Player Matchup

Ra
Ra
Derek704
Ra
Level 109
God Stats
6W - 4L
1,464 SR
Queue Stats
175W - 172L
1,505 Elo+
Party 3
Agni
Agni
NoobDude986
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,448 Elo+
Solo
Heimdallr
Heimdallr
WilliamThurlow
Heimdallr
Level 35
God Stats
11W - 18L
1,433 SR
Queue Stats
198W - 242L
1,418 Elo+
Solo
Pele
Pele
Yidok
Pele
Level 41
God Stats
8W - 3L
1,447 SR
Queue Stats
510W - 537L
1,486 Elo+
Solo
Ymir
Ymir
speedyjohnny27
Ymir
Level 31
God Stats
43W - 45L
1,456 SR
Queue Stats
52W - 60L
1,402 Elo+
Party 3
Team Averages
Level 51
1,460 SR
1,452 Elo+

VS

Team Averages
Level 50
1,715 SR
1,449 Elo+
Olorun
Olorun
GertrudisGaming
Olorun
Level 32
God Stats
98W - 112L
1,388 SR
Queue Stats
200W - 227L
1,361 Elo+
Solo
Izanami
Izanami
I k a j b h
Izanami
Level 44
God Stats
5W - 2L
1,716 SR
Queue Stats
104W - 126L
1,383 Elo+
Party 1
Ymir
Ymir
Impact20
Ymir
Level 102
God Stats
13W - 1L
1,960 SR
Queue Stats
112W - 73L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
efsevenranked
Heimdallr
Level 28
God Stats
18W - 8L
1,827 SR
Queue Stats
166W - 116L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
whyusomad5983
Tsukuyomi
Level 45
God Stats
19W - 11L
1,686 SR
Queue Stats
520W - 526L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,280
428
3,338
4,758
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
5,775
578
4,338
5,067
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
WilliamThurlow
Heimdallr
8
0 / 4 / 1
4,528
453
1,960
8,378
2,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Yidok
Pele
10
3 / 3 / 0
5,632
563
2,740
8,116
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,746
475
2,800
5,990
2,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,830
583
2,369
4,873
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
I k a j b h
Izanami
12
5 / 1 / 1
7,452
745
7,979
5,662
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
2 / 0 / 9
6,795
680
4,343
6,007
3,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
efsevenranked
Heimdallr
12
9 / 0 / 2
7,462
746
4,948
5,717
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
whyusomad5983
Tsukuyomi
10
3 / 1 / 3
6,171
617
3,780
5,417
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
20
20
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
1
2
0
0.5
W
Izanami
I k a j b h
Izanami
5
1
1
5.5
W
Ymir
2
0
9
6.5
L
1
3
1
0.5
L
Heimdallr
WilliamThurlow
Heimdallr
0
4
1
0.13
L
Pele
Yidok
Pele
3
3
0
1
W
Heimdallr
efsevenranked
Heimdallr
9
0
2
10
L
0
4
0
0
W
Tsukuyomi
whyusomad5983
Tsukuyomi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
23,419
32,309
Taken
27,676
9,426
Mitigated
11,212
5,247
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,338
368
233
272
4,758
918
0
1,726
3,030
21,595
0
W
2,369
1,190
0
168
4,873
1,536
533
2,939
1,562
27,765
0
W
Izanami
I k a j b h
Izanami
7,979
5,114
0
750
5,662
2,028
3,483
270
5,368
0
51,588
W
Ymir
4,343
601
0
1,961
6,007
3,720
0
2,955
2,808
19,228
0
L
4,338
290
0
750
5,067
1,521
0
1,719
3,348
27,492
0
L
Heimdallr
WilliamThurlow
Heimdallr
1,960
880
0
734
8,378
2,374
0
0
8,378
0
13,470
L
Pele
Yidok
Pele
2,740
576
0
2,930
8,116
2,055
0
1,088
7,028
0
25,851
W
Heimdallr
efsevenranked
Heimdallr
4,948
1,848
0
3,454
5,717
2,213
0
2,781
2,778
0
37,455
L
2,800
229
0
328
5,990
2,558
0
2,179
3,811
11,408
0
W
Tsukuyomi
whyusomad5983
Tsukuyomi
3,780
987
0
1,722
5,417
1,715
0
689
4,684
0
22,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
33,710
210
Minions Killed
330
0
Camps Cleared
0
1,004,349
Distance Traveled
1,021,228
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,280
428
33
3
0
263,199
4
W
Olorun
5,830
583
59
6
0
175,409
2
W
Izanami
7,452
745
105
11
0
208,702
1
W
Ymir
6,795
680
33
3
0
200,668
4
L
Agni
5,775
578
64
6
0
186,428
2
L
Heimdallr
4,528
453
26
3
0
141,342
0
L
Pele
5,632
563
49
5
0
216,700
1
W
Heimdallr
7,462
746
84
8
0
215,672
1
L
Ymir
4,746
475
38
4
0
196,680
2
W
Tsukuyomi
6,171
617
49
5
0
220,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role