Player Matchup

Ah Puch
Ah Puch
Harashi16
Ah Puch
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
14W - 18L
1,738 Elo+
Party 2
Anubis
Anubis
HarperFox
Anubis
Level 86
God Stats
218W - 233L
1,483 SR
Queue Stats
469W - 561L
1,426 Elo+
Party 1
Bakasura
Bakasura
Hatisa
Bakasura
Level 85
God Stats
2W - 3L
1,196 SR
Queue Stats
417W - 518L
1,456 Elo+
Party 1
Bacchus
Bacchus
doubleKk15
Bacchus
Level 58
God Stats
8W - 7L
1,752 SR
Queue Stats
91W - 90L
1,467 Elo+
Party 2
Medusa
Medusa
krzma
Medusa
Level 58
God Stats
77W - 95L
1,512 SR
Queue Stats
386W - 387L
1,467 Elo+
Solo
Team Averages
Level 63
1,523 SR
1,511 Elo+

VS

Team Averages
Level 62
1,556 SR
1,502 Elo+
Fenrir
Fenrir
FatherOak
Fenrir
Level 45
God Stats
10W - 8L
1,488 SR
Queue Stats
186W - 224L
1,426 Elo+
Solo
Anubis
Anubis
JaimeAntolin
Anubis
Level 47
God Stats
3W - 0L
1,832 SR
Queue Stats
3W - 0L
1,775 Elo+
Solo
Thoth
Thoth
OMNIPREZÉNT
Thoth
Level 129
God Stats
24W - 17L
1,520 SR
Queue Stats
311W - 329L
1,450 Elo+
Solo
Artemis
Artemis
maikel33
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
tetaculo
Ymir
Level 43
God Stats
21W - 27L
1,441 SR
Queue Stats
575W - 624L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Harashi16
Ah Puch
16
1 / 5 / 5
9,587
959
5,289
9,788
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
HarperFox
Anubis
16
1 / 9 / 5
9,518
952
17,307
18,808
8,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Hatisa
Bakasura
15
1 / 8 / 3
9,880
988
2,310
17,321
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
doubleKk15
Bacchus
15
3 / 7 / 4
10,115
1,012
4,936
13,901
12,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
krzma
Medusa
16
2 / 5 / 3
9,901
990
8,199
12,184
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

61

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatherOak
Fenrir
17
8 / 0 / 13
11,566
1,157
6,276
10,726
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
17
5 / 3 / 18
10,923
1,092
9,303
5,732
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 1 / 18
11,914
1,191
25,317
5,801
1,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
maikel33
Artemis
18
5 / 2 / 22
11,459
1,146
18,359
9,774
2,991
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
18
5 / 2 / 19
11,302
1,130
8,749
9,131
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
8
Kills
34
34
Deaths
8
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FatherOak
Fenrir
8
0
13
14.5
L
Ah Puch
Harashi16
Ah Puch
1
5
5
0.7
L
Anubis
HarperFox
Anubis
1
9
5
0.39
L
Bakasura
Hatisa
Bakasura
1
8
3
0.31
W
Anubis
5
3
18
4.67
W
11
1
18
20
L
Bacchus
doubleKk15
Bacchus
3
7
4
0.71
L
Medusa
krzma
Medusa
2
5
3
0.7
W
Artemis
maikel33
Artemis
5
2
22
8
W
Ymir
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
68,004
72,002
Taken
41,164
33,411
Mitigated
20,278
8,522
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FatherOak
Fenrir
6,276
1,469
0
2,669
10,726
4,700
0
7,323
3,333
0
13,541
L
Ah Puch
Harashi16
Ah Puch
5,289
230
0
567
9,788
3,088
0
6,011
3,777
11,040
0
L
Anubis
HarperFox
Anubis
17,307
1,072
912
5,182
18,808
8,016
0
11,352
7,456
41,667
0
L
Bakasura
Hatisa
Bakasura
2,310
1,730
0
1,508
17,321
6,168
0
10,590
6,731
0
14,332
W
Anubis
9,303
542
0
1,578
5,732
2,604
0
4,598
1,134
30,645
0
W
25,317
602
457
1,354
5,801
1,693
0
3,614
2,187
46,226
0
L
Bacchus
doubleKk15
Bacchus
4,936
630
0
0
13,901
12,900
0
7,415
6,486
17,659
0
L
Medusa
krzma
Medusa
8,199
3,092
0
353
12,184
3,239
0
8,001
4,183
0
37,141
W
Artemis
maikel33
Artemis
18,359
11,860
0
1,964
9,774
2,991
0
8,061
1,713
0
35,871
W
Ymir
8,749
636
0
0
9,131
8,290
0
3,936
4,809
34,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
57,164
197
Minions Killed
237
6
Camps Cleared
8
931,323
Distance Traveled
941,685
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,566
1,157
21
2
0
238,974
5
L
Ah Puch
9,587
959
10
1
1
141,766
0
L
Anubis
9,518
952
48
5
0
180,207
0
L
Bakasura
9,880
988
48
5
3
206,400
1
W
Anubis
10,923
1,092
49
5
1
150,583
0
W
Thoth
11,914
1,191
54
5
1
210,012
1
L
Bacchus
10,115
1,012
19
2
1
189,134
0
L
Medusa
9,901
990
72
7
1
213,816
1
W
Artemis
11,459
1,146
35
4
5
157,829
0
W
Ymir
11,302
1,130
78
8
1
184,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role