,147
461
40
2
0
376,248
6
L
Jormungandr
8,825
401
62
3
0
403,829
5
L
Osiris
11,413
519
134
6
0
391,072
2
L
Poseidon
9,809
446
104
5
0
381,874
5
L
Pele
10,795
491
114
5
0
502,977
2
W
Aphrodite
11,345
516
156
7
0
403,197
3
L
Artemis
9,624
437
50
2
0
344,328
0
W
Erlang Shen
11,729
533
134
6
0
497,278
2
W
Chiron
10,750
489
130
6
0
401,377
1
W
Ao Kuang
12,195
554
122
6
0
403,957
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role