Player Matchup

Ah Puch
Ah Puch
Bukk4k3Party
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,857 Elo+
Party 1
Amaterasu
Amaterasu
IMoist Muffin
Amaterasu
Level 130
God Stats
2W - 0L
1,634 SR
Queue Stats
62W - 26L
1,582 Elo+
Party 1
Chronos
Chronos
INabbbb
Chronos
Level 155
God Stats
1W - 0L
1,708 SR
Queue Stats
70W - 29L
1,611 Elo+
Party 1
Ares
Ares
SludgeCity
Ares
Level 15
God Stats
2W - 0L
1,852 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Zartalar
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,639 SR
1,610 Elo+

VS

Team Averages
Level 70
1,562 SR
1,557 Elo+
Mercury
Mercury
Alexogon
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,460 Elo+
Solo
Merlin
Merlin
ELSSSID
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 166L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
Manchev59370
Kuzenbo
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
436W - 426L
1,542 Elo+
Party 2
Fenrir
Fenrir
Yαrudi
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
geragang
Skadi
Level 17
God Stats
3W - 6L
1,809 SR
Queue Stats
158W - 167L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bukk4k3Party
Ah Puch
20
11 / 5 / 7
13,635
758
24,884
17,580
8,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
IMoist Muffin
Amaterasu
20
7 / 4 / 13
12,584
699
15,457
38,023
27,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
INabbbb
Chronos
20
6 / 2 / 18
13,066
726
15,336
20,782
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 3 / 16
12,555
698
11,035
22,984
31,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Zartalar
Tiamat
19
3 / 6 / 14
12,057
670
10,308
17,232
17,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexogon
Mercury
15
1 / 10 / 11
10,229
568
12,799
16,925
7,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ELSSSID
Merlin
20
7 / 6 / 8
14,069
782
37,349
21,364
10,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Manchev59370
Kuzenbo
20
6 / 5 / 10
12,876
715
16,261
23,304
32,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Yαrudi
Fenrir
17
4 / 6 / 9
10,816
601
15,196
20,531
25,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
geragang
Skadi
11
1 / 4 / 4
9,064
504
5,322
6,891
2,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
29
Kills
19
20
Deaths
31
68
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alexogon
Mercury
1
10
11
0.65
W
Ah Puch
Bukk4k3Party
Ah Puch
11
5
7
2.9
L
Merlin
ELSSSID
Merlin
7
6
8
1.83
W
Amaterasu
IMoist Muffin
Amaterasu
7
4
13
3.38
W
Chronos
INabbbb
Chronos
6
2
18
7.5
L
Kuzenbo
Manchev59370
Kuzenbo
6
5
10
2.2
W
2
3
16
3.33
L
Fenrir
Yαrudi
Fenrir
4
6
9
1.42
W
Tiamat
Zartalar
Tiamat
3
6
14
1.67
L
Skadi
geragang
Skadi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,020
Damage
86,927
116,601
Taken
89,015
97,811
Mitigated
77,905
51,833
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alexogon
Mercury
12,799
5,051
797
1,911
16,925
7,233
163
10,198
6,727
0
27,412
W
Ah Puch
Bukk4k3Party
Ah Puch
24,884
904
2,310
4,982
17,580
8,727
501
6,598
10,807
51,193
0
L
Merlin
ELSSSID
Merlin
37,349
2,088
518
5,771
21,364
10,135
781
15,683
5,681
76,843
0
W
Amaterasu
IMoist Muffin
Amaterasu
15,457
6,136
3,704
19,464
38,023
27,672
833
18,672
19,135
0
32,696
W
Chronos
INabbbb
Chronos
15,336
4,255
5,446
8,237
20,782
11,789
4,214
8,149
12,583
42,371
0
L
Kuzenbo
Manchev59370
Kuzenbo
16,261
4,409
2,599
5,059
23,304
32,593
180
13,947
9,357
28,248
0
W
11,035
310
290
1,931
22,984
31,737
664
9,502
13,357
15,317
0
L
Fenrir
Yαrudi
Fenrir
15,196
3,025
1,805
6,059
20,531
25,136
626
16,035
4,496
0
16,680
W
Tiamat
Zartalar
Tiamat
10,308
1,463
1,806
3,663
17,232
17,886
458
10,689
6,523
31,346
0
L
Skadi
geragang
Skadi
5,322
1,805
165
288
6,891
2,808
0
5,700
1,191
0
13,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,897
Gold Earned
57,054
203
Minions Killed
198
0
Camps Cleared
0
1,621,358
Distance Traveled
1,304,528
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,229
568
20
1
0
307,361
1
W
Ah Puch
13,635
758
54
3
0
283,207
2
L
Merlin
14,069
782
112
6
0
285,251
2
W
Amaterasu
12,584
699
37
2
0
326,415
0
W
Chronos
13,066
726
70
4
0
330,222
0
L
Kuzenbo
12,876
715
31
2
0
289,282
0
W
Ares
12,555
698
5
0
0
344,101
1
L
Fenrir
10,816
601
7
0
0
294,360
0
W
Tiamat
12,057
670
37
2
0
337,413
2
L
Skadi
9,064
504
28
2
0
128,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role