Player Matchup

Anubis
Anubis
C4 Jon
Anubis
Level 104
God Stats
10W - 8L
1,526 SR
Queue Stats
331W - 286L
1,516 Elo+
Party 1
Sobek
Sobek
Jobreezyy
Sobek
Level 100
God Stats
13W - 12L
1,583 SR
Queue Stats
751W - 650L
1,513 Elo+
Party 1
Medusa
Medusa
bullblanket
Medusa
Level 119
God Stats
27W - 12L
1,652 SR
Queue Stats
774W - 694L
1,522 Elo+
Party 1
Team Averages
Level 108
1,587 SR
1,517 Elo+

VS

Team Averages
Level 60
1,393 SR
1,394 Elo+
Chaac
Chaac
Voidhorizon8
Chaac
Level 68
God Stats
12W - 9L
1,402 SR
Queue Stats
697W - 711L
1,476 Elo+
Party 2
Tiamat
Tiamat
Voyient
Tiamat
Level 63
God Stats
63W - 60L
1,552 SR
Queue Stats
521W - 517L
1,471 Elo+
Party 2
Hades
Hades
lukeon79
Hades
Level 48
God Stats
0W - 3L
1,225 SR
Queue Stats
1W - 9L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C4 Jon
Anubis
11
5 / 0 / 3
8,322
757
6,317
4,162
2,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Jobreezyy
Sobek
10
2 / 2 / 6
8,340
758
2,647
9,584
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
1 / 0 / 7
7,409
674
6,008
4,807
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,686
608
4,297
9,586
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Voyient
Tiamat
11
1 / 2 / 1
7,040
640
5,378
6,477
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
lukeon79
Hades
7
0 / 3 / 1
6,171
561
400
4,848
1,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
C4 Jon
Anubis
5
0
3
6.5
W
Sobek
Jobreezyy
Sobek
2
2
6
2.5
L
1
3
1
0.5
L
Tiamat
Voyient
Tiamat
1
2
1
0.75
W
Medusa
1
0
7
4.5
L
Hades
lukeon79
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
10,075
18,553
Taken
20,911
11,122
Mitigated
10,958
7,254
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
C4 Jon
Anubis
6,317
453
1,002
2,414
4,162
2,185
598
1,584
2,478
35,548
0
W
Sobek
Jobreezyy
Sobek
2,647
225
0
2,953
9,584
7,134
215
1,600
7,734
11,794
0
L
4,297
579
0
1,433
9,586
6,293
0
3,413
6,173
0
17,169
L
Tiamat
Voyient
Tiamat
5,378
497
0
2,257
6,477
3,546
0
3,214
3,263
30,351
0
W
Medusa
6,008
2,433
0
885
4,807
1,803
1,716
2,067
2,540
0
28,268
L
Hades
lukeon79
Hades
400
93
41
548
4,848
1,119
0
2,443
2,405
7,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
19,897
126
Minions Killed
90
0
Camps Cleared
0
582,036
Distance Traveled
478,427
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,322
757
65
6
0
187,654
0
W
Sobek
8,340
758
14
1
0
194,027
1
L
Chaac
6,686
608
24
2
0
201,222
1
L
Tiamat
7,040
640
45
4
0
195,217
4
W
Medusa
7,409
674
47
4
0
200,355
2
L
Hades
6,171
561
21
2
0
81,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role