Player Matchup

Vulcan
Vulcan
DarkMerlin01
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GreenSheepFTW
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LaLecheMaterna
Xbalanque
Level 124
God Stats
0W - 2L
1,302 SR
Queue Stats
31W - 35L
1,515 Elo+
Solo
Ravana
Ravana
LeoCastG mx
Ravana
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
101W - 114L
1,434 Elo+
Solo
Fafnir
Fafnir
mondank
Fafnir
Level 146
God Stats
3W - 3L
1,479 SR
Queue Stats
28W - 33L
1,572 Elo+
Party 2
Team Averages
Level 139
1,499 SR
1,504 Elo+

VS

Team Averages
Level 129
1,717 SR
1,746 Elo+
Artemis
Artemis
Alteiel
Artemis
Level 29
God Stats
44W - 10L
1,896 SR
Queue Stats
109W - 54L
1,760 Elo+
Party 1
Ra
Ra
FrostyBomb
Ra
Level 159
God Stats
5W - 1L
2,025 SR
Queue Stats
429W - 289L
1,752 Elo+
Party 1
Bacchus
Bacchus
Mewfz
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,717 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rhinoceruption
Tsukuyomi
Level 160
God Stats
6W - 2L
1,536 SR
Queue Stats
88W - 38L
1,773 Elo+
Party 1
Fenrir
Fenrir
Thebuttcrust
Fenrir
Level 155
God Stats
4W - 0L
1,629 SR
Queue Stats
418W - 275L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 7 / 3
8,721
872
9,122
10,068
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 5
7,984
798
7,685
12,660
6,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
LaLecheMaterna
Xbalanque
14
3 / 8 / 3
8,364
836
9,117
10,670
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
1 / 5 / 3
7,396
740
4,357
11,045
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
mondank
Fafnir
13
3 / 4 / 5
8,133
813
5,676
12,251
12,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alteiel
Artemis
15
1 / 3 / 10
8,603
860
5,906
7,160
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
15 / 1 / 6
11,555
1,156
13,125
10,446
4,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Mewfz
Bacchus
14
6 / 3 / 10
9,207
921
6,638
9,831
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Rhinoceruption
Tsukuyomi
14
5 / 4 / 12
9,134
913
14,634
11,699
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
4 / 1 / 15
9,360
936
9,075
11,681
10,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
12
Kills
31
31
Deaths
12
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alteiel
Artemis
1
3
10
2
L
Vulcan
3
7
3
0.64
W
15
1
6
18
L
2
7
5
0.64
L
Xbalanque
LaLecheMaterna
Xbalanque
3
8
3
0.56
L
Ravana
1
5
3
0.5
W
Bacchus
Mewfz
Bacchus
6
3
10
3.67
W
Tsukuyomi
Rhinoceruption
Tsukuyomi
5
4
12
2.75
W
Fenrir
4
1
15
11.5
L
Fafnir
mondank
Fafnir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
49,378
56,694
Taken
50,817
33,513
Mitigated
32,122
7,233
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alteiel
Artemis
5,906
1,631
0
0
7,160
3,620
1,212
1,150
5,946
0
30,509
L
Vulcan
9,122
1,585
0
1,165
10,068
3,991
0
3,554
6,416
24,649
0
W
13,125
1,940
3,174
5,028
10,446
4,920
729
4,421
5,839
36,931
0
L
7,685
770
0
1,678
12,660
6,192
0
4,690
7,765
0
26,607
L
Xbalanque
LaLecheMaterna
Xbalanque
9,117
4,233
0
0
10,670
3,819
2
3,591
7,049
0
28,779
L
Ravana
4,357
689
0
2,158
11,045
7,412
0
2,545
8,318
0
15,196
W
Bacchus
Mewfz
Bacchus
6,638
1,394
0
371
9,831
8,011
0
3,805
5,856
17,170
0
W
Tsukuyomi
Rhinoceruption
Tsukuyomi
14,634
4,845
0
1,090
11,699
4,879
0
2,733
8,814
0
31,398
W
Fenrir
9,075
2,443
0
1,021
11,681
10,692
0
2,506
9,045
0
27,877
L
Fafnir
mondank
Fafnir
5,676
1,012
0
2,232
12,251
12,099
0
4,736
7,383
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
47,859
188
Minions Killed
240
3
Camps Cleared
12
855,169
Distance Traveled
1,032,819
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,603
860
77
8
2
177,661
0
L
Vulcan
8,721
872
46
5
0
178,331
0
W
Ra
11,555
1,156
60
6
1
220,647
0
L
Tyr
7,984
798
51
5
1
183,261
3
L
Xbalanque
8,364
836
55
6
1
162,069
4
L
Ravana
7,396
740
20
2
1
167,711
0
W
Bacchus
9,207
921
25
3
3
188,094
3
W
Tsukuyomi
9,134
913
42
4
1
214,311
0
W
Fenrir
9,360
936
36
4
5
232,106
0
L
Fafnir
8,133
813
16
2
0
163,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role