Player Matchup

Sobek
Sobek
Garnickles1
Sobek
Level 136
God Stats
2W - 3L
1,739 SR
Queue Stats
108W - 82L
1,605 Elo+
Party 2
Da Ji
Da Ji
GiltReaper370
Da Ji
Level 49
God Stats
7W - 3L
1,409 SR
Queue Stats
490W - 252L
1,532 Elo+
Solo
Medusa
Medusa
Heartless37
Medusa
Level 49
God Stats
67W - 65L
1,594 SR
Queue Stats
234W - 257L
1,523 Elo+
Solo
Kukulkan
Kukulkan
InfamousSoldier
Kukulkan
Level 109
God Stats
56W - 53L
1,566 SR
Queue Stats
148W - 126L
1,531 Elo+
Party 2
Ra
Ra
Nutelladeez
Ra
Level 27
God Stats
2W - 1L
1,787 SR
Queue Stats
296W - 273L
1,609 Elo+
Party 2
Team Averages
Level 74
1,619 SR
1,560 Elo+

VS

Team Averages
Level 58
1,528 SR
1,444 Elo+
Anhur
Anhur
Blattsby
Anhur
Level 128
God Stats
6W - 6L
1,599 SR
Queue Stats
51W - 37L
1,616 Elo+
Party 1
Chaac
Chaac
Fromanwild
Chaac
Level 67
God Stats
1W - 2L
1,472 SR
Queue Stats
44W - 44L
1,381 Elo+
Party 3
Zeus
Zeus
KingPheonix71
Zeus
Level 62
God Stats
2W - 4L
1,171 SR
Queue Stats
7W - 16L
1,334 Elo+
Party 3
Kali
Kali
PetulantPocky
Kali
Level 5
God Stats
1W - 2L
1,701 SR
Queue Stats
14W - 27L
1,249 Elo+
Party 3
Cerberus
Cerberus
samueljharris98
Cerberus
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
12W - 10L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 19
10,553
959
8,316
11,150
9,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 13
10,525
957
8,364
8,441
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
12 / 1 / 11
13,235
1,203
19,127
8,322
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
4 / 2 / 18
11,497
1,045
20,412
7,618
2,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 15
11,372
1,034
10,495
7,085
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blattsby
Anhur
16
2 / 0 / 6
10,615
965
6,740
7,666
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
1 / 8 / 7
10,397
945
9,508
22,538
22,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
4 / 6 / 1
11,119
1,011
13,062
11,213
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 10 / 5
10,231
930
4,463
17,376
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
17
0 / 3 / 8
10,934
994
5,364
13,355
11,861
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
27
Kills
9
9
Deaths
27
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blattsby
Anhur
2
0
6
5
L
Chaac
1
8
7
0.56
W
1
2
19
5.25
W
4
3
13
3.5
W
Medusa
12
1
11
17.5
W
Kukulkan
4
2
18
6.5
L
4
6
1
0.75
W
6
1
15
13.5
L
2
10
5
0.45
L
Cerberus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,714
Damage
39,137
42,616
Taken
72,148
23,027
Mitigated
47,839
8,212
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blattsby
Anhur
6,740
2,348
0
558
7,666
2,603
0
3,569
4,097
0
29,079
L
Chaac
9,508
1,334
0
5,094
22,538
22,150
0
13,917
8,621
303
37,152
W
8,316
146
0
2,135
11,150
9,292
0
6,432
4,718
16,830
0
W
8,364
1,169
0
0
8,441
3,847
0
1,961
6,480
0
11,535
W
Medusa
19,127
11,903
0
2,356
8,322
3,859
0
3,759
4,563
0
40,579
W
Kukulkan
20,412
961
0
0
7,618
2,930
0
3,816
3,802
61,484
0
L
13,062
953
0
0
11,213
4,127
0
6,791
4,422
38,650
0
W
10,495
1,126
2,198
1,523
7,085
3,099
0
2,755
4,330
25,860
0
L
4,463
1,644
0
796
17,376
7,098
0
6,219
11,157
0
10,578
L
Cerberus
5,364
0
0
638
13,355
11,861
0
8,727
4,628
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
53,296
210
Minions Killed
207
10
Camps Cleared
5
1,080,850
Distance Traveled
1,035,885
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,615
965
58
5
3
205,513
0
L
Chaac
10,397
945
60
5
0
232,583
0
W
Sobek
10,553
959
13
1
2
235,600
0
W
Da Ji
10,525
957
4
0
2
197,976
0
W
Medusa
13,235
1,203
52
5
5
235,648
3
W
Kukulkan
11,497
1,045
101
9
0
197,428
1
L
Zeus
11,119
1,011
47
4
1
189,106
0
W
Ra
11,372
1,034
40
4
1
214,198
0
L
Kali
10,231
930
12
1
1
203,074
0
L
Cerberus
10,934
994
30
3
0
205,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role