Player Matchup

Cupid
Cupid
Gold V
CosmicMemory
Cupid
Gold V
Level 160
God Stats
23W - 19L
1,558 SR
Queue Stats
168W - 174L
1,404 MMR
Solo
Odin
Odin
Bronze III
MrIruam
Odin
Bronze III
Level 135
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
eediiyh
Fafnir
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
gustCx
Chang'e
Silver I
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
219W - 225L
1,134 MMR
Solo
Awilix
Awilix
Gold II
zInterestellar
Awilix
Gold II
Level 146
God Stats
4W - 4L
1,641 SR
Queue Stats
594W - 560L
1,467 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,619 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,576 SR
1,315 MMR
Danzaburou
Danzaburou
Silver II
BostaAguatica
Danzaburou
Silver II
Level 119
God Stats
3W - 0L
1,776 SR
Queue Stats
34W - 44L
985 MMR
Solo
Athena
Athena
Gold IV
CleberRed
Athena
Gold IV
Level 154
God Stats
21W - 16L
1,606 SR
Queue Stats
76W - 76L
1,470 MMR
Party 1
Khepri
Khepri
Silver I
LomitoGod
Khepri
Silver I
Level 67
God Stats
18W - 11L
1,571 SR
Queue Stats
245W - 245L
1,195 MMR
Solo
King Arthur
King Arthur
Gold II
RaJJaDDa
King Arthur
Gold II
Level 160
God Stats
78W - 81L
1,586 SR
Queue Stats
309W - 290L
1,458 MMR
Party 1
Scylla
Scylla
Gold II
Tauuriel
Scylla
Gold II
Level 160
God Stats
32W - 36L
1,339 SR
Queue Stats
391W - 406L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
12,052
464
17,507
28,183
9,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
MrIruam
Odin
19
3 / 3 / 4
12,545
483
14,802
25,519
24,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
eediiyh
Fafnir
16
1 / 9 / 5
11,518
443
8,443
35,397
45,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
gustCx
Chang'e
19
1 / 9 / 4
12,531
482
11,797
25,159
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 9 / 2
12,646
486
15,473
25,802
12,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatTsukuyomiAphroditeSetNu Wa

VS

Bans
ApolloAnhurAo KuangJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BostaAguatica
Danzaburou
20
5 / 1 / 15
15,268
587
20,790
20,763
11,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
CleberRed
Athena
20
11 / 2 / 14
15,295
588
28,986
26,112
20,560
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
LomitoGod
Khepri
19
3 / 1 / 18
13,841
532
10,258
16,985
24,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
RaJJaDDa
King Arthur
20
7 / 3 / 16
15,250
587
23,910
25,439
33,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Tauuriel
Scylla
20
11 / 4 / 7
15,314
589
27,879
19,040
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
11
Kills
37
37
Deaths
11
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BostaAguatica
Danzaburou
5
1
15
12.5
W
Athena
CleberRed
Athena
11
2
14
9
L
1
7
6
0.57
W
Khepri
LomitoGod
Khepri
3
1
18
12
L
Odin
MrIruam
Odin
3
3
4
1.67
W
King Arthur
RaJJaDDa
King Arthur
7
3
16
5
W
Scylla
Tauuriel
Scylla
11
4
7
3.63
L
Fafnir
eediiyh
Fafnir
1
9
5
0.39
L
Chang'e
gustCx
Chang'e
1
9
4
0.33
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,022
Damage
111,823
140,060
Taken
108,339
100,745
Mitigated
99,784
37,238
Healing
37,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BostaAguatica
Danzaburou
20,790
11,059
0
10,006
20,763
11,329
4,072
3,008
17,723
0
126,244
W
Athena
CleberRed
Athena
28,986
6,859
0
10,092
26,112
20,560
3,397
4,123
21,849
111,969
0
L
17,507
11,007
548
9,442
28,183
9,766
1,706
14,754
13,187
0
86,681
W
Khepri
LomitoGod
Khepri
10,258
1,090
0
3,044
16,985
24,874
904
3,509
13,232
34,228
0
L
Odin
MrIruam
Odin
14,802
2,021
0
4,447
25,519
24,121
828
8,580
16,711
0
75,569
W
King Arthur
RaJJaDDa
King Arthur
23,910
2,868
0
7,287
25,439
33,629
1,312
4,287
21,011
52
100,291
W
Scylla
Tauuriel
Scylla
27,879
2,364
546
6,315
19,040
9,392
2,618
5,613
13,011
115,291
0
L
Fafnir
eediiyh
Fafnir
8,443
1,668
0
5,984
35,397
45,036
90
15,811
18,773
18,064
0
L
Chang'e
gustCx
Chang'e
11,797
885
3,456
8,217
25,159
8,941
0
16,717
8,026
92,003
0
L
15,473
7,028
0
5,144
25,802
12,881
2,078
9,774
15,688
0
90,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
74,968
609
Minions Killed
669
0
Camps Cleared
0
2,294,256
Distance Traveled
2,539,899
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,268
587
159
6
0
498,297
4
W
Athena
15,295
588
147
6
0
597,370
1
L
Cupid
12,052
464
165
6
0
420,315
7
W
Khepri
13,841
532
25
1
0
500,275
2
L
Odin
12,545
483
135
5
0
500,850
6
W
King Arthur
15,250
587
161
6
0
497,554
6
W
Scylla
15,314
589
177
7
0
446,403
11
L
Fafnir
11,518
443
10
0
0
441,800
10
L
Chang'e
12,531
482
170
7
0
438,459
7
L
Awilix
12,646
486
129
5
0
492,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role