Player Matchup

Heimdallr
Heimdallr
BriskGladiator
Heimdallr
Level 64
God Stats
3W - 7L
1,535 SR
Queue Stats
38W - 34L
1,541 Elo+
Party 1
Nike
Nike
TheBurningBush69
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 215L
1,505 Elo+
Solo
Discordia
Discordia
Wizzzow
Discordia
Level 12
God Stats
15W - 5L
1,832 SR
Queue Stats
34W - 24L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
toxicbeast724
Sylvanus
Level 18
God Stats
4W - 4L
1,656 SR
Queue Stats
41W - 32L
1,559 Elo+
Party 1
Arachne
Arachne
刃丨寒汐1
Arachne
Level 28
God Stats
47W - 38L
1,666 SR
Queue Stats
101W - 109L
1,591 Elo+
Solo
Team Averages
Level 30
1,638 SR
1,548 Elo+

VS

Team Averages
Level 36
1,609 SR
1,686 Elo+
Tiamat
Tiamat
PORRUOAAAAH
Tiamat
Level 26
God Stats
19W - 13L
1,783 SR
Queue Stats
107W - 104L
1,572 Elo+
Solo
Hun Batz
Hun Batz
ShadowOfAchilles
Hun Batz
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 92L
1,744 Elo+
Party 2
Zeus
Zeus
SoloLanersAreBad
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 12L
1,981 Elo+
Party 2
Yemoja
Yemoja
chicavaliente15
Yemoja
Level 23
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 1L
1,526 Elo+
Solo
Xbalanque
Xbalanque
l6ix6ix6ixI
Xbalanque
Level 111
God Stats
12W - 3L
1,733 SR
Queue Stats
239W - 196L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BriskGladiator
Heimdallr
13
1 / 3 / 4
7,640
478
6,021
10,395
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 1
6,127
383
1,737
7,373
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Wizzzow
Discordia
13
2 / 7 / 1
8,265
517
4,997
9,397
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
toxicbeast724
Sylvanus
11
1 / 0 / 1
7,167
448
3,759
11,722
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
13
5 / 10 / 2
8,667
542
9,253
16,832
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 2
7,960
498
3,395
7,920
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 1
10,749
672
9,176
11,474
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 2 / 5
9,383
586
19,321
9,246
3,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 1 / 2
7,624
477
1,788
4,689
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
l6ix6ix6ixI
Xbalanque
13
2 / 2 / 4
8,301
519
7,991
12,874
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
22
22
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BriskGladiator
Heimdallr
1
3
4
1
W
Tiamat
1
3
2
0.67
W
11
2
1
5.75
W
8
2
5
5.25
L
0
2
1
0.25
L
Discordia
Wizzzow
Discordia
2
7
1
0.36
W
0
1
2
1
W
Xbalanque
l6ix6ix6ixI
Xbalanque
2
2
4
2
L
Sylvanus
toxicbeast724
Sylvanus
1
0
1
1.5
L
Arachne
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
41,671
55,719
Taken
46,203
27,770
Mitigated
19,977
19,569
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BriskGladiator
Heimdallr
6,021
3,821
0
3,275
10,395
4,491
99
2,610
7,785
0
46,574
W
Tiamat
3,395
267
0
1,836
7,920
4,197
714
1,142
6,605
32,340
0
W
9,176
2,558
0
4,584
11,474
4,875
0
1,386
10,013
0
78,594
W
19,321
4,159
0
2,320
9,246
3,973
84
2,853
6,063
71,369
0
L
1,737
160
0
1,664
7,373
3,182
0
4,352
2,741
0
19,569
L
Discordia
Wizzzow
Discordia
4,997
254
0
867
9,397
3,173
142
3,709
5,682
40,821
0
W
1,788
158
977
742
4,689
2,603
171
1,179
3,410
24,243
0
W
Xbalanque
l6ix6ix6ixI
Xbalanque
7,991
4,015
0
4,433
12,874
4,329
794
1,704
11,170
0
62,559
L
Sylvanus
toxicbeast724
Sylvanus
3,759
680
2,584
7,305
11,722
9,600
0
5,951
5,677
16,694
0
L
Arachne
9,253
5,951
0
3,874
16,832
7,324
54
7,484
9,330
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
44,017
292
Minions Killed
472
0
Camps Cleared
0
1,276,862
Distance Traveled
1,557,361
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,640
478
102
6
0
262,645
1
W
Tiamat
7,960
498
74
5
0
291,651
0
W
Hun Batz
10,749
672
142
9
0
323,700
1
W
Zeus
9,383
586
97
6
0
289,449
1
L
Nike
6,127
383
34
2
0
125,244
0
L
Discordia
8,265
517
81
5
0
303,779
0
W
Yemoja
7,624
477
40
3
0
361,292
4
W
Xbalanque
8,301
519
119
7
0
291,269
6
L
Sylvanus
7,167
448
14
1
0
301,789
6
L
Arachne
8,667
542
61
4
0
283,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role