Player Matchup

Heimdallr
Heimdallr
Bingo20
Heimdallr
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 115L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Kanian88
Guan Yu
Level 26
God Stats
7W - 4L
1,723 SR
Queue Stats
71W - 84L
1,475 Elo+
Solo
Loki
Loki
LiquidFox413
Loki
Level 30
God Stats
2W - 2L
1,271 SR
Queue Stats
31W - 34L
1,438 Elo+
Solo
Cerberus
Cerberus
TopShelfDiesel
Cerberus
Level 24
God Stats
5W - 2L
1,437 SR
Queue Stats
26W - 25L
1,462 Elo+
Party 1
Zeus
Zeus
WarBeast28
Zeus
Level 23
God Stats
4W - 2L
1,601 SR
Queue Stats
19W - 22L
1,342 Elo+
Party 1
Team Averages
Level 26
1,506 SR
1,452 Elo+

VS

Team Averages
Level 12
1,514 SR
1,370 Elo+
Sol
Sol
Aliaslebg
Sol
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,461 Elo+
Solo
Osiris
Osiris
Sebgar
Osiris
Level 7
God Stats
3W - 9L
1,256 SR
Queue Stats
103W - 117L
1,306 Elo+
Solo
Kali
Kali
Silver963963
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,137 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 21
God Stats
44W - 31L
1,600 SR
Queue Stats
137W - 131L
1,528 Elo+
Solo
Artemis
Artemis
trudda
Artemis
Level 23
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bingo20
Heimdallr
11
1 / 1 / 5
6,251
521
5,594
6,634
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Kanian88
Guan Yu
11
1 / 2 / 2
6,366
531
2,448
5,908
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 3 / 1
6,928
577
3,670
6,336
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
2 / 0 / 4
6,234
520
3,481
3,709
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 1 / 3
7,346
612
6,018
3,462
989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,596
466
2,041
5,712
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Sebgar
Osiris
11
2 / 5 / 0
6,500
542
2,539
7,234
5,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 0
6,304
525
2,780
7,430
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,694
475
1,858
9,044
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
trudda
Artemis
9
0 / 2 / 1
5,313
443
3,191
4,666
1,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
7
7
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Heimdallr
Bingo20
Heimdallr
1
1
5
3.5
W
Guan Yu
Kanian88
Guan Yu
1
2
2
1
W
6
3
1
2.17
L
Osiris
Sebgar
Osiris
2
5
0
0.4
L
3
5
0
0.6
W
Cerberus
2
0
4
4
W
7
1
3
8.5
L
1
3
0
0.33
L
Artemis
trudda
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
12,409
26,049
Taken
34,086
12,373
Mitigated
16,056
8,894
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,041
654
0
743
5,712
2,056
1,009
3,169
2,543
20,070
1,052
W
Heimdallr
Bingo20
Heimdallr
5,594
2,254
0
3,403
6,634
2,730
0
1,342
5,292
0
46,917
W
Guan Yu
Kanian88
Guan Yu
2,448
469
0
853
5,908
4,273
598
0
5,908
0
24,156
W
3,670
1,118
0
2,128
6,336
1,890
0
652
5,684
0
31,104
L
Osiris
Sebgar
Osiris
2,539
869
0
0
7,234
5,708
214
858
6,176
0
28,991
L
2,780
1,484
0
1,904
7,430
2,922
462
1,087
6,293
0
23,712
W
Cerberus
3,481
48
0
1,586
3,709
2,491
0
516
3,193
10,373
0
W
6,018
1,088
0
924
3,462
989
217
1,235
2,227
29,158
0
L
1,858
132
0
2,665
9,044
4,198
0
2,474
6,506
20,518
0
L
Artemis
trudda
Artemis
3,191
759
0
1,695
4,666
1,172
0
1,847
2,819
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
29,407
283
Minions Killed
234
0
Camps Cleared
0
1,072,355
Distance Traveled
1,054,554
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,596
466
40
3
0
202,542
0
W
Heimdallr
6,251
521
84
7
0
171,007
1
W
Guan Yu
6,366
531
53
4
0
214,918
2
W
Loki
6,928
577
61
5
0
245,436
2
L
Osiris
6,500
542
68
6
0
192,188
1
L
Kali
6,304
525
50
4
0
231,847
0
W
Cerberus
6,234
520
22
2
0
203,295
5
W
Zeus
7,346
612
63
5
0
237,699
0
L
Ares
5,694
475
23
2
0
242,419
0
L
Artemis
5,313
443
53
4
0
185,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role