Player Matchup

Fenrir
Fenrir
DeadTheKid
Fenrir
Level 61
God Stats
7W - 1L
1,826 SR
Queue Stats
29W - 20L
1,618 Elo+
Party 1
Anhur
Anhur
FisterDinFarmor
Anhur
Level 78
God Stats
13W - 8L
1,577 SR
Queue Stats
224W - 206L
1,522 Elo+
Party 1
Osiris
Osiris
NightStalking
Osiris
Level 155
God Stats
3W - 2L
1,462 SR
Queue Stats
189W - 172L
1,477 Elo+
Solo
Thoth
Thoth
Onlind
Thoth
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Ryuzaki08
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,469 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,531 Elo+

VS

Team Averages
Level 98
1,525 SR
1,498 Elo+
King Arthur
King Arthur
DanV98
King Arthur
Level 159
God Stats
24W - 13L
1,602 SR
Queue Stats
203W - 173L
1,509 Elo+
Party 2
Scylla
Scylla
Oiijii
Scylla
Level 68
God Stats
6W - 13L
1,438 SR
Queue Stats
425W - 413L
1,476 Elo+
Solo
Chernobog
Chernobog
pablodg360
Chernobog
Level 63
God Stats
10W - 7L
1,645 SR
Queue Stats
121W - 107L
1,489 Elo+
Party 2
Sobek
Sobek
redguard97
Sobek
Level 123
God Stats
11W - 11L
1,591 SR
Queue Stats
128W - 102L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
unbarlonista
Ao Kuang
Level 78
God Stats
1W - 1L
1,349 SR
Queue Stats
135W - 121L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeadTheKid
Fenrir
15
5 / 0 / 5
10,293
490
9,608
13,548
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 3
11,331
540
12,450
12,236
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 2
11,256
536
16,538
20,341
16,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Onlind
Thoth
17
2 / 3 / 3
10,646
507
9,206
8,874
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Ryuzaki08
Ao Kuang
20
11 / 1 / 4
12,947
617
14,738
21,305
10,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanV98
King Arthur
19
3 / 3 / 1
11,572
551
18,665
21,644
20,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Oiijii
Scylla
15
1 / 5 / 1
9,295
443
7,812
14,560
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
pablodg360
Chernobog
16
0 / 6 / 1
9,376
446
4,570
15,348
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
3 / 2 / 0
9,415
448
9,176
16,724
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
unbarlonista
Ao Kuang
15
1 / 10 / 2
9,199
438
4,581
18,501
7,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
26
Kills
8
8
Deaths
26
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanV98
King Arthur
3
3
1
1.17
W
Fenrir
DeadTheKid
Fenrir
5
0
5
7.5
W
4
1
3
5.5
W
4
3
2
1.67
L
Scylla
Oiijii
Scylla
1
5
1
0.3
W
Thoth
Onlind
Thoth
2
3
3
1.17
W
Ao Kuang
Ryuzaki08
Ao Kuang
11
1
4
13
L
Chernobog
pablodg360
Chernobog
0
6
1
0.08
L
Sobek
3
2
0
1.5
L
Ao Kuang
unbarlonista
Ao Kuang
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,540
Damage
44,804
76,304
Taken
86,777
46,127
Mitigated
53,979
33,324
Healing
24,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanV98
King Arthur
18,665
2,632
104
5,328
21,644
20,036
0
3,961
17,210
0
81,067
W
Fenrir
DeadTheKid
Fenrir
9,608
1,567
0
4,020
13,548
11,077
325
5,901
7,647
0
25,785
W
12,450
4,516
0
5,490
12,236
4,516
1,070
3,216
9,020
0
93,021
W
16,538
8,481
0
8,822
20,341
16,457
0
1,379
18,560
0
86,003
L
Scylla
Oiijii
Scylla
7,812
1,849
0
5,434
14,560
4,676
0
8,436
5,754
70,387
0
W
Thoth
Onlind
Thoth
9,206
1,164
0
1,622
8,874
3,472
514
6,085
2,789
62,636
0
W
Ao Kuang
Ryuzaki08
Ao Kuang
14,738
3,716
0
13,370
21,305
10,605
66
4,988
16,317
125,139
0
L
Chernobog
pablodg360
Chernobog
4,570
2,429
0
4,142
15,348
4,894
0
1,232
14,068
0
68,681
L
Sobek
9,176
361
0
5,982
16,724
17,092
30
4,524
12,062
35,336
0
L
Ao Kuang
unbarlonista
Ao Kuang
4,581
1,235
0
3,285
18,501
7,281
0
5,131
13,266
55,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
48,857
645
Minions Killed
560
0
Camps Cleared
0
2,055,262
Distance Traveled
1,984,785
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,572
551
146
7
0
428,141
6
W
Fenrir
10,293
490
32
2
0
451,841
6
W
Anhur
11,331
540
155
7
0
388,783
6
W
Osiris
11,256
536
140
7
0
406,627
2
L
Scylla
9,295
443
123
6
0
332,674
3
W
Thoth
10,646
507
134
6
0
389,821
8
W
Ao Kuang
12,947
617
184
9
0
418,190
3
L
Chernobog
9,376
446
146
7
0
395,787
4
L
Sobek
9,415
448
56
3
0
434,826
6
L
Ao Kuang
9,199
438
89
4
0
393,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role