Player Matchup

Mulan
Mulan
BloodFury25
Mulan
Level 22
God Stats
34W - 33L
1,464 SR
Queue Stats
79W - 86L
1,355 Elo+
Solo
Izanami
Izanami
Diegol2304
Izanami
Level 27
God Stats
8W - 7L
1,663 SR
Queue Stats
144W - 163L
1,353 Elo+
Solo
Cerberus
Cerberus
TheMinions2020
Cerberus
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fafnir
Fafnir
Unknown 6582
Fafnir
Level 27
God Stats
3W - 3L
1,707 SR
Queue Stats
26W - 23L
1,391 Elo+
Solo
Ymir
Ymir
riabobia
Ymir
Level 13
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 12L
1,156 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,351 Elo+

VS

Team Averages
Level 27
1,413 SR
1,313 Elo+
Chaac
Chaac
EmiTam
Chaac
Level 23
God Stats
33W - 39L
1,431 SR
Queue Stats
59W - 76L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
Houdinimagic150
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,355 Elo+
Party 1
Olorun
Olorun
LusciousDong
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 138L
1,346 Elo+
Party 1
Cabrakan
Cabrakan
The Wolf Factor
Cabrakan
Level 27
God Stats
41W - 48L
1,397 SR
Queue Stats
105W - 132L
1,200 Elo+
Solo
Cupid
Cupid
weediagram1
Cupid
Level 26
God Stats
11W - 19L
1,235 SR
Queue Stats
379W - 435L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 0
9,010
530
8,746
11,334
6,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Diegol2304
Izanami
16
5 / 3 / 2
9,817
577
8,270
8,114
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
5
0 / 9 / 0
5,152
303
304
7,792
4,021
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
13
0 / 3 / 7
7,923
466
7,122
15,791
8,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
6
0 / 6 / 0
5,224
307
1,638
7,377
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmiTam
Chaac
14
1 / 5 / 3
8,875
522
5,677
10,990
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Houdinimagic150
Erlang Shen
14
7 / 4 / 0
9,825
578
8,861
10,265
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
5 / 4 / 4
9,189
541
9,012
7,991
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
16
2 / 0 / 0
9,898
582
4,130
8,999
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 2
10,191
599
8,367
9,544
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
15
Kills
22
23
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
10
2
0
5
L
Izanami
Diegol2304
Izanami
5
3
2
2
W
Chaac
EmiTam
Chaac
1
5
3
0.5
W
Erlang Shen
Houdinimagic150
Erlang Shen
7
4
0
1.75
W
Olorun
5
4
4
1.75
W
Cabrakan
2
0
0
2
L
Cerberus
0
9
0
0
L
Fafnir
0
3
7
1.17
L
Ymir
0
6
0
0
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
36,047
50,408
Taken
47,789
25,533
Mitigated
28,273
12,419
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,746
3,406
282
5,439
11,334
6,753
958
2,579
8,755
0
35,469
L
Izanami
Diegol2304
Izanami
8,270
5,417
0
1,137
8,114
2,837
317
1,022
7,092
0
54,141
W
Chaac
EmiTam
Chaac
5,677
976
0
3,210
10,990
8,539
1,199
2,975
8,015
0
43,332
W
Erlang Shen
Houdinimagic150
Erlang Shen
8,861
5,688
0
1,416
10,265
7,007
2,822
963
9,302
0
40,293
W
Olorun
9,012
4,964
175
2,734
7,991
2,908
4,140
1,543
6,448
45,653
0
W
Cabrakan
4,130
547
0
5,775
8,999
6,129
679
2,016
6,983
76,478
0
L
Cerberus
304
195
0
187
7,792
4,021
55
1,756
6,036
3,707
0
L
Fafnir
7,122
2,910
306
4,846
15,791
8,903
115
5,309
10,482
35,076
0
L
Ymir
1,638
379
0
222
7,377
3,019
161
2,476
4,901
5,691
0
W
8,367
4,974
25
4,043
9,544
3,690
2,972
1,567
7,977
0
70,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
47,978
251
Minions Killed
515
0
Camps Cleared
0
1,240,992
Distance Traveled
1,568,977
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,010
530
67
4
0
286,894
1
L
Izanami
9,817
577
118
7
0
259,912
0
W
Chaac
8,875
522
76
4
0
311,075
0
W
Erlang Shen
9,825
578
83
5
0
320,940
0
W
Olorun
9,189
541
83
5
0
263,660
2
W
Cabrakan
9,898
582
151
9
0
381,642
2
L
Cerberus
5,152
303
6
0
0
175,088
2
L
Fafnir
7,923
466
52
3
0
279,808
0
L
Ymir
5,224
307
8
0
0
239,290
0
W
Cupid
10,191
599
122
7
0
291,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role