Player Matchup

King Arthur
King Arthur
Edgeplay7
King Arthur
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 74L
1,311 Elo+
Party 2
Da Ji
Da Ji
Kalgrove
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,312 Elo+
Party 3
Fafnir
Fafnir
MorgMnemonic
Fafnir
Level 49
God Stats
13W - 10L
1,510 SR
Queue Stats
54W - 66L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
OneBeardyBoi
Danzaburou
Level 64
God Stats
2W - 7L
1,294 SR
Queue Stats
6W - 10L
1,312 Elo+
Party 3
Nu Wa
Nu Wa
Sickpetey
Nu Wa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,406 Elo+
Party 2
Team Averages
Level 61
1,461 SR
1,332 Elo+

VS

Team Averages
Level 80
1,447 SR
1,289 Elo+
Erlang Shen
Erlang Shen
Aesthor
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,270 Elo+
Party 1
Yemoja
Yemoja
AtreidesLeto
Yemoja
Level 127
God Stats
2W - 4L
1,227 SR
Queue Stats
4W - 9L
1,223 Elo+
Party 1
Chang'e
Chang'e
Liakopouløs
Chang'e
Level 59
God Stats
2W - 3L
1,509 SR
Queue Stats
8W - 24L
1,271 Elo+
Party 1
Chronos
Chronos
Tigerasdf
Chronos
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
62W - 75L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ubraganca
Ah Muzen Cab
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
266W - 270L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edgeplay7
King Arthur
17
6 / 7 / 2
11,303
538
10,735
21,016
19,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Kalgrove
Da Ji
13
3 / 9 / 1
8,783
418
8,797
18,750
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
14
0 / 6 / 9
9,994
476
7,314
19,281
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
OneBeardyBoi
Danzaburou
17
9 / 8 / 2
11,636
554
15,746
15,980
5,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sickpetey
Nu Wa
15
0 / 7 / 5
9,060
431
14,864
12,067
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aesthor
Erlang Shen
16
2 / 1 / 13
10,651
507
6,966
16,149
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
5 / 5 / 8
10,759
512
5,965
12,673
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chang'e
Liakopouløs
Chang'e
18
8 / 5 / 4
12,026
573
15,877
20,131
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Tigerasdf
Chronos
20
13 / 2 / 5
12,942
616
19,742
18,468
7,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ubraganca
Ah Muzen Cab
17
7 / 5 / 8
11,567
551
12,244
17,060
9,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
18
Kills
35
37
Deaths
18
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aesthor
Erlang Shen
2
1
13
8.5
W
Yemoja
5
5
8
1.8
L
King Arthur
Edgeplay7
King Arthur
6
7
2
1
L
Da Ji
Kalgrove
Da Ji
3
9
1
0.39
W
Chang'e
Liakopouløs
Chang'e
8
5
4
2
L
Fafnir
0
6
9
0.75
L
Danzaburou
OneBeardyBoi
Danzaburou
9
8
2
1.25
L
Nu Wa
Sickpetey
Nu Wa
0
7
5
0.36
W
Chronos
Tigerasdf
Chronos
13
2
5
7.75
W
Ah Muzen Cab
ubraganca
Ah Muzen Cab
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
60,794
87,094
Taken
84,481
58,091
Mitigated
44,456
16,688
Healing
37,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aesthor
Erlang Shen
6,966
1,842
0
7,198
16,149
9,332
1,101
3,879
12,270
0
63,657
W
Yemoja
5,965
1,588
5,754
2,799
12,673
10,173
472
4,606
8,067
18,254
0
L
King Arthur
Edgeplay7
King Arthur
10,735
2,720
0
3,661
21,016
19,874
160
12,396
8,082
0
57,983
L
Da Ji
Kalgrove
Da Ji
8,797
2,489
0
5,052
18,750
7,010
0
6,877
11,783
0
49,996
W
Chang'e
Liakopouløs
Chang'e
15,877
1,483
3,526
9,080
20,131
7,924
2,000
5,797
14,334
74,903
0
L
Fafnir
7,314
986
0
4,036
19,281
21,144
178
8,470
10,655
28,245
0
L
Danzaburou
OneBeardyBoi
Danzaburou
15,746
8,923
0
3,879
15,980
5,670
4,284
4,592
11,388
0
64,248
L
Nu Wa
Sickpetey
Nu Wa
14,864
4,766
0
60
12,067
4,393
238
8,245
3,602
47,260
0
W
Chronos
Tigerasdf
Chronos
19,742
7,846
0
3,363
18,468
7,822
1,311
5,156
13,312
106,894
0
W
Ah Muzen Cab
ubraganca
Ah Muzen Cab
12,244
4,539
0
5,766
17,060
9,205
4,122
2,740
14,320
0
78,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
57,945
399
Minions Killed
549
0
Camps Cleared
0
1,800,640
Distance Traveled
1,978,937
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,651
507
95
5
0
463,356
2
W
Yemoja
10,759
512
34
2
0
371,741
4
L
King Arthur
11,303
538
102
5
0
370,342
2
L
Da Ji
8,783
418
75
4
0
344,569
0
W
Chang'e
12,026
573
128
6
0
354,826
0
L
Fafnir
9,994
476
37
2
0
386,633
6
L
Danzaburou
11,636
554
113
5
0
339,928
1
L
Nu Wa
9,060
431
72
3
0
359,168
0
W
Chronos
12,942
616
165
8
0
411,920
0
W
Ah Muzen Cab
11,567
551
127
6
0
377,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role