Player Matchup

Chaac
Chaac
JayR307
Chaac
Level 36
God Stats
12W - 12L
1,479 SR
Queue Stats
194W - 205L
1,467 Elo+
Solo
Odin
Odin
TOS Xorgarth
Odin
Level 34
God Stats
7W - 14L
1,399 SR
Queue Stats
44W - 62L
1,346 Elo+
Solo
Athena
Athena
gabrielradioso
Athena
Level 7
God Stats
1W - 5L
1,583 SR
Queue Stats
134W - 131L
1,568 Elo+
Party 1
Tiamat
Tiamat
premu99
Tiamat
Level 66
God Stats
24W - 21L
1,503 SR
Queue Stats
389W - 373L
1,493 Elo+
Party 1
Sol
Sol
torna98
Sol
Level 89
God Stats
14W - 5L
1,721 SR
Queue Stats
409W - 374L
1,502 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,475 Elo+

VS

Team Averages
Level 53
1,491 SR
1,509 Elo+
Fenrir
Fenrir
Darkkiwolff
Fenrir
Level 42
God Stats
4W - 2L
1,664 SR
Queue Stats
164W - 87L
1,619 Elo+
Solo
Osiris
Osiris
Haiico94
Osiris
Level 60
God Stats
1W - 1L
1,507 SR
Queue Stats
93W - 98L
1,507 Elo+
Party 2
Yemoja
Yemoja
Toups 94
Yemoja
Level 107
God Stats
9W - 10L
1,492 SR
Queue Stats
12W - 12L
1,550 Elo+
Party 2
Olorun
Olorun
drapsagrf
Olorun
Level 18
God Stats
1W - 1L
1,417 SR
Queue Stats
11W - 16L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
yogur_nervioso20
Cernunnos
Level 39
God Stats
2W - 2L
1,375 SR
Queue Stats
126W - 128L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JayR307
Chaac
12
0 / 4 / 0
6,803
523
4,071
9,119
4,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,692
438
1,957
8,510
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
6,105
470
3,373
9,878
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
premu99
Tiamat
12
1 / 4 / 0
7,176
552
4,838
6,814
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
11
0 / 1 / 0
6,253
481
5,435
5,819
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
11 / 0 / 1
8,167
628
10,512
10,592
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Haiico94
Osiris
13
3 / 1 / 1
7,494
576
7,179
8,448
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Toups 94
Yemoja
10
0 / 0 / 1
6,316
486
4,047
6,515
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
drapsagrf
Olorun
11
1 / 1 / 4
6,568
505
2,655
6,821
2,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
10
0 / 0 / 3
6,186
476
4,591
6,498
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
0
1
11.5
W
Osiris
Haiico94
Osiris
3
1
1
3.5
L
Chaac
JayR307
Chaac
0
4
0
0
L
0
3
0
0
W
Yemoja
Toups 94
Yemoja
0
0
1
0.5
W
Olorun
drapsagrf
Olorun
1
1
4
3
L
0
3
0
0
L
Tiamat
premu99
Tiamat
1
4
0
0.25
L
Sol
0
1
0
0
W
Cernunnos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
28,984
40,140
Taken
38,874
18,279
Mitigated
18,892
11,662
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,512
2,945
0
5,744
10,592
4,292
76
2,826
7,594
0
49,457
W
Osiris
Haiico94
Osiris
7,179
2,817
0
500
8,448
6,795
396
0
8,448
61
44,273
L
Chaac
JayR307
Chaac
4,071
444
0
1,945
9,119
4,303
478
51
9,068
0
35,452
L
1,957
494
0
3,180
8,510
3,126
0
1,025
7,485
0
25,112
W
Yemoja
Toups 94
Yemoja
4,047
357
1,209
2,332
6,515
3,516
0
2,807
3,708
26,736
0
W
Olorun
drapsagrf
Olorun
2,655
1,108
0
3,147
6,821
2,166
1,008
2,850
3,715
30,090
0
L
3,373
691
0
2,012
9,878
4,786
0
2,309
7,569
10,015
0
L
Tiamat
premu99
Tiamat
4,838
204
0
1,170
6,814
4,347
792
1,661
5,153
39,288
0
L
Sol
5,435
586
0
3,355
5,819
1,717
0
1,707
4,112
43,382
0
W
Cernunnos
4,591
2,070
0
2,765
6,498
2,123
0
4,735
1,763
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
34,731
320
Minions Killed
331
0
Camps Cleared
0
1,204,016
Distance Traveled
1,213,059
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,167
628
75
6
0
283,560
1
W
Osiris
7,494
576
86
7
0
245,277
1
L
Chaac
6,803
523
87
7
0
221,734
1
L
Odin
5,692
438
45
3
0
247,402
1
W
Yemoja
6,316
486
39
3
0
237,348
2
W
Olorun
6,568
505
58
4
0
207,759
0
L
Athena
6,105
470
9
1
0
265,581
1
L
Tiamat
7,176
552
88
7
0
226,100
4
L
Sol
6,253
481
91
7
0
243,199
2
W
Cernunnos
6,186
476
73
6
0
239,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role