Player Matchup

Ra
Ra
Flubbss
Ra
Level 154
God Stats
2W - 2L
1,290 SR
Queue Stats
91W - 78L
1,605 Elo+
Party 1
Cabrakan
Cabrakan
TimeSlinky
Cabrakan
Level 100
God Stats
4W - 1L
1,535 SR
Queue Stats
51W - 49L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
UNREN0WNED
Danzaburou
Level 40
God Stats
13W - 6L
1,711 SR
Queue Stats
14W - 10L
1,567 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,581 Elo+

VS

Team Averages
Level 94
1,493 SR
1,534 Elo+
Rama
Rama
EVpulpul
Rama
Level 67
God Stats
3W - 10L
1,370 SR
Queue Stats
25W - 29L
1,405 Elo+
Solo
Chaac
Chaac
MARLL
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Eset
Eset
PokerMastr
Eset
Level 129
God Stats
18W - 7L
1,608 SR
Queue Stats
164W - 165L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
12,559
698
14,481
11,516
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
TimeSlinky
Cabrakan
14
4 / 7 / 8
11,657
648
11,086
19,541
23,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
UNREN0WNED
Danzaburou
18
9 / 4 / 6
13,503
750
14,617
13,245
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 5 / 7
11,589
644
9,108
13,781
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
MARLL
Chaac
15
7 / 5 / 3
12,321
685
13,570
20,102
21,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 6 / 8
12,887
716
14,766
14,365
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
16
Kills
13
13
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
7
1.1
W
3
2
12
4.5
L
Chaac
MARLL
Chaac
7
5
3
1.7
L
4
6
8
1.33
W
Cabrakan
TimeSlinky
Cabrakan
4
7
8
1.14
W
Danzaburou
UNREN0WNED
Danzaburou
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
37,444
44,302
Taken
48,248
35,158
Mitigated
30,815
10,941
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,108
7,282
0
4,130
13,781
4,442
522
7,530
6,153
0
57,245
W
14,481
612
3,505
5,083
11,516
5,202
1,260
4,282
7,234
94,754
0
L
Chaac
MARLL
Chaac
13,570
2,177
0
5,510
20,102
21,682
958
10,422
9,269
213
32,103
L
14,766
850
398
3,391
14,365
4,691
710
7,491
6,666
92,103
0
W
Cabrakan
TimeSlinky
Cabrakan
11,086
1,711
0
5
19,541
23,645
202
5,794
13,747
16,649
0
W
Danzaburou
UNREN0WNED
Danzaburou
14,617
8,370
0
2,348
13,245
6,311
1,935
4,916
8,329
0
44,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
36,797
206
Minions Killed
245
0
Camps Cleared
0
1,003,711
Distance Traveled
906,077
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,589
644
96
5
0
274,656
4
W
Ra
12,559
698
135
8
0
366,585
3
L
Chaac
12,321
685
32
2
0
332,602
4
L
Eset
12,887
716
117
7
0
298,819
3
W
Cabrakan
11,657
648
9
1
0
312,395
2
W
Danzaburou
13,503
750
62
3
0
324,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role