Player Matchup

Nu Wa
Nu Wa
DannyWho87
Nu Wa
Level 8
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 2L
1,243 Elo+
Solo
Khepri
Khepri
HivemindX
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,495 Elo+
Party 1
Pele
Pele
Pxrship-
Pele
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 28L
1,396 Elo+
Solo
Bellona
Bellona
Snufftea
Bellona
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 85L
1,583 Elo+
Party 1
Artemis
Artemis
crazyiGG
Artemis
Level 51
God Stats
7W - 3L
1,782 SR
Queue Stats
34W - 43L
1,406 Elo+
Party 1
Team Averages
Level 22
1,554 SR
1,425 Elo+

VS

Team Averages
Level 18
1,635 SR
1,459 Elo+
Danzaburou
Danzaburou
A979-_-_-
Danzaburou
Level 29
God Stats
44W - 56L
1,428 SR
Queue Stats
155W - 174L
1,333 Elo+
Solo
Bellona
Bellona
BiseMadalinYT
Bellona
Level 17
God Stats
1W - 2L
1,686 SR
Queue Stats
36W - 42L
1,550 Elo+
Solo
Izanami
Izanami
CRAZYCAHTEXHIK
Izanami
Level 4
God Stats
11W - 17L
1,608 SR
Queue Stats
67W - 78L
1,577 Elo+
Solo
Tiamat
Tiamat
Oozz2020
Tiamat
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 3L
1,397 Elo+
Solo
Cerberus
Cerberus
dlxlxl-_-lxlxlb
Cerberus
Level 27
God Stats
3W - 3L
1,743 SR
Queue Stats
130W - 140L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 3 / 1
6,490
464
5,058
6,600
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
HivemindX
Khepri
9
0 / 4 / 4
6,058
433
3,156
7,534
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
5 / 0 / 4
8,725
623
5,951
7,976
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
Snufftea
Bellona
13
4 / 0 / 1
7,575
541
4,027
6,274
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
crazyiGG
Artemis
10
3 / 3 / 1
6,427
459
6,470
7,414
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A979-_-_-
Danzaburou
11
5 / 2 / 2
7,315
523
4,286
7,517
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
10
0 / 4 / 0
6,325
452
4,274
8,090
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 1
6,055
433
2,012
7,512
2,091
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Oozz2020
Tiamat
12
3 / 3 / 0
6,965
498
6,502
6,739
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 1 / 5
6,577
470
5,707
11,745
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A979-_-_-
Danzaburou
5
2
2
3
L
Bellona
0
4
0
0
L
1
3
1
0.5
W
Nu Wa
1
3
1
0.5
W
Khepri
HivemindX
Khepri
0
4
4
0.5
L
Tiamat
Oozz2020
Tiamat
3
3
0
1
W
Pele
5
0
4
7
W
Bellona
Snufftea
Bellona
4
0
1
4.5
W
Artemis
crazyiGG
Artemis
3
3
1
1.17
L
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
22,781
35,798
Taken
41,603
17,377
Mitigated
19,443
8,623
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A979-_-_-
Danzaburou
4,286
2,012
0
2,588
7,517
1,892
304
1,002
6,425
0
28,595
L
Bellona
4,274
607
0
492
8,090
5,081
0
213
7,805
0
30,651
L
2,012
1,410
0
2,237
7,512
2,091
0
715
6,725
0
30,498
W
Nu Wa
5,058
1,269
0
1,514
6,600
2,086
692
5,859
741
25,755
0
W
Khepri
HivemindX
Khepri
3,156
632
0
406
7,534
4,510
123
2,877
4,657
14,102
0
L
Tiamat
Oozz2020
Tiamat
6,502
503
0
1,793
6,739
2,777
348
2,644
3,889
29,562
0
W
Pele
5,951
1,639
0
2,030
7,976
3,770
0
352
7,624
0
71,582
W
Bellona
Snufftea
Bellona
4,027
1,443
0
2,826
6,274
4,216
794
852
5,422
0
29,141
W
Artemis
crazyiGG
Artemis
6,470
3,818
0
1,847
7,414
2,795
84
2,269
5,145
0
27,195
L
Cerberus
5,707
802
0
2,848
11,745
7,602
0
3,048
8,545
26,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
33,237
286
Minions Killed
293
0
Camps Cleared
0
1,273,467
Distance Traveled
1,185,237
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,315
523
40
3
0
244,852
2
L
Bellona
6,325
452
64
5
0
263,626
0
L
Izanami
6,055
433
59
4
0
202,600
2
W
Nu Wa
6,490
464
41
3
0
231,299
6
W
Khepri
6,058
433
24
2
0
259,757
3
L
Tiamat
6,965
498
61
4
0
213,757
0
W
Pele
8,725
623
121
9
0
294,846
1
W
Bellona
7,575
541
60
4
0
249,157
5
W
Artemis
6,427
459
40
3
0
238,408
3
L
Cerberus
6,577
470
69
5
0
260,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role