Player Matchup

Izanami
Izanami
Diegol2304
Izanami
Level 27
God Stats
8W - 7L
1,385 SR
Queue Stats
144W - 163L
1,339 Elo+
Solo
Sylvanus
Sylvanus
ElDiablo2178
Sylvanus
Level 26
God Stats
9W - 4L
1,676 SR
Queue Stats
86W - 87L
1,332 Elo+
Solo
Hades
Hades
Franch0
Hades
Level 13
God Stats
15W - 10L
1,455 SR
Queue Stats
88W - 97L
1,360 Elo+
Solo
Set
Set
PnP_Eli
Set
Level 8
God Stats
2W - 0L
1,316 SR
Queue Stats
4W - 2L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Po53idon
Cthulhu
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 4L
1,359 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,365 Elo+

VS

Team Averages
Level 22
1,552 SR
1,448 Elo+
Set
Set
Bug-crusader
Set
Level 29
God Stats
1W - 2L
1,263 SR
Queue Stats
24W - 22L
1,427 Elo+
Party 1
Yemoja
Yemoja
Scryllet
Yemoja
Level 29
God Stats
6W - 1L
1,996 SR
Queue Stats
106W - 103L
1,481 Elo+
Solo
Neith
Neith
adri_0831
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
dark-mage674
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Thoth
Thoth
sh1n_wulf
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diegol2304
Izanami
9
2 / 1 / 0
5,587
559
2,872
3,357
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
ElDiablo2178
Sylvanus
8
1 / 0 / 3
5,127
513
2,371
3,663
3,033
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
Franch0
Hades
11
1 / 0 / 1
6,500
650
2,244
3,431
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
9
6 / 2 / 6
6,029
603
6,080
5,669
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Po53idon
Cthulhu
9
7 / 1 / 5
6,077
608
4,698
4,564
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,931
493
1,059
3,879
1,178
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Scryllet
Yemoja
8
1 / 1 / 0
4,913
491
3,410
5,256
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
adri_0831
Neith
4
0 / 6 / 1
3,793
379
440
4,334
949
7
1 / 6 / 1
4,669
467
1,049
6,316
1,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
sh1n_wulf
Thoth
7
1 / 4 / 1
4,788
479
4,297
4,731
800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
Diegol2304
Izanami
2
1
0
2
W
Sylvanus
ElDiablo2178
Sylvanus
1
0
3
2.5
W
Hades
Franch0
Hades
1
0
1
1.5
W
Set
6
2
6
4.5
W
Cthulhu
Po53idon
Cthulhu
7
1
5
9.5
L
Yemoja
Scryllet
Yemoja
1
1
0
1
L
Neith
adri_0831
Neith
0
6
1
0.08
L
1
6
1
0.25
L
Thoth
sh1n_wulf
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
10,255
20,684
Taken
24,516
8,925
Mitigated
6,460
6,140
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,059
583
0
148
3,879
1,178
1,016
2,119
1,684
0
24,207
W
Izanami
Diegol2304
Izanami
2,872
1,676
135
465
3,357
1,066
1,746
1,541
1,816
0
26,131
W
Sylvanus
ElDiablo2178
Sylvanus
2,371
918
222
1,474
3,663
3,033
708
1,500
2,163
12,420
1,595
W
Hades
Franch0
Hades
2,244
132
0
2,534
3,431
1,522
533
214
3,181
34,538
0
W
Set
6,080
3,363
0
555
5,669
1,792
0
2,352
3,223
0
16,033
W
Cthulhu
Po53idon
Cthulhu
4,698
503
0
755
4,564
1,512
114
2,797
1,545
12,798
0
L
Yemoja
Scryllet
Yemoja
3,410
850
346
380
5,256
2,256
0
1,858
3,268
15,166
0
L
Neith
adri_0831
Neith
440
360
0
133
4,334
949
75
884
3,335
0
2,780
L
1,049
431
998
1,386
6,316
1,277
27
2,151
3,833
9,526
0
L
Thoth
sh1n_wulf
Thoth
4,297
174
186
454
4,731
800
12
1,238
3,267
17,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
23,094
208
Minions Killed
116
0
Camps Cleared
0
891,994
Distance Traveled
831,167
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,931
493
49
5
0
196,105
0
W
Izanami
5,587
559
64
6
0
160,433
0
W
Sylvanus
5,127
513
27
3
0
165,203
0
W
Hades
6,500
650
80
8
0
172,121
0
W
Set
6,029
603
21
2
0
201,372
0
W
Cthulhu
6,077
608
16
2
0
192,865
0
L
Yemoja
4,913
491
22
2
0
170,685
0
L
Neith
3,793
379
0
0
0
147,349
0
L
Hel
4,669
467
16
2
0
155,192
0
L
Thoth
4,788
479
29
3
0
161,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role