Player Matchup

Scylla
Scylla
BajoJajo_
Scylla
Level 28
God Stats
2W - 2L
1,140 SR
Queue Stats
5W - 4L
1,261 Elo+
Solo
Cupid
Cupid
Killekille4740
Cupid
Level 28
God Stats
10W - 9L
1,528 SR
Queue Stats
221W - 268L
1,426 Elo+
Solo
Cthulhu
Cthulhu
XbrandoneX
Cthulhu
Level 8
God Stats
1W - 1L
1,795 SR
Queue Stats
2W - 3L
1,673 Elo+
Party 1
Ra
Ra
paulo378
Ra
Level 15
God Stats
0W - 1L
1,359 SR
Queue Stats
2W - 7L
1,327 Elo+
Solo
Olorun
Olorun
yaourt_recent
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 16
1,465 SR
1,437 Elo+

VS

Team Averages
Level 20
1,528 SR
1,339 Elo+
Nemesis
Nemesis
AFG-s0ulja420
Nemesis
Level 17
God Stats
43W - 44L
1,533 SR
Queue Stats
46W - 53L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Aivariii
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,176 Elo+
Solo
The Morrigan
The Morrigan
AngeIIOfDeath
The Morrigan
Level 28
God Stats
11W - 13L
1,390 SR
Queue Stats
17W - 19L
1,375 Elo+
Solo
Skadi
Skadi
Harleenquinzel93
Skadi
Level 22
God Stats
43W - 61L
1,719 SR
Queue Stats
134W - 222L
1,337 Elo+
Solo
Chernobog
Chernobog
Robaczeq77
Chernobog
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 118L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BajoJajo_
Scylla
19
7 / 3 / 8
14,107
1,085
19,597
8,835
3,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 10 / 13
12,800
985
12,250
19,861
10,466
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
XbrandoneX
Cthulhu
19
8 / 10 / 9
13,275
1,021
17,402
27,040
29,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 11 / 3
11,531
887
5,409
16,370
7,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
0 / 10 / 7
10,811
832
3,631
15,016
7,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
30 / 5 / 8
18,069
1,390
45,195
17,091
7,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Aivariii
Cthulhu
19
1 / 7 / 22
12,395
953
5,817
22,835
21,131
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
AngeIIOfDeath
The Morrigan
20
9 / 3 / 16
14,281
1,099
13,737
9,073
3,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 2 / 17
12,482
960
12,518
9,088
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Robaczeq77
Chernobog
20
0 / 4 / 20
12,347
950
2,711
10,200
3,909

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
127
21
Kills
44
44
Deaths
21
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nemesis
30
5
8
6.8
W
Cthulhu
Aivariii
Cthulhu
1
7
22
1.71
W
The Morrigan
AngeIIOfDeath
The Morrigan
9
3
16
5.67
L
Scylla
BajoJajo_
Scylla
7
3
8
3.67
W
4
2
17
6.25
L
3
10
13
0.95
W
Chernobog
Robaczeq77
Chernobog
0
4
20
2.5
L
Cthulhu
XbrandoneX
Cthulhu
8
10
9
1.25
L
3
11
3
0.41
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,289
Damage
79,978
87,122
Taken
68,287
58,153
Mitigated
39,405
5,304
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
45,195
29,702
0
4,523
17,091
7,724
0
10,743
6,348
0
75,264
W
Cthulhu
Aivariii
Cthulhu
5,817
685
80
1,442
22,835
21,131
0
15,714
7,121
15,812
0
W
The Morrigan
AngeIIOfDeath
The Morrigan
13,737
1,962
446
0
9,073
3,333
0
6,621
2,441
34,458
0
L
Scylla
BajoJajo_
Scylla
19,597
2,054
0
1,432
8,835
3,748
0
2,582
6,253
44,824
0
W
12,518
7,889
0
0
9,088
3,308
0
6,823
2,265
0
23,249
L
12,250
8,163
928
135
19,861
10,466
0
4,366
15,495
0
37,815
W
Chernobog
Robaczeq77
Chernobog
2,711
1,165
0
0
10,200
3,909
0
6,127
4,073
0
23,982
L
Cthulhu
XbrandoneX
Cthulhu
17,402
3,901
0
0
27,040
29,523
0
5,007
22,033
30,153
0
L
5,409
468
117
2,062
16,370
7,085
0
4,343
12,027
22,471
0
L
3,631
2,068
0
630
15,016
7,331
0
3,256
11,760
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,524
Gold Earned
69,574
187
Minions Killed
206
4
Camps Cleared
12
975,556
Distance Traveled
976,167
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,069
1,390
40
3
9
210,475
0
W
Cthulhu
12,395
953
22
2
0
162,596
3
W
The Morrigan
14,281
1,099
73
6
1
220,750
0
L
Scylla
14,107
1,085
57
4
3
248,630
0
W
Skadi
12,482
960
25
2
1
192,097
1
L
Cupid
12,800
985
55
4
0
182,600
0
W
Chernobog
12,347
950
46
4
1
190,249
0
L
Cthulhu
13,275
1,021
22
2
1
214,006
0
L
Ra
11,531
887
36
3
0
152,833
1
L
Olorun
10,811
832
17
1
0
177,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role