Player Matchup

Eset
Eset
Alzztah
Eset
Level 127
God Stats
14W - 5L
1,703 SR
Queue Stats
328W - 206L
1,654 Elo+
Party 1
Da Ji
Da Ji
johnanders
Da Ji
Level 126
God Stats
20W - 4L
2,050 SR
Queue Stats
239W - 125L
1,644 Elo+
Party 1
Cerberus
Cerberus
yiannis98
Cerberus
Level 148
God Stats
11W - 6L
1,793 SR
Queue Stats
455W - 337L
1,609 Elo+
Party 1
Team Averages
Level 134
1,849 SR
1,636 Elo+

VS

Team Averages
Level 95
1,440 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Boro-Carter92
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,298 Elo+
Solo
Xbalanque
Xbalanque
xKING_Demon
Xbalanque
Level 86
God Stats
0W - 2L
1,320 SR
Queue Stats
103W - 120L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Alzztah
Eset
12
6 / 2 / 10
8,368
837
9,025
4,974
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
7 / 2 / 10
8,167
817
6,538
6,351
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
yiannis98
Cerberus
12
5 / 1 / 11
8,697
870
5,909
8,000
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 6 / 2
6,801
680
4,145
6,030
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 3
8,030
803
4,044
12,855
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
xKING_Demon
Xbalanque
9
1 / 7 / 1
6,668
667
2,810
7,823
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
W
Eset
Alzztah
Eset
6
2
10
5.5
L
2
5
3
0.7
W
Da Ji
7
2
10
6
L
Xbalanque
xKING_Demon
Xbalanque
1
7
1
0.21
W
Cerberus
yiannis98
Cerberus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
10,999
19,325
Taken
26,708
10,743
Mitigated
11,406
2,251
Healing
1,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,145
117
0
19
6,030
1,722
0
3,076
2,842
28,155
0
W
Eset
Alzztah
Eset
9,025
892
62
0
4,974
1,687
603
2,108
2,866
34,149
0
L
4,044
1,204
0
407
12,855
7,612
0
7,564
4,923
12,598
0
W
Da Ji
6,538
2,548
0
500
6,351
2,540
627
2,174
4,177
0
19,572
L
Xbalanque
xKING_Demon
Xbalanque
2,810
887
0
612
7,823
2,072
0
3,728
3,977
0
12,412
W
Cerberus
yiannis98
Cerberus
5,909
463
0
1,689
8,000
6,516
314
4,007
3,993
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
21,499
127
Minions Killed
96
0
Camps Cleared
0
540,583
Distance Traveled
440,380
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,801
680
52
5
0
145,903
2
W
Eset
8,368
837
60
6
0
167,977
2
L
Athena
8,030
803
20
2
0
169,274
0
W
Da Ji
8,167
817
37
4
0
176,227
1
L
Xbalanque
6,668
667
24
2
0
125,203
0
W
Cerberus
8,697
870
30
3
0
196,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role