Player Matchup

Merlin
Merlin
Gold II
In4r0s
Merlin
Gold II
Level 156
God Stats
3W - 2L
1,660 SR
Queue Stats
127W - 114L
1,719 MMR
Solo
Arachne
Arachne
Bronze III
NuLLTap3
Arachne
Bronze III
Level 37
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Tropikaus
Osiris
Gold IV
Level 159
God Stats
35W - 25L
1,708 SR
Queue Stats
1,157W - 1,149L
1,497 MMR
Solo
Geb
Geb
Gold II
TäTö
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
YannLuc
Skadi
Bronze III
Level 59
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,588 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,566 SR
1,518 MMR
Fafnir
Fafnir
Bronze III
Dℓuccąs
Fafnir
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 25L
1,449 MMR
Party 2
Sol
Sol
Gold I
Ghostmaan
Sol
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Nano263
Hun Batz
Gold IV
Level 125
God Stats
25W - 15L
1,675 SR
Queue Stats
51W - 44L
1,421 MMR
Solo
Scylla
Scylla
Gold V
Pandøra
Scylla
Gold V
Level 160
God Stats
4W - 5L
1,419 SR
Queue Stats
17W - 21L
1,532 MMR
Party 2
King Arthur
King Arthur
Gold II
Punchmaan
King Arthur
Gold II
Level 126
God Stats
33W - 29L
1,738 SR
Queue Stats
686W - 700L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
In4r0s
Merlin
15
0 / 1 / 0
8,060
537
3,392
6,555
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NuLLTap3
Arachne
10
0 / 2 / 1
6,368
425
1,825
11,505
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Tropikaus
Osiris
14
1 / 2 / 0
7,902
527
8,264
14,715
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
TäTö
Geb
10
0 / 2 / 0
6,569
438
1,789
10,034
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
YannLuc
Skadi
12
0 / 4 / 1
7,118
475
6,183
10,361
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TsukuyomiNemesisTiamatJanusApollo

VS

Bans
AthenaDanzaburouGaneshaAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dℓuccąs
Fafnir
10
0 / 0 / 2
6,761
451
2,223
4,300
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 1
8,441
563
8,687
10,204
3,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Nano263
Hun Batz
14
5 / 1 / 2
8,374
558
5,318
7,920
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Pandøra
Scylla
15
2 / 0 / 1
8,710
581
8,359
5,629
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Punchmaan
King Arthur
15
2 / 1 / 0
8,324
555
8,572
11,001
7,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dℓuccąs
Fafnir
0
0
2
1
W
2
0
1
2.5
L
Merlin
In4r0s
Merlin
0
1
0
0
W
Hun Batz
Nano263
Hun Batz
5
1
2
6
L
Arachne
NuLLTap3
Arachne
0
2
1
0.25
W
Scylla
Pandøra
Scylla
2
0
1
2.5
W
King Arthur
Punchmaan
King Arthur
2
1
0
2
L
Osiris
Tropikaus
Osiris
1
2
0
0.5
L
Geb
TäTö
Geb
0
2
0
0
L
Skadi
YannLuc
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
33,159
53,170
Taken
39,054
23,505
Mitigated
19,110
18,016
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dℓuccąs
Fafnir
2,223
378
0
2,208
4,300
2,777
0
1,240
3,060
11,419
0
W
8,687
3,739
0
6,574
10,204
3,636
1,214
1,434
8,770
67,087
0
L
Merlin
In4r0s
Merlin
3,392
307
0
1,703
6,555
2,344
0
4,657
1,708
71,557
0
W
Hun Batz
Nano263
Hun Batz
5,318
1,638
0
3,404
7,920
3,100
0
173
7,747
0
51,309
L
Arachne
NuLLTap3
Arachne
1,825
1,200
0
3,505
11,505
3,685
0
2,830
8,629
0
33,502
W
Scylla
Pandøra
Scylla
8,359
1,404
0
667
5,629
1,839
0
2,334
3,295
69,101
0
W
King Arthur
Punchmaan
King Arthur
8,572
988
0
2,705
11,001
7,758
0
59
10,942
0
50,334
L
Osiris
Tropikaus
Osiris
8,264
3,485
0
7,629
14,715
9,729
0
357
14,358
59
56,684
L
Geb
TäTö
Geb
1,789
38
0
1,755
10,034
4,278
0
5,057
4,897
18,346
0
L
Skadi
YannLuc
Skadi
6,183
2,653
0
3,424
10,361
3,469
0
6,028
4,309
0
46,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
40,610
429
Minions Killed
483
0
Camps Cleared
0
1,494,384
Distance Traveled
1,577,215
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,761
451
23
2
0
330,907
5
W
Sol
8,441
563
105
7
0
268,435
6
L
Merlin
8,060
537
141
9
0
289,356
4
W
Hun Batz
8,374
558
107
7
0
354,828
7
L
Arachne
6,368
425
60
4
0
304,966
2
W
Scylla
8,710
581
149
10
0
314,681
7
W
King Arthur
8,324
555
99
7
0
308,364
6
L
Osiris
7,902
527
111
7
0
326,084
3
L
Geb
6,569
438
27
2
0
307,233
5
L
Skadi
7,118
475
90
6
0
266,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role