Player Matchup

Hera
Hera
Meowmeres
Hera
Level 60
God Stats
2W - 1L
1,264 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Cerberus
Cerberus
Panamajerky
Cerberus
Level 47
God Stats
10W - 8L
1,438 SR
Queue Stats
86W - 95L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
Unknown Wh1sper
Hou Yi
Level 128
God Stats
18W - 28L
1,352 SR
Queue Stats
326W - 429L
1,365 Elo+
Solo
Team Averages
Level 78
1,352 SR
1,405 Elo+

VS

Team Averages
Level 52
1,195 SR
1,303 Elo+
King Arthur
King Arthur
Aries1912
King Arthur
Level 37
God Stats
0W - 2L
1,149 SR
Queue Stats
46W - 71L
1,218 Elo+
Solo
Anubis
Anubis
Christmas7229
Anubis
Level 103
God Stats
2W - 7L
1,310 SR
Queue Stats
65W - 79L
1,545 Elo+
Party 1
Pele
Pele
CloudOfHoney
Pele
Level 15
God Stats
0W - 4L
1,126 SR
Queue Stats
5W - 9L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
4 / 2 / 10
8,603
782
6,776
6,416
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Panamajerky
Cerberus
12
4 / 1 / 10
9,317
847
4,774
7,601
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 3 / 6
9,077
825
8,565
8,552
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aries1912
King Arthur
7
0 / 5 / 1
6,262
569
1,245
6,069
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 4 / 1
8,891
808
6,654
8,595
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 3
7,864
715
3,023
11,669
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
6
6
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aries1912
King Arthur
0
5
1
0.1
L
5
4
1
1.38
L
1
7
3
0.36
W
Hera
4
2
10
4.5
W
Cerberus
Panamajerky
Cerberus
4
1
10
9
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
10,922
22,569
Taken
26,333
10,711
Mitigated
8,672
5,385
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aries1912
King Arthur
1,245
162
0
204
6,069
2,085
0
3,964
1,827
0
3,723
L
6,654
107
0
2,205
8,595
2,971
0
3,008
5,475
36,005
0
L
3,023
205
0
1,583
11,669
3,616
0
4,076
7,395
0
11,777
W
Hera
6,776
1,112
231
2,295
6,416
1,688
435
2,638
3,728
39,566
0
W
Cerberus
Panamajerky
Cerberus
4,774
139
0
1,577
7,601
6,385
505
1,052
6,524
16,737
0
W
8,565
2,895
343
939
8,552
2,638
1,587
2,998
5,479
0
31,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
23,017
128
Minions Killed
57
0
Camps Cleared
0
588,182
Distance Traveled
467,742
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,262
569
4
0
0
93,110
0
L
Anubis
8,891
808
41
4
0
190,245
4
L
Pele
7,864
715
12
1
0
184,387
3
W
Hera
8,603
782
66
6
0
205,964
0
W
Cerberus
9,317
847
28
3
0
219,780
0
W
Hou Yi
9,077
825
34
3
0
162,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role